diff --git a/docs/about.md b/docs/about.md
index 6d7f18e1..f301c3ce 100644
--- a/docs/about.md
+++ b/docs/about.md
@@ -36,6 +36,14 @@ input.onButtonPressed(Button.A, () => {
# . . . #
. # # # .`);
});
+input.onButtonPressed(Button.B, () => {
+ basic.showLeds(`
+. # . # .
+# . # . #
+# . . . #
+. # . # .
+. . # . .`);
+});
input.onGesture(Gesture.Shake, () => {
basic.showLeds(`
. . . . .
@@ -44,6 +52,7 @@ input.onGesture(Gesture.Shake, () => {
. # # # .
# . . . #`);
});
+basic.showString("BBC micro:bit");
```
## C++ Runtime
diff --git a/docs/lessons/answering-machine/quiz-answers.md b/docs/lessons/answering-machine/quiz-answers.md
index bc31bf8f..6466d87c 100644
--- a/docs/lessons/answering-machine/quiz-answers.md
+++ b/docs/lessons/answering-machine/quiz-answers.md
@@ -32,5 +32,10 @@ basic.showString("Hi")
![](/static/mb/lessons/answering-machine-2.png)
-![](/static/mb/blocks/lessons/answering-machine-5.png)
+
+```blocks
+basic.showString("Z")
+
+```
+
diff --git a/docs/lessons/blink/quiz-answers.md b/docs/lessons/blink/quiz-answers.md
index b10b9f9b..f4dd204c 100644
--- a/docs/lessons/blink/quiz-answers.md
+++ b/docs/lessons/blink/quiz-answers.md
@@ -10,7 +10,10 @@ Answers will vary. In general, plot refers to the code that turns on a specific
## 2. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-6.png)
+```blocks
+led.plot(2, 2)
+
+```
![](/static/mb/lessons/blink-0.png)
@@ -18,7 +21,10 @@ By default, the position of an LED on *Blink Tutorial* is set to the centre of t
## 3. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-7.png)
+```blocks
+led.plot(0, 0)
+
+```
![](/static/mb/lessons/blink-1.png)
@@ -29,7 +35,10 @@ This code turns on specific LED. Plot turns on the specified LED on the LED scre
## 4. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-8.png)
+```blocks
+led.plot(4, 4)
+
+```
![](/static/mb/lessons/blink-2.png)
diff --git a/docs/lessons/blink/quiz.md b/docs/lessons/blink/quiz.md
index 3081d163..e91fdccb 100644
--- a/docs/lessons/blink/quiz.md
+++ b/docs/lessons/blink/quiz.md
@@ -12,23 +12,34 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
## 1. Describe what `plot` does?
-
+
## 2. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-6.png)
+```blocks
+led.plot(2, 2)
+
+```
![](/static/mb/empty-microbit.png)
## 3. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-7.png)
+```blocks
+led.plot(0, 0)
+
+```
![](/static/mb/empty-microbit.png)
## 4. Draw which LED is ON after running this code
-![](/static/mb/blocks/lessons/blink-8.png)
+
+```blocks
+led.plot(4, 4)
+
+```
+
![](/static/mb/empty-microbit.png)
diff --git a/docs/lessons/compass/quiz-answers.md b/docs/lessons/compass/quiz-answers.md
index e7afef16..488f005f 100644
--- a/docs/lessons/compass/quiz-answers.md
+++ b/docs/lessons/compass/quiz-answers.md
@@ -14,11 +14,9 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
Gets the compass heading of the micro:bit in degrees
-
## 2. Write the code that stores the compass heading into a local variable called 'degrees'.
-
```
let degrees = input.compassHeading()
@@ -26,7 +24,6 @@ let degrees = input.compassHeading()
