pxt-calliope/docs/reference/game/change-score-by.md

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# Change Score By
Add the amount you say to the score for the game.
```sig
game.addScore(1)
```
## Parameters
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* a [number](/types/number) that means how much to add to the score. A negative number means to subtract from the score.
## Examples
This program is a simple game.
Press button ``A`` as much as possible.
At the end of 10 seconds, the program will show your score.
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```blocks
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input.input.onButtonEvent(Button.A, DAL.MICROBIT_BUTTON_EVT_CLICK, () => {
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game.addScore(1)
})
game.startCountdown(10000)
```
## See Also
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[score](/reference/game/score), [start countdown](/reference/game/start-countdown)