pxt-calliope/docs/reference/game/set-score.md

31 lines
665 B
Markdown
Raw Normal View History

2016-08-10 22:10:40 +02:00
# Set Score
Sets the current score.
```sig
game.setScore(1)
```
## Parameters
2016-08-10 22:10:40 +02:00
* a [number](/types/number) that represents the new score.
2016-08-10 22:10:40 +02:00
## Examples
2016-08-10 22:10:40 +02:00
This program is a simple game.
Press button ``A`` as much as possible to increase the score.
Press ``B`` to display the score and reset the score.
```blocks
input.onButtonEvent(Button.B, input.buttonEventClick(), () => {
2016-08-10 22:10:40 +02:00
basic.showNumber(game.score())
game.setScore(0)
})
input.onButtonEvent(Button.A, input.buttonEventClick(), () => {
2016-08-10 22:10:40 +02:00
game.addScore(1)
})
```
## See Also
2016-08-10 22:10:40 +02:00
[score](/reference/game/score), [add score](/reference/game/add-score), [start countdown](/reference/game/start-countdown)