## 3. Write the 'If statement' that will check if the device is mostly pointing North. Display 'N' on the micro:bit
-
```
if (degrees < 45) {
@@ -34,9 +31,8 @@ if (degrees < 45) {
}
```
-## 3. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit
+## 4. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit
-
```
if (degrees < 135) {
@@ -44,9 +40,8 @@ if (degrees < 135) {
}
```
-## 3. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit
+## 5. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit
-
```
if (degrees < 225) {
diff --git a/docs/lessons/compass/quiz.md b/docs/lessons/compass/quiz.md
index 8217cdab..47452e6d 100644
--- a/docs/lessons/compass/quiz.md
+++ b/docs/lessons/compass/quiz.md
@@ -12,21 +12,15 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
## 1. What is the purpose of the 'compass heading' block?
-
-
## 2. Write the code that stores the compass heading into a local variable called 'degrees'.
-
## 3. Write the 'If statement' that will check if the device is mostly pointing North. Display 'N' on the micro:bit
-
-## 3. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit
+## 4. Write the 'If statement' that will check if the device is mostly pointing East. Display 'E' on the micro:bit
-
-## 3. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit
+## 5. Write the 'If statement' that will check if the device is mostly pointing South. Display 'S' on the micro:bit
-
diff --git a/docs/reference/js/lessons/counter/quiz-answers.md b/docs/lessons/counter/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/counter/quiz-answers.md
rename to docs/lessons/counter/quiz-answers.md
diff --git a/docs/reference/js/lessons/counter/quiz.md b/docs/lessons/counter/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/counter/quiz.md
rename to docs/lessons/counter/quiz.md
diff --git a/docs/reference/js/lessons/die-roll/quiz.md b/docs/lessons/die-roll/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/die-roll/quiz.md
rename to docs/lessons/die-roll/quiz.md
diff --git a/docs/reference/js/lessons/digi-yoyo/quiz-answers.md b/docs/lessons/digi-yoyo/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/digi-yoyo/quiz-answers.md
rename to docs/lessons/digi-yoyo/quiz-answers.md
diff --git a/docs/reference/js/lessons/digi-yoyo/quiz.md b/docs/lessons/digi-yoyo/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/digi-yoyo/quiz.md
rename to docs/lessons/digi-yoyo/quiz.md
diff --git a/docs/lessons/flashing-heart/quiz-answers.md b/docs/lessons/flashing-heart/quiz-answers.md
index da284d64..99ea40de 100644
--- a/docs/lessons/flashing-heart/quiz-answers.md
+++ b/docs/lessons/flashing-heart/quiz-answers.md
@@ -10,13 +10,15 @@ Pause program execution for the specified number of milliseconds.
## 2. Write the code that leaves an image on the screen for 1 second (1000 milliseconds)
-
-![](/static/mb/blocks/lessons/flashing-heart-5.jpg)
+```blocks
+basic.pause(1000)
+```
## 3. Write the code that leaves an image on the screen for 1.5 seconds (1500 milliseconds)
-![](/static/mb/blocks/lessons/flashing-heart-6.jpg)
+```blocks
+basic.pause(1500)
+```
-
diff --git a/docs/lessons/flashing-heart/quiz.md b/docs/lessons/flashing-heart/quiz.md
index fe502c44..50386b96 100644
--- a/docs/lessons/flashing-heart/quiz.md
+++ b/docs/lessons/flashing-heart/quiz.md
@@ -12,19 +12,14 @@ Answer the questions while completing the activity. Pay attention to the dialogu
## 1. Describe what `pause` does?
-
-
## 2. Write the code that leaves an image on the screen for 1 second (1000 milliseconds)
-
-
+
## 3. Write the code that leaves an image on the screen for 1.5 seconds (1500 milliseconds)
-
-
diff --git a/docs/reference/js/lessons/glowing-pendulum/quiz-answers.md b/docs/lessons/glowing-pendulum/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/glowing-pendulum/quiz-answers.md
rename to docs/lessons/glowing-pendulum/quiz-answers.md
diff --git a/docs/reference/js/lessons/glowing-pendulum/quiz.md b/docs/lessons/glowing-pendulum/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/glowing-pendulum/quiz.md
rename to docs/lessons/glowing-pendulum/quiz.md
diff --git a/docs/reference/js/lessons/guess-the-number/quiz-answers.md b/docs/lessons/guess-the-number/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/guess-the-number/quiz-answers.md
rename to docs/lessons/guess-the-number/quiz-answers.md
diff --git a/docs/reference/js/lessons/guess-the-number/quiz.md b/docs/lessons/guess-the-number/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/guess-the-number/quiz.md
rename to docs/lessons/guess-the-number/quiz.md
diff --git a/docs/reference/js/lessons/looper/quiz-answers.md b/docs/lessons/looper/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/looper/quiz-answers.md
rename to docs/lessons/looper/quiz-answers.md
diff --git a/docs/reference/js/lessons/looper/quiz.md b/docs/lessons/looper/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/looper/quiz.md
rename to docs/lessons/looper/quiz.md
diff --git a/docs/lessons/love-meter/quiz-answers.md b/docs/lessons/love-meter/quiz-answers.md
index ce7e033d..4c95d526 100644
--- a/docs/lessons/love-meter/quiz-answers.md
+++ b/docs/lessons/love-meter/quiz-answers.md
@@ -14,27 +14,33 @@ It's a method that runs code when the user holds the GND pin with a finger of on
Create a condition for `on pin pressed (P0)`.
