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@ -62,7 +62,7 @@ export function newAction() {
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Now let's implement `PRESS PIN 0` in the main. Create a condition of `input->on pin pressed("P0")` that will add one to the score and calls the method `new action`.
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```
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```blocks
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// **. . .**
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input.onButtonPressed(Button.B, () => {
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basic.showNumber(game.score(), 150) // ***
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