pxt-calliope/docs/lessons/bop-it/quiz-answers.md

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# bop it quiz answers
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a game where you have to keep up with the commands.
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## Name
## Directions
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Use this activity document to guide your work in the [bop it activity](/lessons/bop-it/activity).
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Answer the questions while completing the tutorial. Pay attention to the dialogues!
## 1. Write the code that will store the global variable named 'action' and returns a random number between 0 and 2
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```blocks
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let action = Math.randomRange(0, 3)
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```
## 2. Write the code that will display the string, "PUSH A" if the global variable called 'action' is equal to 0
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```blocks
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let action = Math.randomRange(0, 3)
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if (action == 0) {
basic.showString("PUSH A")
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}
```
## 3. Write the code that increments the score if button A is pressed when the global variable called 'action' is equal to 1
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```blocks
input.onButtonPressed(Button.A, () => {
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let action = Math.randomRange(0, 3)
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if (action == 0) {
game.addScore(1)
}
})
```
## 4. Write the code that will display the string "LOGO DOWN" if the global variable called 'action' is equal to 1
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```blocks
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let action = Math.randomRange(0, 3)
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if (action == 1) {
basic.showString("LOGO DOWN")
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}
```
## 5. Write the code that increments the score if the @boardname@ logo is tilted down when the global variable called 'action' is equal to 1
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```blocks
input.onGesture(Gesture.LogoDown, function () {
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let action = Math.randomRange(0, 3)
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if (action == 1) {
game.addScore(1)
}
})
```
## 6. Write the code that will display the string "SHAKE" if the global variable called 'action' is equal to 2
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```blocks
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let action = Math.randomRange(0, 3)
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if (action == 2) {
basic.showString("SHAKE")
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}
```
## 7. Write the code that increments the score if the @boardname@ is shaken when the global variable called 'action' is equal to 2
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```blocks
input.onGesture(Gesture.LogoDown, function () {
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let action = Math.randomRange(0, 3)
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if (action == 1) {
game.addScore(1)
}
})
```