pxt-calliope/docs/lessons/game-counter/challenges.md

38 lines
826 B
Markdown
Raw Normal View History

2016-03-26 00:47:20 +01:00
# game counter challenges
Coding challenges for the game counter.
## Before we get started
2016-04-13 17:27:45 +02:00
Complete the following [activity](/lessons/game-counter/activity) . Your code should look like this:
2016-03-26 00:47:20 +01:00
```blocks
input.onButtonPressed(Button.A, () => {
game.addScore(1);
basic.showNumber(game.score())
});
```
## Challenge 1
2016-03-26 00:47:20 +01:00
Let's add the code to `score` when `B` is pressed. Add an event handler with `on button (B) pressed` then add the code to `score`.
```blocks
input.onButtonPressed(Button.A, () => {
game.addScore(1);
basic.showNumber(game.score())
});
input.onButtonPressed(Button.B, () => {
game.addScore(-1);
basic.showNumber(game.score())
});
```
## Challenge 3
2016-03-26 00:47:20 +01:00
2016-11-02 01:44:37 +01:00
Now let's try to reset the counter when the @boardname@ is shaken. You will need to register an event handler with `on shake`.
2016-03-26 00:47:20 +01:00