Add simulator
This commit is contained in:
parent
bd4adccde0
commit
1cc69ba4a1
@ -19,6 +19,7 @@
|
||||
"README.md"
|
||||
],
|
||||
"dependencies": {
|
||||
"kindscript": "*"
|
||||
"kindscript": "*",
|
||||
"typescript": "^1.8.7"
|
||||
}
|
||||
}
|
||||
|
81
sim/enums.ts
Normal file
81
sim/enums.ts
Normal file
@ -0,0 +1,81 @@
|
||||
namespace ks.rt.micro_bit {
|
||||
export interface Enums {
|
||||
MES_ALERT_EVT_ALARM1: number;
|
||||
MES_ALERT_EVT_ALARM2: number;
|
||||
MES_ALERT_EVT_ALARM3: number;
|
||||
MES_ALERT_EVT_ALARM4: number;
|
||||
MES_ALERT_EVT_ALARM5: number;
|
||||
MES_ALERT_EVT_ALARM6: number;
|
||||
MES_ALERT_EVT_DISPLAY_TOAST: number;
|
||||
MES_ALERT_EVT_FIND_MY_PHONE: number;
|
||||
MES_ALERT_EVT_PLAY_RINGTONE: number;
|
||||
MES_ALERT_EVT_PLAY_SOUND: number;
|
||||
MES_ALERT_EVT_VIBRATE: number;
|
||||
MES_CAMERA_EVT_LAUNCH_PHOTO_MODE: number;
|
||||
MES_CAMERA_EVT_LAUNCH_VIDEO_MODE: number;
|
||||
MES_CAMERA_EVT_START_VIDEO_CAPTURE: number;
|
||||
MES_CAMERA_EVT_STOP_PHOTO_MODE: number;
|
||||
MES_CAMERA_EVT_STOP_VIDEO_CAPTURE: number;
|
||||
MES_CAMERA_EVT_STOP_VIDEO_MODE: number;
|
||||
MES_CAMERA_EVT_TAKE_PHOTO: number;
|
||||
MES_CAMERA_EVT_TOGGLE_FRONT_REAR: number;
|
||||
MES_DEVICE_DISPLAY_OFF: number;
|
||||
MES_DEVICE_DISPLAY_ON: number;
|
||||
MES_DEVICE_GESTURE_DEVICE_SHAKEN: number;
|
||||
MES_DEVICE_INCOMING_CALL: number;
|
||||
MES_DEVICE_INCOMING_MESSAGE: number;
|
||||
MES_DEVICE_ORIENTATION_LANDSCAPE: number;
|
||||
MES_DEVICE_ORIENTATION_PORTRAIT: number;
|
||||
MES_DPAD_BUTTON_1_DOWN: number;
|
||||
MES_DPAD_BUTTON_1_UP: number;
|
||||
MES_DPAD_BUTTON_2_DOWN: number;
|
||||
MES_DPAD_BUTTON_2_UP: number;
|
||||
MES_DPAD_BUTTON_3_DOWN: number;
|
||||
MES_DPAD_BUTTON_3_UP: number;
|
||||
MES_DPAD_BUTTON_4_DOWN: number;
|
||||
MES_DPAD_BUTTON_4_UP: number;
|
||||
MES_DPAD_BUTTON_A_DOWN: number;
|
||||
MES_DPAD_BUTTON_A_UP: number;
|
||||
MES_DPAD_BUTTON_B_DOWN: number;
|
||||
MES_DPAD_BUTTON_B_UP: number;
|
||||
MES_DPAD_BUTTON_C_DOWN: number;
|
||||
MES_DPAD_BUTTON_C_UP: number;
|
||||
MES_DPAD_BUTTON_D_DOWN: number;
|
||||
MES_DPAD_BUTTON_D_UP: number;
|
||||
MES_REMOTE_CONTROL_EVT_FORWARD: number;
|
||||
MES_REMOTE_CONTROL_EVT_NEXTTRACK: number;
|
||||
MES_REMOTE_CONTROL_EVT_PAUSE: number;
|
||||
MES_REMOTE_CONTROL_EVT_PLAY: number;
|
||||
MES_REMOTE_CONTROL_EVT_PREVTRACK: number;
|
||||
MES_REMOTE_CONTROL_EVT_REWIND: number;
|
||||
MES_REMOTE_CONTROL_EVT_STOP: number;
|
||||
MES_REMOTE_CONTROL_EVT_VOLUMEDOWN: number;
|
||||
MES_REMOTE_CONTROL_EVT_VOLUMEUP: number;
|
||||
MICROBIT_ID_BUTTON_A: number;
|
||||
MICROBIT_ID_BUTTON_B: number;
|
||||
MICROBIT_ID_BUTTON_AB: number;
|
||||
MICROBIT_BUTTON_EVT_CLICK: number;
|
||||
MICROBIT_ID_IO_P0: number;
|
||||
MICROBIT_ID_IO_P1: number;
|
||||
MICROBIT_ID_IO_P2: number;
|
||||
MICROBIT_ID_IO_P3: number;
|
||||
MICROBIT_ID_IO_P4: number;
|
||||
MICROBIT_ID_IO_P5: number;
|
||||
MICROBIT_ID_IO_P6: number;
|
||||
MICROBIT_ID_IO_P7: number;
|
||||
MICROBIT_ID_IO_P8: number;
|
||||
MICROBIT_ID_IO_P9: number;
