pxt-calliope/sim/state/misc.ts

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namespace pxsim {
/**
* Error codes used in the micro:bit runtime.
*/
export enum PanicCode {
// PANIC Codes. These are not return codes, but are terminal conditions.
// These induce a panic operation, where all code stops executing, and a panic state is
// entered where the panic code is diplayed.
// Out out memory error. Heap storage was requested, but is not available.
MICROBIT_OOM = 20,
// Corruption detected in the micro:bit heap space
MICROBIT_HEAP_ERROR = 30,
// Dereference of a NULL pointer through the ManagedType class,
MICROBIT_NULL_DEREFERENCE = 40,
};
export function panic(code: number) {
console.log("PANIC:", code)
throw new Error("PANIC " + code)
}
export interface RuntimeOptions {
theme: string;
}
}
namespace pxsim.basic {
export var pause = thread.pause;
export var forever = thread.forever;
}
namespace pxsim.control {
export var inBackground = thread.runInBackground;
export function onEvent(id: number, evid: number, handler: RefAction) {
if (id == DAL.MICROBIT_ID_BUTTON_AB) {
const b = board().buttonPairState;
if (!b.usesButtonAB) {
b.usesButtonAB = true;
runtime.queueDisplayUpdate();
}
}
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pxtcore.registerWithDal(id, evid, handler)
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}
export function eventTimestamp() {
return board().bus.getLastEventTime()
}
export function eventValue() {
return board().bus.getLastEventValue()
}
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}
namespace pxsim.input {
export function calibrateCompass() {
// device calibrates...
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}
}
namespace pxsim.pins {
export function onPulsed(name: number, pulse: number, body: RefAction) {
}
export function pulseDuration(): number {
return 0;
}
export function createBuffer(sz: number) {
return pxsim.BufferMethods.createBuffer(sz)
}
export function pulseIn(name: number, value: number, maxDuration: number): number {
let pin = getPin(name);
if (!pin) return 0;
return 5000;
}
export function spiWrite(value: number): number {
// TODO
return 0;
}
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export function spiTransfer(cmd: RefBuffer, resp: RefBuffer): void {
// TODO
}
export function spiFrequency(f: number): void {
// TODO
}
export function spiFormat(bits: number, mode: number): void {
// TODO
}
export function spiPins(mosi: number, miso: number, sck: number) {
// TODO
}
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export function i2cReadBuffer(address: number, size: number, repeat?: boolean): RefBuffer {
// fake reading zeros
return createBuffer(size)
}
export function i2cWriteBuffer(address: number, buf: RefBuffer, repeat?: boolean): void {
// fake - noop
}
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// this likely shouldn't be called
export function getPinAddress(name: number) {
return getPin(name)
}
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export function setEvents(name: number, event: number) {
}
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export function setMatrixWidth(pin: number, width: number) {
const lp = neopixelState(pin);
if (!lp) return;
lp.width = width;
}
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}
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namespace pxsim.devices {
export function tellCameraTo(action: number) {
// TODO
}
export function tellRemoteControlTo(action: number) {
// TODO
}
export function raiseAlertTo(action: number) {
// TODO
}
export function onSignalStrengthChanged(action: number) {
// TODO
}
export function signalStrength(): number {
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// TODO
return 0;
}
export function onGamepadButton(button: number, body: RefAction) {
// TODO
}
}
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namespace pxsim.bluetooth {
export function startIOPinService(): void {
// TODO
}
export function startLEDService(): void {
// TODO
}
export function startTemperatureService(): void {
// TODO
}
export function startMagnetometerService(): void {
// TODO
}
export function startAccelerometerService(): void {
// TODO
}
export function startButtonService(): void {
// TODO
}
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export function startUartService(): void {
// TODO
}
export function uartWriteString(s: string): void {
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serial.writeString(s)
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}
export function uartWriteBuffer(b: RefBuffer): void {
serial.writeBuffer(b);
}
export function uartReadBuffer(): RefBuffer {
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return pins.createBuffer(0);
}
export function uartReadUntil(del: string): string {
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return serial.readUntil(del);
}
export function onUartDataReceived(delimiters: string, handler: RefAction) {
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let b = board();
b.bus.listen(DAL.MICROBIT_ID_BLE_UART, DAL.MICROBIT_UART_S_EVT_DELIM_MATCH, handler);
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}
export function onBluetoothConnected(a: RefAction) {
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// TODO
}
export function onBluetoothDisconnected(a: RefAction) {
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// TODO
}
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export function advertiseUrl(url: string, power: number, connectable: boolean) { }
export function advertiseUidBuffer(nsAndInstance: RefBuffer, power: number, connectable: boolean) { }
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export function stopAdvertising() { }
export function setTransmitPower(power: number) { }
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}
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namespace pxsim.light {
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export function sendWS2812Buffer(buffer: RefBuffer, pin: number) {
pxsim.sendBufferAsm(buffer, pin)
}
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export function sendWS2812BufferWithBrightness(buffer: RefBuffer, pin: number, brightness: number) {
const clone = new RefBuffer(new Uint8Array(buffer.data))
const data = clone.data;
for(let i =0; i < data.length; ++i) {
data[i] = (data[i] * brightness) >> 8;
}
pxsim.sendBufferAsm(clone, pin)
}
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export function setMode(pin: number, mode: number) {
const lp = neopixelState(pin);
if (!lp) return;
lp.mode = mode & 0xff;
}
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}