-![](/static/mb/blocks/lessons/love-meter-0.jpg)
+```blocks
+input.onPinPressed(TouchPin.P0, () => {
+
+})
+```
## 3. What does this line of code doing?
-![](/static/mb/blocks/lessons/love-meter-6.png)
+```blocks
+let x = Math.random(9)
+```
-
It stores random number between 0 and 9 then stores that number in a variable.
## 4. Why do you have to add 1 to variable x?
-![](/static/mb/blocks/lessons/love-meter-7.png)
-
-
+```blocks
+let item = 0;
+item = 0;
+basic.showNumber(item + 1);
+```
You have to add 1 if you want to generate a random number between 1 and 10 .
## 5. Why do you have to hold ground (GND) to make this work on the micro:bit?
-
You have told GND to complete the circuit.
diff --git a/docs/lessons/love-meter/quiz.md b/docs/lessons/love-meter/quiz.md
index 744d1edd..b197570b 100644
--- a/docs/lessons/love-meter/quiz.md
+++ b/docs/lessons/love-meter/quiz.md
@@ -12,25 +12,28 @@ Answer the questions below while completing the activity. Pay attention to the d
## 1. Describe what `on pin pressed` does?
-
## 2. Create a condition for on pin pressed (P0).
-
## 3. Describe what this line of code does?
-![](/static/mb/blocks/lessons/love-meter-6.png)
+```blocks
+let x = Math.random(9)
+```
+
-
## 4. Describe what adding 1 to variable x does?
-![](/static/mb/blocks/lessons/love-meter-7.png)
+```blocks
+let item = 0;
+item = 0;
+basic.showNumber(item + 1);
+```
+
-
## 5. Describe why you must hold ground (GND) before pressing (P0) to run a program using `on pin pressed(P0)` on the micro:bit
-
diff --git a/docs/reference/js/lessons/magic-8/quiz-answers.md b/docs/lessons/magic-8/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/magic-8/quiz-answers.md
rename to docs/lessons/magic-8/quiz-answers.md
diff --git a/docs/reference/js/lessons/magic-8/quiz.md b/docs/lessons/magic-8/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/magic-8/quiz.md
rename to docs/lessons/magic-8/quiz.md
diff --git a/docs/reference/js/lessons/magic-logo/quiz-answers.md b/docs/lessons/magic-logo/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/magic-logo/quiz-answers.md
rename to docs/lessons/magic-logo/quiz-answers.md
diff --git a/docs/reference/js/lessons/magic-logo/quiz.md b/docs/lessons/magic-logo/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/magic-logo/quiz.md
rename to docs/lessons/magic-logo/quiz.md
diff --git a/docs/reference/js/lessons/night-light/quiz-answers.md b/docs/lessons/night-light/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/night-light/quiz-answers.md
rename to docs/lessons/night-light/quiz-answers.md
diff --git a/docs/reference/js/lessons/night-light/quiz.md b/docs/lessons/night-light/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/night-light/quiz.md
rename to docs/lessons/night-light/quiz.md
diff --git a/docs/reference/js/lessons/rock-paper-scissors/quiz.md b/docs/lessons/rock-paper-scissors/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/rock-paper-scissors/quiz.md
rename to docs/lessons/rock-paper-scissors/quiz.md
diff --git a/docs/reference/js/lessons/rotation-animation/quiz-answers.md b/docs/lessons/rotation-animation/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/rotation-animation/quiz-answers.md
rename to docs/lessons/rotation-animation/quiz-answers.md
diff --git a/docs/reference/js/lessons/rotation-animation/quiz.md b/docs/lessons/rotation-animation/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/rotation-animation/quiz.md
rename to docs/lessons/rotation-animation/quiz.md
diff --git a/docs/lessons/screen-wipe/quiz-answers.md b/docs/lessons/screen-wipe/quiz-answers.md
index f6000dab..cdc56e24 100644
--- a/docs/lessons/screen-wipe/quiz-answers.md
+++ b/docs/lessons/screen-wipe/quiz-answers.md
@@ -12,13 +12,31 @@ This function turns off all the LED lights on the LED screen.
