26 lines
557 B
Markdown
26 lines
557 B
Markdown
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# set Life
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Set the game life count to this amount.
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```sig
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game.setLife(0)
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```
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Your program has a life counter which you can set to record the number of lives remaining for a player in your game. If you set the life count to `0` or less, the game ends.
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## Parameters
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* **value**: a [number](/types/number) to set the life count to.
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## Example #example
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Set the player life count to `9` lives before starting the game.
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```blocks
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game.setLife(9)
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```
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## See also #seealso
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[add life](/reference/game/add-life),
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[remove life](/reference/game/remove-life)
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