|
||||
MICROBIT_ID_IO_P10: number;
|
||||
MICROBIT_ID_IO_P11: number;
|
||||
MICROBIT_ID_IO_P12: number;
|
||||
MICROBIT_ID_IO_P13: number;
|
||||
MICROBIT_ID_IO_P14: number;
|
||||
MICROBIT_ID_IO_P15: number;
|
||||
MICROBIT_ID_IO_P16: number;
|
||||
MICROBIT_ID_IO_P19: number;
|
||||
MICROBIT_ID_IO_P20: number;
|
||||
MES_BROADCAST_GENERAL_ID: number;
|
||||
MICROBIT_ID_RADIO: number;
|
||||
MICROBIT_RADIO_EVT_DATAGRAM: number;
|
||||
}
|
||||
}
|
381
sim/libmbit.ts
Normal file
381
sim/libmbit.ts
Normal file
@ -0,0 +1,381 @@
|
||||
/// <reference path="../node_modules/kindscript/typings/bluebird/bluebird.d.ts"/>
|
||||
/// <reference path="../node_modules/kindscript/built/kindsim.d.ts"/>
|
||||
|
||||
namespace ks.rt.micro_bit {
|
||||
export function initCurrentRuntime() {
|
||||
initBoard();
|
||||
}
|
||||
|
||||
ks.rt.initCurrentRuntime = initCurrentRuntime;
|
||||
|
||||
function initBoard() {
|
||||
U.assert(!runtime.board)
|
||||
runtime.board = new Board()
|
||||
}
|
||||
|
||||
export function board() {
|
||||
return runtime.board as Board
|
||||
}
|
||||
|
||||
export function enums() {
|
||||
return runtime.enums as any as Enums
|
||||
}
|
||||
|
||||
export interface AnimationOptions {
|
||||
interval: number;
|
||||
// false means last frame
|
||||
frame: () => boolean;
|
||||
whenDone?: (cancelled: boolean) => void;
|
||||
}
|
||||
|
||||
export class AnimationQueue {
|
||||
private queue: AnimationOptions[] = [];
|
||||
private process: () => void;
|
||||
|
||||
constructor(private runtime: Runtime) {
|
||||
this.process = () => {
|
||||
let top = this.queue[0]
|
||||
if (!top) return
|
||||
if (this.runtime.dead) return
|
||||
runtime = this.runtime
|
||||
let res = top.frame()
|
||||
runtime.queueDisplayUpdate()
|
||||
runtime.maybeUpdateDisplay()
|
||||
if (res === false) {
|
||||
this.queue.shift();
|
||||
// if there is already something in the queue, start processing
|
||||
if (this.queue[0])
|
||||
setTimeout(this.process, this.queue[0].interval)
|
||||
// this may push additional stuff
|
||||
top.whenDone(false);
|
||||
} else {
|
||||
setTimeout(this.process, top.interval)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public cancelAll() {
|
||||
let q = this.queue
|
||||
this.queue = []
|
||||
for (let a of q) {
|
||||
a.whenDone(true)
|
||||
}
|
||||
}
|
||||
|
||||
public cancelCurrent() {
|
||||
let top = this.queue[0]
|
||||
if (top) {
|
||||
this.queue.shift();
|
||||
top.whenDone(true);
|
||||
}
|
||||
}
|
||||
|
||||
public enqueue(anim: AnimationOptions) {
|
||||
if (!anim.whenDone) anim.whenDone = () => { };
|
||||
this.queue.push(anim)
|
||||
// we start processing when the queue goes from 0 to 1
|
||||
if (this.queue.length == 1)
|
||||
this.process()
|
||||
}
|
||||
|
||||
public executeAsync(anim: AnimationOptions) {
|
||||
U.assert(!anim.whenDone)
|
||||
return new Promise<boolean>((resolve, reject) => {
|
||||
anim.whenDone = resolve
|
||||
this.enqueue(anim)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export function panic(code: number) {
