226 lines
7.9 KiB
TypeScript
226 lines
7.9 KiB
TypeScript
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// Auto-generated. Do not edit.
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declare namespace basic {
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}
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declare enum Button {
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A = 1, // MICROBIT_ID_BUTTON_A
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B = 2, // MICROBIT_ID_BUTTON_B
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//% block="A+B"
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AB = 26, // MICROBIT_ID_BUTTON_AB
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}
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declare enum Dimension {
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//% block=x
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X = 0,
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//% block=y
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Y = 1,
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//% block=z
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Z = 2,
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//% block=strength
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Strength = 3,
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}
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declare enum Rotation {
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//% block=pitch
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Pitch = 0,
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//% block=roll
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Roll = 1,
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}
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declare enum TouchPin {
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//% enumval=uBit.io.P0
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P0 = 0,
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//% enumval=uBit.io.P1
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P1 = 1,
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//% enumval=uBit.io.P2
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P2 = 2,
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}
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declare enum AcceleratorRange {
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/**
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* The accelerator measures forces up to 1 gravity
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*/
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//% block="1g"
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OneG = 1,
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/**
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* The accelerator measures forces up to 2 gravity
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*/
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//% block="2g"
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TwoG = 2,
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/**
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* The accelerator measures forces up to 4 gravity
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*/
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//% block="4g"
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FourG = 4,
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/**
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* The accelerator measures forces up to 8 gravity
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*/
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//% block="8g"
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EightG = 8,
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}
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declare enum Gesture {
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/**
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* Raised when shaken
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*/
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//% block=shake
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Shake = 11, // GESTURE_SHAKE
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/**
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* Raised when the logo is upward and the screen is vertical
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*/
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//% block="logo up"
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LogoUp = 1, // GESTURE_UP
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/**
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* Raised when the logo is downward and the screen is vertical
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*/
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//% block="logo down"
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LogoDown = 2, // GESTURE_DOWN
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/**
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* Raised when the screen is pointing down and the board is horizontal
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*/
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//% block="screen up"
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ScreenUp = 5, // GESTURE_FACE_UP
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/**
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* Raised when the screen is pointing up and the board is horizontal
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*/
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//% block="screen down"
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ScreenDown = 6, // GESTURE_FACE_DOWN
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/**
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* Raised when the screen is pointing left
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*/
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//% block="tilt left"
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TiltLeft = 3, // GESTURE_LEFT
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/**
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* Raised when the screen is pointing right
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*/
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//% block="tilt right"
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TiltRight = 4, // GESTURE_RIGHT
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/**
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* Raised when the board is falling!
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*/
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//% block="free fall"
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FreeFall = 7, // GESTURE_FREEFALL
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}
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/**
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* How to create the event.
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*/
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declare enum EventCreationMode {
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/**
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* MicroBitEvent is initialised, and no further processing takes place.
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*/
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CreateOnly = 0, // CREATE_ONLY
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/**
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* MicroBitEvent is initialised, and queued on the MicroBitMessageBus.
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*/
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CreateAndQueue = 1, // CREATE_AND_QUEUE
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/**
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* MicroBitEvent is initialised, and its event handlers are immediately fired (not suitable for use in interrupts!).
