33 lines
676 B
Markdown
33 lines
676 B
Markdown
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# remove Life
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Decrease the number of lives remaining by some amount.
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```sig
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game.removeLife(0)
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```
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The life count in the game is decreased by the number of lives you say. If the life count reaches `0` when these lives are removed, then the game is over.
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## Parameters
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* **life**: a [number](/types/number) to remove from the count.
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## Example #example
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Take away `20` lives count if the player's score reaches `10000` points.
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```blocks
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let giveLives = true
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if (game.score() > 9999) {
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if (giveLives) {
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game.removeLife(20)
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giveLives = false
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}
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}
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```
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## See also #seealso
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[set life](/reference/game/set-life),
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[add life](/reference/game/add-life)
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