|
||||
console.log("PANIC:", code)
|
||||
throw new Error("PANIC " + code)
|
||||
}
|
||||
|
||||
/* basic */
|
||||
export function showDigit(v: number) {
|
||||
if (!quiet)
|
||||
console.log("DIGIT:", v)
|
||||
}
|
||||
|
||||
export function clearScreen() {
|
||||
board().image.clear();
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
export function showLeds(leds: micro_bit.Image, delay: number): void {
|
||||
showAnimation(leds, delay);
|
||||
}
|
||||
|
||||
function scrollImage(leds: micro_bit.Image, interval: number, stride: number): void {
|
||||
let cb = getResume()
|
||||
let off = stride > 0 ? 0 : leds.width - 1;
|
||||
|
||||
board().animationQ.enqueue({
|
||||
interval: interval,
|
||||
frame: () => {
|
||||
if (off >= leds.width || off < 0)
|
||||
return false;
|
||||
let c = Math.min(5, leds.width - off);
|
||||
leds.copyTo(off, 5, board().image, 0)
|
||||
off += stride;
|
||||
return true;
|
||||
},
|
||||
whenDone: cb
|
||||
})
|
||||
}
|
||||
|
||||
export function showAnimation(leds: micro_bit.Image, interval: number = 400): void {
|
||||
scrollImage(leds, interval, 5);
|
||||
}
|
||||
|
||||
export function scrollNumber(x: number, interval: number) {
|
||||
if (interval < 0) return;
|
||||
|
||||
let leds = createImageFromString(x.toString());
|
||||
if (x < 0 || x >= 10) scrollImage(leds, interval, 5);
|
||||
else showLeds(leds, interval * 5);
|
||||
}
|
||||
|
||||
export function scrollString(s: string, interval: number) {
|
||||
if (interval < 0) return;
|
||||
if (s.length == 0) {
|
||||
clearScreen();
|
||||
pause(interval * 5);
|
||||
} else {
|
||||
let leds = createImageFromString(s);
|
||||
if (s.length == 1) showLeds(leds, interval * 5)
|
||||
else scrollImage(leds, interval, 1);
|
||||
}
|
||||
}
|
||||
|
||||
export function forever(a: RefAction) {
|
||||
function loop() {
|
||||
runtime.runFiberAsync(a)
|
||||
.then(() => Promise.delay(20))
|
||||
.then(loop)
|
||||
.done()
|
||||
}
|
||||
incr(a)
|
||||
loop()
|
||||
}
|
||||
|
||||
export var pause = thread.pause;
|
||||
|
||||
/* leds */
|
||||
export function plot(x: number, y: number) {
|
||||
board().image.set(x, y, 255);
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
export function unPlot(x: number, y: number) {
|
||||
board().image.set(x, y, 0);
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
export function point(x: number, y: number): boolean {
|
||||
return !!board().image.get(x, y);
|
||||
}
|
||||
|
||||
export function brightness(): number {
|
||||
return board().brigthness;
|
||||
}
|
||||
|
||||
export function setBrightness(value: number): void {
|
||||
board().brigthness = value;
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
export function stopAnimation(): void {
|
||||
board().animationQ.cancelAll();
|
||||
}
|
||||
|
||||
export function plotLeds(leds: micro_bit.Image): void {
|
||||
leds.copyTo(0, 5, board().image, 0)
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
export function setDisplayMode(mode: DisplayMode): void {
|
||||
