diff --git a/docs/reference/game/move.md b/docs/reference/game/move.md index bae08622..9aee4efb 100644 --- a/docs/reference/game/move.md +++ b/docs/reference/game/move.md @@ -1,16 +1,6 @@ # Move -The game library - -### Move - -Sprite move by a certain number - -## Block Editor - -![](/static/mb/game-library/move-0.png) - -## KindScript +Sprite move by a certain number of LEDs ``` export function move(_this: micro_bitSprites.LedSprite, leds: number) diff --git a/docs/reference/game/position.md b/docs/reference/game/position.md index 24041772..bc6ed09d 100644 --- a/docs/reference/game/position.md +++ b/docs/reference/game/position.md @@ -1,19 +1,5 @@ # Position -The game library - -### Create sprite - -Reports the x or y position of a sprite on the LED screen - -## Block Editor - -Reports the x position of a sprite on the LED screen - -![](/static/mb/game-library/position-0.png) - -## KindScript - Reports the x position of a sprite on the LED screen ``` diff --git a/docs/reference/game/reports.md b/docs/reference/game/reports.md index 2c7ca4ce..c5fffc4e 100644 --- a/docs/reference/game/reports.md +++ b/docs/reference/game/reports.md @@ -1,31 +1,7 @@ # Reports -The game library - -### Reports - Reports the x or y position, the current direction of a sprite, or the brightness of a sprite on the LED screen -## Block Editor - -Reports the x position of a sprite on the LED screen - -![](/static/mb/game-library/position-0.png) - -Reports the y position of a sprite on the LED screen - -![](/static/mb/game-library/reports-0.jpg) - -Reports the brightness of a sprite on the LED screen - -![](/static/mb/game-library/reports-1.jpg) - -Reports the direction of a sprite on the LED screen - -![](/static/mb/game-library/reports-2.jpg) - -## KindScript - Reports the x position of a sprite on the LED screen ``` diff --git a/docs/reference/game/start-countdown.md b/docs/reference/game/start-countdown.md index 19671e3d..25de5316 100644 --- a/docs/reference/game/start-countdown.md +++ b/docs/reference/game/start-countdown.md @@ -1,13 +1,5 @@ # Start Countdown -The game library supports simple single-player time-based games. The general goal of a game will be to achieve a top score before time runs out of time. - -## Block Editor - -![](/static/mb/game-library/start-countdown-0.png) - -## KindScript - The code below shows a simple game where the user gets to press the button ``A`` as much times as possible in 10 seconds. ``` diff --git a/docs/reference/game/touching.md b/docs/reference/game/touching.md index 5df52bbe..9fecbfd7 100644 --- a/docs/reference/game/touching.md +++ b/docs/reference/game/touching.md @@ -1,17 +1,5 @@ # Touching -The game library - -### Touching - -Reports true if sprite is touching specified sprite - -## Block Editor - -![](/static/mb/game-library/touching-0.png) - -## KindScript - Reports true if sprite is touching specified sprite ``` diff --git a/docs/reference/game/turn.md b/docs/reference/game/turn.md index 8a4ce0d3..d5c666dc 100644 --- a/docs/reference/game/turn.md +++ b/docs/reference/game/turn.md @@ -1,17 +1,5 @@ # Turn -The game library - -Rotates a sprite to the right by a certain number of degrees - -## Block Editor - -Rotates a sprite to the right by a certain number of degrees - -![](/static/mb/game-library/turn-0.png) - -## KindScript - Rotates a sprite to the right by a certain number of degrees ```