/reference/types -> /types
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@ -10,7 +10,7 @@ item.turn(Direction.Right, 45);
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### Parameters
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* a choice whether the sprite should turn **left** or **right**
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* a [number](/reference/types/number) that means how much the sprite should turn.
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* a [number](/types/number) that means how much the sprite should turn.
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This number is in **degrees**, so a straight left or right turn is 90 degrees.
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### Example
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