board().displayMode = mode;
|
||||
runtime.queueDisplayUpdate()
|
||||
}
|
||||
|
||||
/* control */
|
||||
export var runInBackground = thread.runInBackground;
|
||||
|
||||
/* serial */
|
||||
export function serialSendString(s: string) {
|
||||
board().writeSerial(s);
|
||||
}
|
||||
|
||||
export function serialReadString() : string {
|
||||
return board().readSerial();
|
||||
}
|
||||
|
||||
/* input */
|
||||
export function onButtonPressed(button : number, handler: RefAction) : void {
|
||||
let ens = enums();
|
||||
board().bus.listen(button, ens.MICROBIT_BUTTON_EVT_CLICK, handler);
|
||||
}
|
||||
|
||||
export function isButtonPressed(button: number): boolean {
|
||||
var ens = enums();
|
||||
if (button == ens.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
|
||||
board().usesButtonAB = true;
|
||||
runtime.queueDisplayUpdate();
|
||||
}
|
||||
var bts = board().buttons;
|
||||
if (button == ens.MICROBIT_ID_BUTTON_A) return bts[0].pressed;
|
||||
if (button == ens.MICROBIT_ID_BUTTON_B) return bts[1].pressed;
|
||||
return bts[2].pressed || (bts[0].pressed && bts[1].pressed);
|
||||
}
|
||||
|
||||
export function onPinPressed(pin: Pin, handler: RefAction) {
|
||||
pin.isTouched();
|
||||
onButtonPressed(pin.id, handler);
|
||||
}
|
||||
|
||||
export function ioP0() { return board().pins[0]; }
|
||||
export function ioP1() { return board().pins[1]; }
|
||||
export function ioP2() { return board().pins[2]; }
|
||||
export function ioP3() { return board().pins[3]; }
|
||||
export function ioP4() { return board().pins[4]; }
|
||||
export function ioP5() { return board().pins[5]; }
|
||||
export function ioP6() { return board().pins[6]; }
|
||||
export function ioP7() { return board().pins[7]; }
|
||||
export function ioP8() { return board().pins[8]; }
|
||||
export function ioP9() { return board().pins[9]; }
|
||||
export function ioP10() { return board().pins[10]; }
|
||||
export function ioP11() { return board().pins[11]; }
|
||||
export function ioP12() { return board().pins[12]; }
|
||||
export function ioP13() { return board().pins[13]; }
|
||||
export function ioP14() { return board().pins[14]; }
|
||||
export function ioP15() { return board().pins[15]; }
|
||||
export function ioP16() { return board().pins[16]; }
|
||||
export function ioP19() { return board().pins[19]; }
|
||||
export function ioP20() { return board().pins[20]; }
|
||||
|
||||
export function isPinTouched(pin: Pin): boolean {
|
||||
return pin.isTouched();
|
||||
}
|
||||
|
||||
export function compassHeading(): number {
|
||||
var b = board();
|
||||
if (!b.usesHeading) {
|
||||
b.usesHeading = true;
|
||||
runtime.queueDisplayUpdate();
|
||||
}
|
||||
return b.heading;
|
||||
}
|
||||
|
||||
export function getAcceleration(dimension: number): number {
|
||||
var b = board();
|
||||
if (!b.usesAcceleration) {
|
||||
b.usesAcceleration = true;
|
||||
runtime.queueDisplayUpdate();
|
||||
}
|
||||
var acc = b.acceleration;
|
||||
switch (dimension) {
|
||||
case 0: return acc[0];
|
||||
case 1: return acc[1];
