pxt-calliope/olddocs/js/guides/basic-led-show.md

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2016-04-02 01:22:47 +02:00
# basic LED show.
2016-03-26 00:47:20 +01:00
### Challenge 0
You have successfully following the [guided tutorial] (https://live.microbit.co.uk/td/tutorials/blink). If not, we should make sure the micro:bit script displays a blinking script on screen. We want to plot the x and y coordinates to 2, 2. Additionally, you will pause by 100 milliseconds then you will clear the screen of the micro:bit. Let's give it a go!
```
while (true) {
led.plot(2, 2)
basic.pause(200)
basic.clearScreen()
basic.pause(200)
}
```
### Challenge 1
Use `basic->show string`  to display text after the blink. You will be writing a series of letters to display a series of letters. Try to unravel this secret code word: HELP. This line of code is within the  while  scope
Make sure to add this line of code within the `while` scope!
```
while (true) {
led1.plot(2, 2)
basic1.pause(200)
basic1.clearScreen()
basic1.pause(200)
basic1.showString("HELP", 150) // ***
}
```
* run the code and see that it works as expected
### Challenge 2
You can also display a number on screen using `basic>show number`. Add code under `basic>show string` to display the emergency number to call in the United Kingdom. (NOTE: 999 is the historic emergency number for the United Kingdom. All calls are answered by 999 operators. Calls are always free.)
```
while (true) {
led2.plot(2, 2)
basic2.pause(200)
basic2.clearScreen()
basic2.pause(200)
basic2.showString("HELP", 150)
basic2.showNumber(999, 150) // ***
}
```
Awesome! You have designed your message and a number to call in case of an emergency.
### Challenge 3
* tap the `run` button to view the updated script on the simulator
Add an associated animation after the emergency number . You can also create a cool animation on screen using `basic->show animation`. Add code under `basic->show number` to display an animation.
```
while (true) {
led3.plot(2, 2)
basic3.pause(200)
basic3.clearScreen()
basic3.pause(200)
basic3.showString("HELP", 150)
basic3.showNumber(999, 150)
basic3.showAnimation(`
# # . # #
. # . # .
. . # . .
# . . . #
# # # # #
`, 400) // ***
}
```
Awesome! We have implemented a string, number, and animation
* run the code and see that it works as expected.
### Challenge 4
Use the same logic `basic->string`, `basic->number`, or `basic->animation` to turn on the LEDs and display information!!!
* run the code and see that it works as expected