adding missing strings
This commit is contained in:
		@@ -1,6 +1,93 @@
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{
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  "AcceleratorRange.EightG": "The accelerator measures forces up to 8 gravity",
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  "AcceleratorRange.EightG|block": "8g",
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  "AcceleratorRange.FourG": "The accelerator measures forces up to 4 gravity",
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  "AcceleratorRange.FourG|block": "4g",
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  "AcceleratorRange.OneG": "The accelerator measures forces up to 1 gravity",
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  "AcceleratorRange.OneG|block": "1g",
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  "AcceleratorRange.TwoG": "The accelerator measures forces up to 2 gravity",
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  "AcceleratorRange.TwoG|block": "2g",
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  "BaudRate.BaudRate115200|block": "115200",
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  "BaudRate.BaudRate9600|block": "9600",
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  "BeatFraction.Eighth|block": "1/8",
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  "BeatFraction.Half|block": "1/2",
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  "BeatFraction.Quarter|block": "1/4",
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  "BeatFraction.Sixteenth|block": "1/16",
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  "BeatFraction.Whole|block": "1",
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  "Button.AB|block": "A+B",
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  "Colors.Blue|block": "blue",
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  "Colors.Green|block": "green",
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  "Colors.Indigo|block": "indigo",
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  "Colors.Orange|block": "orange",
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  "Colors.Purple|block": "purple",
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  "Colors.Red|block": "red",
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  "Colors.Violet|block": "violet",
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  "Colors.White|block": "white",
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  "Colors.Yellow|block": "yellow",
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  "Delimiters.Colon|block": ":",
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  "Delimiters.Comma|block": ",",
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  "Delimiters.Dollar|block": "$",
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  "Delimiters.Fullstop|block": ".",
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  "Delimiters.Hash|block": "#",
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  "Delimiters.NewLine|block": "new line",
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  "Dimension.Strength|block": "strength",
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  "Dimension.X|block": "x",
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  "Dimension.Y|block": "y",
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  "Dimension.Z|block": "z",
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  "Direction.Left|block": "left",
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  "Direction.Right|block": "right",
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  "DisplayMode.BackAndWhite|block": "black and white",
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  "DisplayMode.Greyscale|block": "greyscale",
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  "EventCreationMode.CreateAndFire": "MicroBitEvent is initialised, and its event handlers are immediately fired (not suitable for use in interrupts!).",
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  "EventCreationMode.CreateOnly": "MicroBitEvent is initialised, and no further processing takes place.",
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  "Gesture.FreeFall": "Raised when the board is falling!",
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  "Gesture.FreeFall|block": "free fall",
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  "Gesture.LogoDown": "Raised when the logo is downward and the screen is vertical",
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  "Gesture.LogoDown|block": "logo down",
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  "Gesture.LogoUp": "Raised when the logo is upward and the screen is vertical",
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  "Gesture.LogoUp|block": "logo up",
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  "Gesture.ScreenDown": "Raised when the screen is pointing up and the board is horizontal",
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  "Gesture.ScreenDown|block": "screen down",
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  "Gesture.ScreenUp": "Raised when the screen is pointing down and the board is horizontal",
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  "Gesture.ScreenUp|block": "screen up",
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  "Gesture.Shake": "Raised when shaken",
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  "Gesture.Shake|block": "shake",
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  "Gesture.SixG": "Raised when a 6G shock is detected",
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  "Gesture.SixG|block": "6g",
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  "Gesture.ThreeG": "Raised when a 3G shock is detected",
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  "Gesture.ThreeG|block": "3g",
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  "Gesture.TiltLeft": "Raised when the screen is pointing left",
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  "Gesture.TiltLeft|block": "tilt left",
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  "Gesture.TiltRight": "Raised when the screen is pointing right",
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  "Gesture.TiltRight|block": "tilt right",
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  "LedSpriteProperty.Blink|block": "blink",
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  "LedSpriteProperty.Brightness|block": "brightness",
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  "LedSpriteProperty.Direction|block": "direction",
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  "LedSpriteProperty.X|block": "x",
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  "LedSpriteProperty.Y|block": "y",
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  "Math.randomBoolean|block": "pick random true or false",
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  "Math|block": "Math",
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  "Motor.AB|block": "A and B",
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  "MotorCommand.Break|block": "break",
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  "MotorCommand.Coast|block": "coast",
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  "MotorCommand.Sleep|block": "sleep",
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  "Note.CSharp3|block": "C#3",
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  "Note.CSharp4|block": "C#4",
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  "Note.CSharp5|block": "C#5",
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  "Note.CSharp|block": "C#",
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  "Note.FSharp3|block": "F#3",
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  "Note.FSharp4|block": "F#4",
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  "Note.FSharp5|block": "F#5",
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  "Note.FSharp|block": "F#",
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  "Note.GSharp3|block": "G#3",
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  "Note.GSharp4|block": "G#4",
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  "Note.GSharp5|block": "G#5",
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  "Note.GSharp|block": "G#",
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  "PinPullMode.PullDown|block": "down",
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  "PinPullMode.PullNone|block": "none",
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  "PinPullMode.PullUp|block": "up",
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  "Rotation.Pitch|block": "pitch",
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  "Rotation.Roll|block": "roll",
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  "String.charAt|block": "char from %this|at %pos",
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  "String.compare|block": "compare %this| to %that",
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  "String.concat|block": "join %this|%other",
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