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*/
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CreateAndFire = 2, // CREATE_AND_FIRE
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}
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declare enum EventBusSource {
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MICROBIT_ID_BUTTON_A = 1, // MICROBIT_ID_BUTTON_A
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MICROBIT_ID_BUTTON_B = 2, // MICROBIT_ID_BUTTON_B
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MICROBIT_ID_BUTTON_AB = 26, // MICROBIT_ID_BUTTON_AB
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MICROBIT_ID_RADIO = 29, // MICROBIT_ID_RADIO
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MICROBIT_ID_GESTURE = 27, // MICROBIT_ID_GESTURE
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MICROBIT_ID_ACCELEROMETER = 4, // MICROBIT_ID_ACCELEROMETER
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MICROBIT_ID_IO_P0 = 7, // MICROBIT_ID_IO_P0
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MICROBIT_ID_IO_P1 = 8, // MICROBIT_ID_IO_P1
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MICROBIT_ID_IO_P2 = 9, // MICROBIT_ID_IO_P2
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MICROBIT_ID_IO_P3 = 10, // MICROBIT_ID_IO_P3
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MICROBIT_ID_IO_P4 = 11, // MICROBIT_ID_IO_P4
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MICROBIT_ID_IO_P5 = 12, // MICROBIT_ID_IO_P5
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MICROBIT_ID_IO_P6 = 13, // MICROBIT_ID_IO_P6
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MICROBIT_ID_IO_P7 = 14, // MICROBIT_ID_IO_P7
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MICROBIT_ID_IO_P8 = 15, // MICROBIT_ID_IO_P8
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MICROBIT_ID_IO_P9 = 16, // MICROBIT_ID_IO_P9
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MICROBIT_ID_IO_P10 = 17, // MICROBIT_ID_IO_P10
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MICROBIT_ID_IO_P11 = 18, // MICROBIT_ID_IO_P11
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MICROBIT_ID_IO_P12 = 19, // MICROBIT_ID_IO_P12
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MICROBIT_ID_IO_P13 = 20, // MICROBIT_ID_IO_P13
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MICROBIT_ID_IO_P14 = 21, // MICROBIT_ID_IO_P14
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MICROBIT_ID_IO_P15 = 22, // MICROBIT_ID_IO_P15
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MICROBIT_ID_IO_P16 = 23, // MICROBIT_ID_IO_P16
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MICROBIT_ID_IO_P19 = 24, // MICROBIT_ID_IO_P19
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MICROBIT_ID_IO_P20 = 25, // MICROBIT_ID_IO_P20
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MES_DEVICE_INFO_ID = 1103, // MES_DEVICE_INFO_ID
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MES_SIGNAL_STRENGTH_ID = 1101, // MES_SIGNAL_STRENGTH_ID
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MES_DPAD_CONTROLLER_ID = 1104, // MES_DPAD_CONTROLLER_ID
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MES_BROADCAST_GENERAL_ID = 2000, // MES_BROADCAST_GENERAL_ID
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}
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declare enum EventBusValue {
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MICROBIT_EVT_ANY = 0, // MICROBIT_EVT_ANY
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MICROBIT_BUTTON_EVT_CLICK = 3, // MICROBIT_BUTTON_EVT_CLICK
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MICROBIT_RADIO_EVT_DATAGRAM = 1, // MICROBIT_RADIO_EVT_DATAGRAM
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MICROBIT_ACCELEROMETER_EVT_DATA_UPDATE = 1, // MICROBIT_ACCELEROMETER_EVT_DATA_UPDATE
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MES_ALERT_EVT_ALARM1 = 6, // MES_ALERT_EVT_ALARM1
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MES_ALERT_EVT_ALARM2 = 7, // MES_ALERT_EVT_ALARM2
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MES_ALERT_EVT_ALARM3 = 8, // MES_ALERT_EVT_ALARM3
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MES_ALERT_EVT_ALARM4 = 9, // MES_ALERT_EVT_ALARM4
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MES_ALERT_EVT_ALARM5 = 10, // MES_ALERT_EVT_ALARM5
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MES_ALERT_EVT_ALARM6 = 11, // MES_ALERT_EVT_ALARM6
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MES_ALERT_EVT_DISPLAY_TOAST = 1, // MES_ALERT_EVT_DISPLAY_TOAST
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MES_ALERT_EVT_FIND_MY_PHONE = 5, // MES_ALERT_EVT_FIND_MY_PHONE
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MES_ALERT_EVT_PLAY_RINGTONE = 4, // MES_ALERT_EVT_PLAY_RINGTONE
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MES_ALERT_EVT_PLAY_SOUND = 3, // MES_ALERT_EVT_PLAY_SOUND
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MES_ALERT_EVT_VIBRATE = 2, // MES_ALERT_EVT_VIBRATE