![](/static/mb/blocks/lessons/screen-wipe-4.png)
-![](/static/mb/blocks/lessons/screen-wipe-5.png)
+```blocks
+basic.showLeds(`
+ . # . # .
+ . # . # .
+ . . # . .
+ # . . . #
+ . # # # .
+ `)
+```
## 3. Write the condition that will detect on button A pressed
-![](/static/mb/blocks/lessons/screen-wipe-6.png)
+```blocks
+
+input.onButtonPressed(Button.A, () => {
+
+})
+
+```
## 4. Write the code that will clear show LEDS from the screen after pressing button A
-![](/static/mb/blocks/lessons/screen-wipe-7.png)
+```blocks
+input.onButtonPressed(Button.A, () => {
+ basic.clearScreen()
+})
+```
diff --git a/docs/lessons/screen-wipe/quiz.md b/docs/lessons/screen-wipe/quiz.md
index ab4e9904..31c9d0f4 100644
--- a/docs/lessons/screen-wipe/quiz.md
+++ b/docs/lessons/screen-wipe/quiz.md
@@ -12,19 +12,18 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
## 1. Describe what "clear screen" does?
-
+
## 2. Write the code that clears an image from the screen
![](/static/mb/blocks/lessons/screen-wipe-4.png)
-
## 3. Write the condition that will detect on button A pressed
-
+
## 4. Write the code that will clear show LEDS from the screen after pressing button A
-
+
diff --git a/docs/lessons/smiley/quiz-answers.md b/docs/lessons/smiley/quiz-answers.md
index 64211b3d..5df15ec5 100644
--- a/docs/lessons/smiley/quiz-answers.md
+++ b/docs/lessons/smiley/quiz-answers.md
@@ -16,13 +16,36 @@ The extra empty image with show LED creates a blinking smiley, allowing the micr
## 3. Draw the image created with this code
-![](/static/mb/blocks/lessons/smiley-3.png)
+```blocks
+basic.showLeds(`
+ . # . # .
+ . # . # .
+ . . . . .
+ # . . . #
+ . # # # .
+ `)
+```
![](/static/mb/blocks/lessons/smiley-4.png)
## 4. Write the code to make this image
-![](/static/mb/blocks/lessons/smiley-5.png)
+```blocks
+basic.showLeds(`
+ . # . # .
+ . # . # .
+ . . . . .
+ # . . . #
+ . # # # .
+ `)
+basic.showLeds(`
+ . . . . .
+ . . . . .
+ . . . . .
+ . . . . .
+ . . . . .
+ `)
+```
![](/static/mb/blocks/lessons/smiley-6.png)
diff --git a/docs/lessons/smiley/quiz.md b/docs/lessons/smiley/quiz.md
index a1ce64d8..75c095ed 100644
--- a/docs/lessons/smiley/quiz.md
+++ b/docs/lessons/smiley/quiz.md
@@ -10,27 +10,45 @@ Use the hints in the [Smiley](/microbit/lessons/smiley/activity) activity to ans
## 1. Describe what `show LEDs` does
-
-
-
## 2. Why is there an extra empty frame after the smiley face?
![](/static/mb/lessons/smiley-0.png)
-
+
## 3. Draw the image created with this code
-![](/static/mb/blocks/lessons/smiley-3.png)
+```blocks
+basic.showLeds(`
+ . # . # .
+ . # . # .
+ . . . . .
+ # . . . #
+ . # # # .
+ `)
+```
![](/static/mb/empty-microbit.png)
-
-
## 4. Draw the images created with this code
-![](/static/mb/blocks/lessons/smiley-5.png)
+```blocks
+basic.showLeds(`
+ . # . # .
+ . # . # .
+ . . . . .
+ # . . . #
+ . # # # .
+ `)
+basic.showLeds(`
+ . . . . .
+ . . . . .
+ . . . . .
+ . . . . .
+ . . . . .