|
||||
case 2: return acc[2];
|
||||
default: return Math.sqrt(acc[0] * acc[0] + acc[1] * acc[1] + acc[2] * acc[2]);
|
||||
}
|
||||
}
|
||||
|
||||
export function lightLevel(): number {
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
export function getMagneticForce(): number {
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
export function getCurrentTime(): number {
|
||||
return runtime.runningTime();
|
||||
}
|
||||
|
||||
/* pins */
|
||||
export function digitalReadPin(pin : Pin) : number {
|
||||
pin.mode = PinMode.Digital | PinMode.Input;
|
||||
return pin.value > 100 ? 1 : 0;
|
||||
}
|
||||
|
||||
export function digitalWritePin(pin : Pin, value: number) {
|
||||
pin.mode = PinMode.Digital | PinMode.Output;
|
||||
pin.value = value > 0 ? 1023 : 0;
|
||||
board().updateView();
|
||||
}
|
||||
|
||||
export function analogReadPin(pin : Pin) : number {
|
||||
pin.mode = PinMode.Analog | PinMode.Input;
|
||||
return pin.value || 0;
|
||||
}
|
||||
|
||||
export function analogWritePin(pin : Pin, value: number) {
|
||||
pin.mode = PinMode.Analog | PinMode.Output;
|
||||
pin.value = value ? 1 : 0;
|
||||
board().updateView();
|
||||
}
|
||||
|
||||
export function setAnalogPeriodUs(pin: Pin, micros:number) {
|
||||
pin.mode = PinMode.Analog | PinMode.Output;
|
||||
}
|
||||
|
||||
export function servoWritePin(pin: Pin, value: number) {
|
||||
setAnalogPeriodUs(pin, 20000);
|
||||
// TODO
|
||||
}
|
||||
|
||||
export function servoSetPulse(pin: Pin, micros:number) {
|
||||
}
|
||||
|
||||
export function enablePitch(pin: Pin) {
|
||||
pin.mode = PinMode.Analog | PinMode.Output;
|
||||
}
|
||||
|
||||
export function pitch(frequency: number, ms: number) {
|
||||
let cb = getResume();
|
||||
setTimeout(() => { cb() }, ms);
|
||||
}
|
||||
|
||||
|
||||
/* radio */
|
||||
export function broadcastMessage(msg: number) : void {
|
||||
board().radio.broadcast(msg);
|
||||
}
|
||||
|
||||
export function onBroadcastMessageReceived(msg: number, handler: RefAction) : void {
|
||||
let ens = enums()
|
||||
board().bus.listen(ens.MES_BROADCAST_GENERAL_ID, msg, handler);
|
||||
}
|
||||
|
||||
export function setGroup(id : number) : void {
|
||||
board().radio.setGroup(id);
|
||||
}
|
||||
|
||||
|
||||
export function datagramSendNumbers(value0 : number, value1: number, value2: number, value3: number) : void {
|
||||
board().radio.datagram.send([value0, value1, value2, value3]);
|
||||
}
|
||||
|
||||
export function datagramReceiveNumber() : number {
|
||||
return board().radio.datagram.recv().data[0];
|
||||
}
|
||||
|
||||
export function datagramGetNumber(index : number) : number {
|
||||
return board().radio.datagram.lastReceived.data[index] || 0;
|
||||
}
|
||||
|
||||
export function datagramGetRSSI() : number {
|
||||
return board().radio.datagram.lastReceived.rssi;
|
||||
}
|
||||
|
||||
export function onDatagramReceived(handler: RefAction) : void {
|
||||
let ens = enums();
|
||||
board().bus.listen(ens.MICROBIT_ID_RADIO, ens.MICROBIT_RADIO_EVT_DATAGRAM, handler);
