moving devices implementations to js to get simulator support (#403)

This commit is contained in:
Peli de Halleux 2017-05-19 19:24:21 -07:00 committed by GitHub
parent cc58a74471
commit 06217d18c8
4 changed files with 56 additions and 99 deletions

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@ -125,62 +125,6 @@ enum class MesDpadButtonInfo {
*/
//% color=#008272 weight=80 icon="\uf10b"
namespace devices {
static void genEvent(int id, int event) {
MicroBitEvent e(id, event);
}
/**
* Sends a ``camera`` command to the parent device.
* @param event event description
*/
//% weight=30 help=devices/tell-camera-to
//% blockId=devices_camera icon="\uf030" block="tell camera to|%property" blockGap=8
void tellCameraTo(MesCameraEvent event) {
genEvent(MES_CAMERA_ID, (int)event);
}
/**
* Sends a ``remote control`` command to the parent device.
* @param event event description
*/
//% weight=29 help=devices/tell-remote-control-to
//% blockId=devices_remote_control block="tell remote control to|%property" blockGap=14 icon="\uf144"
void tellRemoteControlTo(MesRemoteControlEvent event) {
genEvent(MES_REMOTE_CONTROL_ID, (int)event);
}
/**
* Sends an ``alert`` command to the parent device.
* @param event event description
*/
//% weight=27 help=devices/raise-alert-to
//% blockId=devices_alert block="raise alert to|%property" icon="\uf0f3"
void raiseAlertTo(MesAlertEvent event) {
genEvent(MES_ALERTS_ID, (int)event);
}
/**
* Registers code to run when the device notifies about a particular event.
* @param event event description
* @param body code handler when event is triggered
*/
//% help=devices/on-notified weight=26
//% blockId=devices_device_info_event block="on notified|%event" icon="\uf10a"
void onNotified(MesDeviceInfo event, Action body) {
registerWithDal(MES_DEVICE_INFO_ID, (int)event, body);
}
/**
* Register code to run when the micro:bit receives a command from the paired gamepad.
* @param name button name
* @param body code to run when button is pressed
*/
//% help=devices/on-gamepad-button weight=40
//% weight=25
//% blockId=devices_gamepad_event block="on gamepad button|%NAME" icon="\uf11b"
void onGamepadButton(MesDpadButtonInfo name, Action body) {
registerWithDal(MES_DPAD_CONTROLLER_ID, (int)name, body);
}
static int _signalStrength = -1;
static void signalStrengthHandler(MicroBitEvent ev) {

55
libs/devices/devices.ts Normal file
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@ -0,0 +1,55 @@
namespace devices {
/**
* Sends a ``camera`` command to the parent device.
* @param event event description
*/
//% weight=30 help=devices/tell-camera-to
//% blockId=devices_camera icon="\uf030" block="tell camera to|%property" blockGap=8
export function tellCameraTo(event: MesCameraEvent) {
control.raiseEvent(DAL.MES_CAMERA_ID, event);
}
/**
* Sends a ``remote control`` command to the parent device.
* @param event event description
*/
//% weight=29 help=devices/tell-remote-control-to
//% blockId=devices_remote_control block="tell remote control to|%property" blockGap=14 icon="\uf144"
export function tellRemoteControlTo(event: MesRemoteControlEvent) {
control.raiseEvent(DAL.MES_REMOTE_CONTROL_ID, event);
}
/**
* Sends an ``alert`` command to the parent device.
* @param event event description
*/
//% weight=27 help=devices/raise-alert-to
//% blockId=devices_alert block="raise alert to|%property" icon="\uf0f3"
export function raiseAlertTo(event: MesAlertEvent) {
control.raiseEvent(DAL.MES_ALERTS_ID, event);
}
/**
* Registers code to run when the device notifies about a particular event.
* @param event event description
* @param body code handler when event is triggered
*/
//% help=devices/on-notified weight=26
//% blockId=devices_device_info_event block="on notified|%event" icon="\uf10a"
export function onNotified(event: MesDeviceInfo, body: Action) {
control.onEvent(DAL.MES_DEVICE_INFO_ID, event, body);
}
/**
* Register code to run when the micro:bit receives a command from the paired gamepad.
* @param name button name
* @param body code to run when button is pressed
*/
//% help=devices/on-gamepad-button weight=40
//% weight=25
//% blockId=devices_gamepad_event block="on gamepad button|%NAME" icon="\uf11b"
export function onGamepadButton(name: MesDpadButtonInfo, body: Action) {
control.onEvent(DAL.MES_DPAD_CONTROLLER_ID, name, body);
}
}

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@ -6,6 +6,7 @@
"enums.d.ts",
"shims.d.ts",
"devices.cpp",
"devices.ts",
"_locales/fr/devices-jsdoc-strings.json",
"_locales/no/devices-strings.json",
"_locales/ja/devices-strings.json",

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@ -7,49 +7,6 @@
//% color=#008272 weight=80 icon="\uf10b"
declare namespace devices {
/**
* Sends a ``camera`` command to the parent device.
* @param event event description
*/
//% weight=30 help=devices/tell-camera-to
//% blockId=devices_camera icon="\uf030" block="tell camera to|%property" blockGap=8 shim=devices::tellCameraTo
function tellCameraTo(event: MesCameraEvent): void;
/**
* Sends a ``remote control`` command to the parent device.
* @param event event description
*/
//% weight=29 help=devices/tell-remote-control-to
//% blockId=devices_remote_control block="tell remote control to|%property" blockGap=14 icon="\uf144" shim=devices::tellRemoteControlTo
function tellRemoteControlTo(event: MesRemoteControlEvent): void;
/**
* Sends an ``alert`` command to the parent device.
* @param event event description
*/
//% weight=27 help=devices/raise-alert-to
//% blockId=devices_alert block="raise alert to|%property" icon="\uf0f3" shim=devices::raiseAlertTo
function raiseAlertTo(event: MesAlertEvent): void;
/**
* Registers code to run when the device notifies about a particular event.
* @param event event description
* @param body code handler when event is triggered
*/
//% help=devices/on-notified weight=26
//% blockId=devices_device_info_event block="on notified|%event" icon="\uf10a" shim=devices::onNotified
function onNotified(event: MesDeviceInfo, body: () => void): void;
/**
* Register code to run when the micro:bit receives a command from the paired gamepad.
* @param name button name
* @param body code to run when button is pressed
*/
//% help=devices/on-gamepad-button weight=40
//% weight=25
//% blockId=devices_gamepad_event block="on gamepad button|%NAME" icon="\uf11b" shim=devices::onGamepadButton
function onGamepadButton(name: MesDpadButtonInfo, body: () => void): void;
/**
* Returns the last signal strength reported by the paired device.
*/