+ `)
+```
![](/static/mb/lessons/looper-3.png)
diff --git a/docs/lessons/snowflake-fall/quiz-answers.md b/docs/lessons/snowflake-fall/quiz-answers.md
index 4d11b2e5..3cb3855e 100644
--- a/docs/lessons/snowflake-fall/quiz-answers.md
+++ b/docs/lessons/snowflake-fall/quiz-answers.md
@@ -10,7 +10,17 @@ Run code in the background forever (answers may vary).
## 2. Draw the picture that will be produced with this code
-![](/static/mb/blocks/lessons/snowflake-fall-4.png)
+```blocks
+basic.forever(() => {
+ basic.showLeds(`
+. # . # .
+# # # # #
+# # # # #
+. # # # .
+. . # . .`);
+});
+
+```
![](/static/mb/lessons/flashing-heart-0.png)
diff --git a/docs/lessons/snowflake-fall/quiz.md b/docs/lessons/snowflake-fall/quiz.md
index cbd997c5..66978700 100644
--- a/docs/lessons/snowflake-fall/quiz.md
+++ b/docs/lessons/snowflake-fall/quiz.md
@@ -10,21 +10,31 @@ Use the hints in the [snowflake fall activity](/microbit/lessons/snowflake-fall/
## 1. What is a forever loop?
-
+
## 2. Draw the picture that will be produced with this code
-![](/static/mb/blocks/lessons/snowflake-fall-4.png)
+```blocks
+basic.forever(() => {
+ basic.showLeds(`
+. # . # .
+# # # # #
+# # # # #
+. # # # .
+. . # . .`);
+});
+
+```
![](/static/mb/empty-microbit.png)
-
+
## 3. Write the code for a forever loop and show LEDS for these images!
![](/static/mb/lessons/snowflake-fall-0.png)
-
+
## 4. Write the code for a forever loop and show LEDS for these images!
@@ -32,5 +42,5 @@ Use the hints in the [snowflake fall activity](/microbit/lessons/snowflake-fall/
![](/static/mb/lessons/snowflake-fall-2.png)
-
+
diff --git a/docs/reference/js/lessons/spinner/quiz-answers.md b/docs/lessons/spinner/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/spinner/quiz-answers.md
rename to docs/lessons/spinner/quiz-answers.md
diff --git a/docs/reference/js/lessons/spinner/quiz.md b/docs/lessons/spinner/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/spinner/quiz.md
rename to docs/lessons/spinner/quiz.md
diff --git a/docs/reference/js/lessons/strobe-light/quiz-answers.md b/docs/lessons/strobe-light/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/strobe-light/quiz-answers.md
rename to docs/lessons/strobe-light/quiz-answers.md
diff --git a/docs/reference/js/lessons/strobe-light/quiz.md b/docs/lessons/strobe-light/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/strobe-light/quiz.md
rename to docs/lessons/strobe-light/quiz.md
diff --git a/docs/reference/js/lessons/truth-or-dare/quiz-answers.md b/docs/lessons/truth-or-dare/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/truth-or-dare/quiz-answers.md
rename to docs/lessons/truth-or-dare/quiz-answers.md
diff --git a/docs/reference/js/lessons/truth-or-dare/quiz.md b/docs/lessons/truth-or-dare/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/truth-or-dare/quiz.md
rename to docs/lessons/truth-or-dare/quiz.md
diff --git a/docs/reference/js/lessons/zoomer/quiz-answers.md b/docs/lessons/zoomer/quiz-answers.md
similarity index 100%
rename from docs/reference/js/lessons/zoomer/quiz-answers.md
rename to docs/lessons/zoomer/quiz-answers.md
diff --git a/docs/reference/js/lessons/zoomer/quiz.md b/docs/lessons/zoomer/quiz.md
similarity index 100%
rename from docs/reference/js/lessons/zoomer/quiz.md
rename to docs/lessons/zoomer/quiz.md
diff --git a/package.json b/package.json
index 33a47276..156a3a32 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
{
"name": "kindscript-microbit",
- "version": "0.0.10",
+ "version": "0.0.14",
"description": "BBC micro:bit target for KindScript",
"keywords": [
"JavaScript",
@@ -30,6 +30,6 @@
"typescript": "^1.8.7"
},
"dependencies": {
- "kindscript": "0.1.115"
+ "kindscript": "0.1.119"
}
}