If the rectangle below represents a board that is 5 LEDs wide and 5 LEDs tall, place an X approximately where the LED is lighted. Explain why the LED is lighted there.
![](/static/mb/lessons/cascade-0.png)
This code turns on specific LED. Plot turns on the specified LED on the LED screen. We specify the LED using x, y coordinates. The code lights on the LEDs
``x`` - the x coordinate or horizontal position (0,1,2,3,4)
``y`` - the y coordinate or vertical position (0,1,2,3,4)
If the rectangle below represents a board that is 5 LEDs wide and 5 LEDs tall, place an X approximately where the LED is lighted. Explain why the LED is lighted there.
![](/static/mb/lessons/cascade-1.png)
This code turns on specific LED. Plot turns on the specified LED on the LED screen. We specify the LED using x, y coordinates.
``x`` - the x coordinate or horizontal position (0,1,2)
``y`` - the y coordinate or vertical position (0,1,2)
If the rectangle below represents a board that is 5 LEDs wide and 5 LEDs tall, place an X approximately where the LED is lighted. Explain why the LED is lighted there.
![](/static/mb/lessons/cascade-2.png)
This code turns on specific LED. Plot turns on the specified LED on the LED screen. We specify the LED using x, y coordinates.
``x`` - the x coordinate or horizontal position (0,1)
``y`` - the y coordinate or vertical position (0,1)