2017-01-02 03:52:22 +01:00
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# Getting started
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### Step 1
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2017-01-06 13:32:53 +01:00
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Place blocks in the workspace to scroll text on the screen.
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2017-01-02 03:52:22 +01:00
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2017-01-06 13:32:53 +01:00
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```blocks
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2017-01-06 23:41:33 +01:00
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basic.showString("Hello!")
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2017-01-02 03:52:22 +01:00
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```
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### Step 2
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2017-01-06 23:41:33 +01:00
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Click ``|Download|`` to transfer your code in your @boardname@!
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2017-01-02 03:52:22 +01:00
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### Step 3
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2017-01-06 13:32:53 +01:00
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Great, the text scrolled! But then it stopped.
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Let's make it scroll when button **A** is pressed.
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2017-01-02 03:52:22 +01:00
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2017-01-04 19:06:47 +01:00
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```block
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2017-01-06 13:32:53 +01:00
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input.onButtonPressed(Button.A, () => {
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2017-01-06 23:41:33 +01:00
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basic.showString("Hello!")
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2017-01-06 13:32:53 +01:00
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});
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2017-01-02 03:52:22 +01:00
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```
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2017-01-06 13:32:53 +01:00
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2017-01-02 03:52:22 +01:00
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### Step 4
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2017-01-06 23:41:33 +01:00
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Click ``|Download|`` to transfer your code
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and press **A** to scroll your text.
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2017-01-06 13:32:53 +01:00
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### Step 5
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Place more blocks to display a smiley when button **B** is pressed.
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2017-01-17 20:37:20 +01:00
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Use the dropdown to find ``B``!
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2017-01-02 03:52:22 +01:00
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2017-01-04 19:06:47 +01:00
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```block
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input.onButtonPressed(Button.B, () => {
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basic.showLeds(`
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2017-01-06 13:32:53 +01:00
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# # . # #
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# # . # #
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2017-01-04 19:06:47 +01:00
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. . . . .
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2017-01-06 13:32:53 +01:00
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# . . . #
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. # # # .
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2017-01-04 19:06:47 +01:00
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`)
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2017-01-03 07:14:40 +01:00
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})
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```
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2017-01-06 13:32:53 +01:00
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### Step 6
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2017-01-02 03:52:22 +01:00
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2017-01-06 13:32:53 +01:00
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Drag more blocks to display a frownie when @boardname@ is shaken.
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2017-01-02 03:52:22 +01:00
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2017-01-04 19:06:47 +01:00
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```block
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2017-01-06 13:32:53 +01:00
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input.onGesture(Gesture.Shake, () => {
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basic.showLeds(`
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# # . # #
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# # . # #
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. . . . .
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. # # # .
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# . . . #
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`)
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2017-01-03 07:14:40 +01:00
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})
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2017-01-02 03:52:22 +01:00
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```
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2017-01-17 20:37:20 +01:00
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### Step 7
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Drag more blocks to display a random number when pin ``P0`` is touched.
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Hold your right thumb on the ``GND`` metal pin
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at press the ``0`` pin with your right hand to trigger this event.
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```block
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input.onPinPressed(TouchPin.P0, () => {
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basic.showNumber(Math.random(7))
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})
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```
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