2016-03-26 00:47:20 +01:00
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# Change Score By
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The code below shows a simple game where the user gets to press the button ``A`` as much times as possible and the score will display on the screen.
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2016-04-16 01:15:08 +02:00
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```blocks
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2016-03-30 06:17:57 +02:00
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input.onButtonPressed(Button.A, () => {
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2016-03-26 00:47:20 +01:00
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game.addScore(1)
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})
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game.startCountdown(10000)
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```
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### Score
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When a player achieves a goal, you can increase the game score
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* add score points to the current score
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```
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export function addScore(points: number)
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```
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* get the current score value
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```
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export function score() : number
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```
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### Lessons
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2016-04-16 01:15:08 +02:00
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[game of chance](/lessons/game-of-chance), [game counter](/lessons/game-counter)
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2016-03-26 00:47:20 +01:00
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