pxt-calliope/docs/reference/basic/forever.md

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# Forever
Keep running part of a program
[in the background](/reference/control/in-background).
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```sig
basic.forever(() => {
})
```
## Example: compass
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The following example constantly checks the
[compass heading](/reference/input/compass-heading)
and updates the screen with the direction.
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```blocks
let degrees = 0
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basic.forever(() => {
degrees = input.compassHeading()
if (degrees < 45) {
basic.showString("N")
} else if (degrees < 135) {
basic.showString("E")
} else if (degrees < 225) {
basic.showString("S")
} else if (degrees < 315) {
basic.showString("W")
} else {
basic.showString("N")
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}
})
```
## Example: counter
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The following example keeps showing the [number](/types/number) stored in a global variable.
When you press button `A`, the number gets bigger.
You can use a program like this to count things with your @boardname@.
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```blocks
let num = 0
basic.forever(() => {
basic.showNumber(num)
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})
input.onButtonPressed(Button.A, () => {
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num = num + 1
})
```
## Competing for the LED screen
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If different parts of a program are each trying
to show something on the LED screen at the same time,
you may get unexpected results.
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Try this on your @boardname@:
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```blocks
basic.forever(() => {
basic.showNumber(6789)
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})
input.onButtonPressed(Button.A, () => {
basic.showNumber(2)
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})
```
## See also
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[while](/blocks/loops/while), [on button pressed](/reference/input/on-button-pressed), [in background](/reference/control/in-background)
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