pxt-calliope/docs/reference/variables/assign.md

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# Assignment Operator
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Use an equals sign to make a [variable](/reference/variables/var) store the [number](/reference/types/number)
or [string](/reference/types/string) you say.
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When you use the equals sign to store something in a variable, the equals sign is called
an *assignment operator*, and what you store is called a *value*.
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### Storing numbers in variables
This program makes the variable `item` equal `5` and then shows it on the [LED screen](/device/screen).
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````blocks
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let item = 5
basic.showNumber(item)
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````
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### Storing strings in variables
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This program makes the variable `name` equal `Joe` and then shows it on the [LED screen](/device/screen).
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````blocks
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let name = "Joe"
basic.showString(name);
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````
### Notes
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You can use the assignment operator with variables of
every [type](/reference/types). A *type* is which kind of thing
a variable can store, like a number or string.
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### Lessons
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[rotation animation](/lessons/rotation-animation)
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### See also
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[variable](/reference/variables/var), [types](/reference/types)
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