pxt-calliope/olddocs/js/number.md

85 lines
2.7 KiB
Markdown
Raw Normal View History

2016-03-26 00:47:20 +01:00
# Number
2016-04-02 01:22:47 +02:00
An integer number.
2016-03-26 00:47:20 +01:00
### @parent js/language
A *Number* is an integer such as `42` or `-42`. More precisely, a *Number* is a signed 32-bit integer (two's complement).
### Declare a number variable
2016-04-13 17:27:45 +02:00
Use the [var statement](/reference/variables/var) and the [assignment operator](/reference/variables/assign) `:=` to declare a *local* number variable. Like this:
2016-03-26 00:47:20 +01:00
```
let number1 = 2
let number2 = 2
```
2016-04-13 17:27:45 +02:00
To declare a *global* number variable, see [global variables](/js/data).
2016-03-26 00:47:20 +01:00
### Arithmetic operators
2016-04-13 17:27:45 +02:00
The following arithmetic operators work on numbers and return a [Number](/reference/types/number):
2016-03-26 00:47:20 +01:00
* addition: `1 + 3`
* subtraction: `1 - 3 `
* multiplication: `3 * 2`
* integer division: `7 / 3`
2016-04-13 17:27:45 +02:00
* modulo is available through the [math library](/js/math)
2016-03-26 00:47:20 +01:00
### Relational operators
2016-04-13 17:27:45 +02:00
The following relational operators work on numbers and return a [Boolean](/reference/types/boolean):
2016-03-26 00:47:20 +01:00
* equality: `(3 + 1) = 4`
* inequality: `3 != 4`
* less or equal than: `3 <= 4`
* less than: `3 < 4`
* greater or equal than : `4 >= 3`
* greater than: `4 > 3`
### Show number
2016-04-13 17:27:45 +02:00
The [show number](/reference/basic/show-number) function displays a number on the [LED screen](/device/screen). For example, this code displays the number 42:
2016-03-26 00:47:20 +01:00
```
basic.showNumber(42, 100)
```
### Functions that return a number
2016-04-13 17:27:45 +02:00
Some functions return a number, which you can store in a variable. For example the following code gets the display brightness (using the [brightness function](/reference/led/brightness)) and stores the value in a variable named `brightness`:
2016-03-26 00:47:20 +01:00
```
let brightness = led.brightness()
```
### Math functions
2016-04-13 17:27:45 +02:00
The [math library](/js/math) includes math related functions. In the [Touch Develop editor](/js/editor), click `math` on the Code Keyboard to see the math functions. For example, the `mod` function returns the modulus (division of one number by another number):
2016-03-26 00:47:20 +01:00
```
number1 = math.mod(4, 3)
```
### Convert a number to a string
2016-04-13 17:27:45 +02:00
The `to string` function converts a Number into a [String](/reference/types/string). The following code converts `number1` to a string and stores the string in the `str` variable:
2016-03-26 00:47:20 +01:00
```
let str = number1.toString()
```
### Bit-level manipulation
2016-04-13 17:27:45 +02:00
The [bits library](/js/bits) includes functions for bit-level manipulation of integers. In the [Touch Develop editor](/js/editor), click `bits` on the Code Keyboard to see these functions.
2016-03-26 00:47:20 +01:00
### Lessons
2016-04-13 17:27:45 +02:00
[counter](/lessons/counter), [love meter](/lessons/love-meter), [flipping bird](/lessons/flipping-bird), [catch the egg game](/lessons/catch-the-egg-game)
2016-03-26 00:47:20 +01:00
### See also
2016-04-13 17:27:45 +02:00
[math library](/js/math), [var](/reference/variables/var), [bits library](/js/bits), [Boolean](/reference/types/boolean), [show number](/reference/basic/show-number)
2016-03-26 00:47:20 +01:00