create a game that relies on precise instincts and timing reflexes #if # #function#data#forever#var#button#if#assignment#pause#string#number#docs
## Topic
Running Time
## Quick Links
* [activity](/microbit/lessons/pogo/activity)
## Prior learning/place of lesson in scheme of work
Learn how to use running time. We will be learning how to create a pogo game using variables, forever loop, conditionals, on button pressed, as well as simple commands, such as show LEDs and clear screen.