pxt-calliope/sim/state/edgeconnector.ts

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namespace pxsim.input {
export function onPinPressed(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
runtime.queueDisplayUpdate();
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pxtcore.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
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}
export function onPinReleased(pinId: number, handler: RefAction) {
let pin = getPin(pinId);
if (!pin) return;
pin.isTouched();
runtime.queueDisplayUpdate();
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pxtcore.registerWithDal(pin.id, DAL.MICROBIT_BUTTON_EVT_UP, handler);
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}
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export function pinIsPressed(pinId: number): boolean {
let pin = getPin(pinId);
if (!pin) return false;
return pin.isTouched();
}
}
namespace pxsim {
export function getPin(id: number) {
return board().edgeConnectorState.getPin(id);
}
}
namespace pxsim.pins {
export function digitalReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return -1;
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pin.mode = PinFlags.Digital | PinFlags.Input;
return pin.value > 100 ? 1 : 0;
}
export function digitalWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Digital | PinFlags.Output;
pin.value = value > 0 ? 1023 : 0;
runtime.queueDisplayUpdate();
}
export function setPull(pinId: number, pull: number) {
let pin = getPin(pinId);
if (!pin) return;
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pin.setPull(pull);
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}
export function analogReadPin(pinId: number): number {
let pin = getPin(pinId);
if (!pin) return -1;
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pin.mode = PinFlags.Analog | PinFlags.Input;
return pin.value || 0;
}
export function analogWritePin(pinId: number, value: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
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pin.value = value | 0;
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runtime.queueDisplayUpdate();
}
export function analogSetPeriod(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
pin.mode = PinFlags.Analog | PinFlags.Output;
pin.period = micros;
runtime.queueDisplayUpdate();
}
export function servoWritePin(pinId: number, value: number) {
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let pin = getPin(pinId);
if (!pin) return;
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analogSetPeriod(pinId, 20000);
pin.servoAngle = value;
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}
export function servoSetContinuous(pinId: number, value: boolean) {
let pin = getPin(pinId);
if (!pin) return;
pin.servoSetContinuous(value);
}
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export function servoSetPulse(pinId: number, micros: number) {
let pin = getPin(pinId);
if (!pin) return;
// TODO
}
export function analogSetPitchPin(pinId: number) {
let pin = getPin(pinId);
if (!pin) return;
board().edgeConnectorState.pins.filter(p => !!p).forEach(p => p.pitch = false);
pin.pitch = true;
}
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export function analogSetPitchVolume(volume: number) {
const ec = board().edgeConnectorState;
ec.pitchVolume = Math.max(0, Math.min(0xff, volume | 0));
}
export function analogPitchVolume() {
const ec = board().edgeConnectorState;
return ec.pitchVolume;
}
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export function analogPitch(frequency: number, ms: number) {
// update analog output
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const b = board();
if (!b) return;
const ec = b.edgeConnectorState;
const pins = ec.pins;
const pin = pins.filter(pin => !!pin && pin.pitch)[0] || pins[0];
const pitchVolume = ec.pitchVolume | 0;
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pin.mode = PinFlags.Analog | PinFlags.Output;
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if (frequency <= 0 || pitchVolume <= 0) {
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pin.value = 0;
pin.period = 0;
} else {
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const v = 1 << (pitchVolume >> 5);
pin.value = v;
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pin.period = 1000000 / frequency;
}
runtime.queueDisplayUpdate();
let cb = getResume();
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const v = pitchVolume / 0xff;
AudioContextManager.tone(frequency, v);
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if (ms <= 0) cb();
else {
setTimeout(() => {
AudioContextManager.stop();
pin.value = 0;
pin.period = 0;
pin.mode = PinFlags.Unused;
runtime.queueDisplayUpdate();
cb()
}, ms);
}
}
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export function pushButton(pinId: number) {
const b = board();
if (!b) return;
const ec = b.edgeConnectorState;
// TODO support buttons here
}
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}