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MES_CAMERA_EVT_LAUNCH_PHOTO_MODE = 1, // MES_CAMERA_EVT_LAUNCH_PHOTO_MODE
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MES_CAMERA_EVT_LAUNCH_VIDEO_MODE = 2, // MES_CAMERA_EVT_LAUNCH_VIDEO_MODE
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MES_CAMERA_EVT_START_VIDEO_CAPTURE = 4, // MES_CAMERA_EVT_START_VIDEO_CAPTURE
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MES_CAMERA_EVT_STOP_PHOTO_MODE = 6, // MES_CAMERA_EVT_STOP_PHOTO_MODE
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MES_CAMERA_EVT_STOP_VIDEO_CAPTURE = 5, // MES_CAMERA_EVT_STOP_VIDEO_CAPTURE
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MES_CAMERA_EVT_STOP_VIDEO_MODE = 7, // MES_CAMERA_EVT_STOP_VIDEO_MODE
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MES_CAMERA_EVT_TAKE_PHOTO = 3, // MES_CAMERA_EVT_TAKE_PHOTO
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MES_CAMERA_EVT_TOGGLE_FRONT_REAR = 8, // MES_CAMERA_EVT_TOGGLE_FRONT_REAR
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MES_DEVICE_DISPLAY_OFF = 5, // MES_DEVICE_DISPLAY_OFF
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MES_DEVICE_DISPLAY_ON = 6, // MES_DEVICE_DISPLAY_ON
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MES_DEVICE_GESTURE_DEVICE_SHAKEN = 4, // MES_DEVICE_GESTURE_DEVICE_SHAKEN
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MES_DEVICE_INCOMING_CALL = 7, // MES_DEVICE_INCOMING_CALL
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MES_DEVICE_INCOMING_MESSAGE = 8, // MES_DEVICE_INCOMING_MESSAGE
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MES_DEVICE_ORIENTATION_LANDSCAPE = 1, // MES_DEVICE_ORIENTATION_LANDSCAPE
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MES_DEVICE_ORIENTATION_PORTRAIT = 2, // MES_DEVICE_ORIENTATION_PORTRAIT
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MES_DPAD_BUTTON_1_DOWN = 9, // MES_DPAD_BUTTON_1_DOWN
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MES_DPAD_BUTTON_1_UP = 10, // MES_DPAD_BUTTON_1_UP
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MES_DPAD_BUTTON_2_DOWN = 11, // MES_DPAD_BUTTON_2_DOWN
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MES_DPAD_BUTTON_2_UP = 12, // MES_DPAD_BUTTON_2_UP
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MES_DPAD_BUTTON_3_DOWN = 13, // MES_DPAD_BUTTON_3_DOWN
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MES_DPAD_BUTTON_3_UP = 14, // MES_DPAD_BUTTON_3_UP
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MES_DPAD_BUTTON_4_DOWN = 15, // MES_DPAD_BUTTON_4_DOWN
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MES_DPAD_BUTTON_4_UP = 16, // MES_DPAD_BUTTON_4_UP
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MES_DPAD_BUTTON_A_DOWN = 1, // MES_DPAD_BUTTON_A_DOWN
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MES_DPAD_BUTTON_A_UP = 2, // MES_DPAD_BUTTON_A_UP
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MES_DPAD_BUTTON_B_DOWN = 3, // MES_DPAD_BUTTON_B_DOWN
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MES_DPAD_BUTTON_B_UP = 4, // MES_DPAD_BUTTON_B_UP
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MES_DPAD_BUTTON_C_DOWN = 5, // MES_DPAD_BUTTON_C_DOWN
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MES_DPAD_BUTTON_C_UP = 6, // MES_DPAD_BUTTON_C_UP
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MES_DPAD_BUTTON_D_DOWN = 7, // MES_DPAD_BUTTON_D_DOWN
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MES_DPAD_BUTTON_D_UP = 8, // MES_DPAD_BUTTON_D_UP
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MES_REMOTE_CONTROL_EVT_FORWARD = 6, // MES_REMOTE_CONTROL_EVT_FORWARD
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MES_REMOTE_CONTROL_EVT_NEXTTRACK = 4, // MES_REMOTE_CONTROL_EVT_NEXTTRACK
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MES_REMOTE_CONTROL_EVT_PAUSE = 2, // MES_REMOTE_CONTROL_EVT_PAUSE
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MES_REMOTE_CONTROL_EVT_PLAY = 1, // MES_REMOTE_CONTROL_EVT_PLAY
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MES_REMOTE_CONTROL_EVT_PREVTRACK = 5, // MES_REMOTE_CONTROL_EVT_PREVTRACK
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MES_REMOTE_CONTROL_EVT_REWIND = 7, // MES_REMOTE_CONTROL_EVT_REWIND
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MES_REMOTE_CONTROL_EVT_STOP = 3, // MES_REMOTE_CONTROL_EVT_STOP
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MES_REMOTE_CONTROL_EVT_VOLUMEDOWN = 9, // MES_REMOTE_CONTROL_EVT_VOLUMEDOWN
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MES_REMOTE_CONTROL_EVT_VOLUMEUP = 8, // MES_REMOTE_CONTROL_EVT_VOLUMEUP
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}
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declare namespace control {
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}
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// Auto-generated. Do not edit. Really.
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