|
||||
}
|
||||
}
|
||||
|
74
sim/public/sim.css
Normal file
74
sim/public/sim.css
Normal file
@ -0,0 +1,74 @@
|
||||
svg.sim {
|
||||
margin-bottom:1em;
|
||||
}
|
||||
.sim-button {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.sim-button-outer:hover {
|
||||
stroke:grey;
|
||||
stroke-width: 3px;
|
||||
}
|
||||
|
||||
.sim-pin-touch:hover {
|
||||
stroke:#D4AF37;
|
||||
stroke-width:2px;
|
||||
}
|
||||
|
||||
.sim-pin-touch.touched:hover {
|
||||
stroke:darkorange;
|
||||
}
|
||||
|
||||
.sim-led-back:hover {
|
||||
stroke:#a0a0a0;
|
||||
stroke-width:3px;
|
||||
}
|
||||
.sim-led:hover {
|
||||
stroke:#ff7f7f;
|
||||
stroke-width:3px;
|
||||
}
|
||||
|
||||
.sim-systemled {
|
||||
fill:#333;
|
||||
stroke:#555;
|
||||
stroke-width: 1px;
|
||||
}
|
||||
|
||||
.sim-antenna {
|
||||
stroke:#555;
|
||||
stroke-width: 2px;
|
||||
}
|
||||
|
||||
.sim-text {
|
||||
font-family:monospace;
|
||||
font-size:25px;
|
||||
fill:#fff;
|
||||
}
|
||||
|
||||
.sim-text-pin {
|
||||
font-family:monospace;
|
||||
font-size:20px;
|
||||
fill:#fff;
|
||||
}
|
||||
|
||||
/* animations */
|
||||
.sim-flash {
|
||||
animation-name: sim-flash-animation;
|
||||
animation-duration: 0.1s;
|
||||
}
|
||||
|
||||
@keyframes sim-flash-animation {
|
||||
from { fill: yellow; }
|
||||
to { fill: default; }
|
||||
}
|
||||
|
||||
.sim-flash-stroke {
|
||||
animation-name: sim-flash-stroke-animation;
|
||||
animation-duration: 0.4s;
|
||||
animation-timing-function: ease-in;
|
||||
}
|
||||
|
||||
@keyframes sim-flash-stroke-animation {
|
||||
from { stroke: yellow; }
|
||||
to { stroke: default; }
|
||||
}
|
20
sim/public/simulator.html
Normal file
20
sim/public/simulator.html
Normal file
@ -0,0 +1,20 @@
|
||||
<!doctype html>
|
||||
<html lang="en" data-framework="typescript">
|
||||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>microbit simulator</title>
|
||||
<link rel="stylesheet" type="text/css" href="./sim.css">
|
||||
<style>
|
||||
body {
|
||||
background: transparent;
|
||||
overflow: hidden;
|
||||
}
|
||||
</style>
|
||||
<script type="text/javascript" src="./bluebird.min.js"></script>
|
||||
<script type="text/javascript" src="./kindsim.js"></script>
|
||||
<script type="text/javascript" src="./sim.js"></script>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
</body>
|
509
sim/simsvg.ts
Normal file
509
sim/simsvg.ts
Normal file
@ -0,0 +1,509 @@
|
||||
namespace ks.rt.micro_bit {
|
||||
|
||||
export interface IBoardTheme {
|
||||
accent?: string;
|
||||
display?: string;
|
||||
pin?: string;
|
||||
pinTouched?: string;
|
||||
pinActive?: string;
|
||||
ledOn?: string;
|
||||
ledOff?: string;
|
||||
buttonOuter?: string;
|
||||
buttonUp?: string;
|
||||
buttonDown?: string;
|
||||
}
|
||||
|
||||
export var themes: IBoardTheme[] = ["#3ADCFE", "#FFD43A", "#3AFFB3", "#FF3A54"].map(accent => {
|
||||
return {
|
||||
accent: accent,
|
||||
display: "#000",
|
||||
pin: "#D4AF37",
|
||||
pinTouched: "#FFA500",
|
||||
pinActive:"#FF5500",
|
||||
ledOn: "#ff7f7f",
|
||||
ledOff: "#202020",
