pxt-calliope/libs/microbit-devices/devices.cpp

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2016-04-02 03:01:44 +02:00
#include "BitVM.h"
#include "MESEvents.h"
enum class MesCameraEvent {
//% block="take photo"
TakePhoto = MES_CAMERA_EVT_TAKE_PHOTO,
//% block="start video capture"
StartVideoCapture = MES_CAMERA_EVT_START_VIDEO_CAPTURE,
//% block="stop video capture"
StopVideoCapture = MES_CAMERA_EVT_STOP_VIDEO_CAPTURE,
//% block="toggle front-rear"
ToggleFrontRear = MES_CAMERA_EVT_TOGGLE_FRONT_REAR,
//% block="launch photo mode"
LaunchPhotoMode = MES_CAMERA_EVT_LAUNCH_PHOTO_MODE,
//% block="launch video mode"
LaunchVideoMode = MES_CAMERA_EVT_LAUNCH_VIDEO_MODE,
//% block="stop photo mode"
StopPhotoMode = MES_CAMERA_EVT_STOP_PHOTO_MODE,
//% block="stop video mode"
StopVideoMode = MES_CAMERA_EVT_STOP_VIDEO_MODE,
};
enum class MesAlertEvent {
//% block="display toast"
DisplayToast = MES_ALERT_EVT_DISPLAY_TOAST,
//% block="vibrate"
Vibrate = MES_ALERT_EVT_VIBRATE,
//% block="play sound"
PlaySound = MES_ALERT_EVT_PLAY_SOUND,
//% block="play ring tone"
PlayRingtone = MES_ALERT_EVT_PLAY_RINGTONE,
//% block="find my phone"
FindMyPhone = MES_ALERT_EVT_FIND_MY_PHONE,
//% block="ring alarm"
RingAlarm = MES_ALERT_EVT_ALARM1,
//% block="ring alarm 2"
RingAlarm2 = MES_ALERT_EVT_ALARM2,
//% block="ring alarm 3"
RingAlarm3 = MES_ALERT_EVT_ALARM3,
//% block="ring alarm 4"
RingAlarm4 = MES_ALERT_EVT_ALARM4,
//% block="ring alarm 5"
RingAlarm5 = MES_ALERT_EVT_ALARM5,
//% block="ring alarm 6"
RingAlarm6 = MES_ALERT_EVT_ALARM6,
};
enum class MesDeviceInfo {
//% block="incoming call"
IncomingCall = MES_DEVICE_INCOMING_CALL,
//% block="incoming message"
IncomingMessage = MES_DEVICE_INCOMING_MESSAGE,
//% block="orientation landscape"
OrientationLandscape = MES_DEVICE_ORIENTATION_LANDSCAPE,
//% block="orientation portrait"
OrientationPortrait = MES_DEVICE_ORIENTATION_PORTRAIT,
//% block="shaken"
Shaken = MES_DEVICE_GESTURE_DEVICE_SHAKEN,
//% block="display off"
DisplayOff = MES_DEVICE_DISPLAY_OFF,
//% block="display on"
DisplayOn = MES_DEVICE_DISPLAY_ON,
};
enum class MesRemoteControlEvent {
//% block="play"
play = MES_REMOTE_CONTROL_EVT_PLAY,
//% block="pause"
pause = MES_REMOTE_CONTROL_EVT_PAUSE,
//% block="stop"
stop = MES_REMOTE_CONTROL_EVT_STOP,
//% block="next track"
nextTrack = MES_REMOTE_CONTROL_EVT_NEXTTRACK,
//% block="previous track"
previousTrack = MES_REMOTE_CONTROL_EVT_PREVTRACK,
//% block="forward"
forward = MES_REMOTE_CONTROL_EVT_FORWARD,
//% block="rewind"
rewind = MES_REMOTE_CONTROL_EVT_REWIND,
//% block="volume up"
volumeUp = MES_REMOTE_CONTROL_EVT_VOLUMEUP,
//% block="volume down"
volumeDown = MES_REMOTE_CONTROL_EVT_VOLUMEDOWN,
};
enum class MesDpadButtonInfo {
//% block="A down"
ADown = MES_DPAD_BUTTON_A_DOWN,
//% block="A up"
AUp = MES_DPAD_BUTTON_A_UP,
//% block="B down"
BDown = MES_DPAD_BUTTON_B_DOWN,
//% block="B up"
BUp = MES_DPAD_BUTTON_B_UP,
//% block="C down"
CDown = MES_DPAD_BUTTON_C_DOWN,
//% block="C up"
CUp = MES_DPAD_BUTTON_C_UP,
//% block="D down"
DDown = MES_DPAD_BUTTON_D_DOWN,
//% block="D up"
DUp = MES_DPAD_BUTTON_D_UP,
//% block="1 down"
_1Down = MES_DPAD_BUTTON_1_UP,
//% block="1 up"
_1Up = MES_DPAD_BUTTON_1_DOWN,
//% block="2 down"
_2Down = MES_DPAD_BUTTON_2_DOWN,
//% block="2 up"
_2Up = MES_DPAD_BUTTON_2_UP,
//% block="3 down"
_3Down = MES_DPAD_BUTTON_3_DOWN,
//% block="3 up"
_3Up = MES_DPAD_BUTTON_3_UP,
//% block="4 down"
_4Down = MES_DPAD_BUTTON_4_DOWN,
//% block="4 up"
_4Up = MES_DPAD_BUTTON_4_UP,
};