|
||||
buttonOuter: "#979797",
|
||||
buttonUp: "#000",
|
||||
buttonDown: "#FFA500",
|
||||
}});
|
||||
|
||||
export function randomTheme() : IBoardTheme {
|
||||
return themes[Math.floor(Math.random() * themes.length)];
|
||||
}
|
||||
|
||||
export interface IBoardProps {
|
||||
runtime: ks.rt.Runtime;
|
||||
theme?: IBoardTheme;
|
||||
disableTilt?:boolean;
|
||||
}
|
||||
|
||||
class Svg {
|
||||
static pt : SVGPoint;
|
||||
static cursorPoint(pt: SVGPoint, svg: SVGSVGElement, evt : MouseEvent) : SVGPoint {
|
||||
pt.x = evt.clientX;
|
||||
pt.y = evt.clientY;
|
||||
return pt.matrixTransform(svg.getScreenCTM().inverse());
|
||||
}
|
||||
|
||||
static rotateElement(el : SVGElement, originX : number ,originY : number,degrees:number){
|
||||
el.setAttribute(
|
||||
'transform',
|
||||
`translate(${originX},${originY}) rotate(${degrees+90}) translate(${-originX},${-originY})`
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
static elt(name:string) : SVGElement {
|
||||
return document.createElementNS("http://www.w3.org/2000/svg", name)
|
||||
}
|
||||
|
||||
static hydrate(el : SVGElement, props: any) {
|
||||
Object.keys(props).forEach(k => el.setAttributeNS(null, k, props[k]));
|
||||
}
|
||||
|
||||
static child(parent : Element, name: string, props: any) : SVGElement {
|
||||
var el = <SVGElement>Svg.elt(name);
|
||||
Svg.hydrate(el, props);
|
||||
parent.appendChild(el);
|
||||
return el;
|
||||
}
|
||||
|
||||
static path(parent: Element, cls: string, data:string) : SVGElement {
|
||||
return Svg.child(parent, "path", {class:cls, d:data});
|
||||
}
|
||||
|
||||
static fill(el: SVGElement, c : string) {
|
||||
(<SVGStylable><any>el).style.fill = c;
|
||||
}
|
||||
|
||||
static fills(els: SVGElement[], c : string) {
|
||||
els.forEach(el => (<SVGStylable><any>el).style.fill = c);
|
||||
}
|
||||
|
||||
static buttonEvents(el : Element,
|
||||
move: (ev: MouseEvent) => void,
|
||||
start?: (ev:MouseEvent) => void,
|
||||
stop?: (ev:MouseEvent) => void) {
|
||||
let captured = false;
|
||||
el.addEventListener('mousedown', (ev: MouseEvent) => {
|
||||
captured = true;
|
||||
if (start) start(ev)
|
||||
return true;
|
||||
});
|
||||
el.addEventListener('mousemove', (ev:MouseEvent) => {
|
||||
if (captured) {
|
||||
move(ev);
|
||||
ev.preventDefault();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
el.addEventListener('mouseup', (ev:MouseEvent) => {
|
||||
captured = false;
|
||||
if (stop) stop(ev);
|
||||
});
|
||||
el.addEventListener('mouseleave', (ev:MouseEvent) => {
|
||||
captured = false;
|
||||
if (stop) stop(ev);
|
||||
});
|
||||
}
|
||||
|
||||
static linearGradient(defs: SVGDefsElement, id : string) : SVGLinearGradientElement {
|
||||
let gradient = <SVGLinearGradientElement>Svg.child(defs, "linearGradient", { id: id, x1:"0%", y1:"0%", x2:"0%", y2:"100%" });
|
||||
let stop1 = Svg.child(gradient, "stop", {offset:"0%"})
|
||||
let stop2 = Svg.child(gradient, "stop", {offset:"100%"})
|
||||
let stop3 = Svg.child(gradient, "stop", {offset:"100%"})
|
||||
let stop4 = Svg.child(gradient, "stop", {offset:"100%"})
|
||||
return gradient;
|
||||
}
|
||||
|
||||
static animate(el: SVGElement, cls: string) {
|
||||
el.classList.add(cls);
|
||||
let p = el.parentElement;
|
||||
p.removeChild(el);
|
||||
p.appendChild(el)
|
||||
}
|
||||
}
|
||||
|
||||
export class MicrobitBoardSvg
|
||||
{
|
||||
public element : SVGSVGElement;
|
||||
private defs : SVGDefsElement;
|
||||
private g: SVGElement;
|
||||
|
||||
private logos: SVGElement[];
|
||||
private head: SVGGElement; private headInitialized = false;
|
||||
private headText: SVGTextElement;
|
||||
private display: SVGElement;
|
||||
private buttons: SVGElement[];
|
||||
private buttonsOuter: SVGElement[];
|
||||
private pins: SVGElement[];
|
||||
private pinGradients: SVGLinearGradientElement[];
|
||||
private pinTexts: SVGTextElement[];
|
||||
private ledsOuter: SVGElement[];
|
||||
private leds: SVGElement[];
|
||||
private systemLed: SVGCircleElement;
|
||||
private antenna: SVGPolylineElement;
|
||||
public board: rt.micro_bit.Board;
|
||||
|
||||
constructor(public props: IBoardProps) {
|
||||
this.board = this.props.runtime.board as rt.micro_bit.Board;
|
||||
this.board.updateView = () => this.updateState();
|
||||
this.buildDom();
|
||||
this.updateTheme();
|
||||
this.updateState();
|
||||
this.attachEvents();
|
||||
}
|
||||
|
||||
private updateTheme() {
|
||||
let theme = this.props.theme;
|
||||
|
||||
Svg.fill(this.display, theme.display);
|
||||
Svg.fills(this.leds, theme.ledOn);
|
||||
Svg.fills(this.ledsOuter, theme.ledOff);
|
||||
Svg.fills(this.buttonsOuter, theme.buttonOuter);
|
||||
Svg.fills(this.buttons, theme.buttonUp);
|
||||
Svg.fills(this.logos, theme.accent);
|
||||
|
||||
this.pinGradients.forEach(lg => {
|
||||
(<SVGStopElement>lg.childNodes[0]).style.stopColor = theme.pin;
|
||||
(<SVGStopElement>lg.childNodes[1]).style.stopColor = theme.pin;
|
||||
(<SVGStopElement>lg.childNodes[2]).style.stopColor = theme.pinActive;
|
||||
(<SVGStopElement>lg.childNodes[3]).style.stopColor = theme.pinActive;
|
||||
})
|
||||
}
|
||||
|
||||
public updateState() {
|
||||
let state = this.board;
|
||||
if (!state) return;
|
||||
let theme = this.props.theme;
|
||||
|
||||
state.buttons.forEach((btn, index) => {
|
||||
Svg.fill(this.buttons[index], btn.pressed ? theme.buttonDown : theme.buttonUp);
|
||||
});
|
||||
|
||||
var bw = state.displayMode == rt.micro_bit.DisplayMode.bw
|
||||
var img = state.image;
|
||||
this.leds.forEach((led,i) => {
|
||||
var sel = (<SVGStylable><any>led)
|
||||
sel.style.opacity = ((bw ? img.data[i] > 0 ? 255 : 0 : img.data[i]) / 255.0) + "";
|
||||
})
|
||||
this.updatePins();
|
||||
this.updateTilt();
|
||||
this.updateHeading();
|
||||
(<any>this.buttonsOuter[2]).style.visibility = state.usesButtonAB ? 'visible' : 'hidden';
|
||||
(<any>this.buttons[2]).style.visibility = state.usesButtonAB ? 'visible' : 'hidden';
|
||||
}
|
||||
|
||||
private updatePin(pin : Pin, index: number) {
|
||||
if (!pin) return;
|
||||
let text = this.pinTexts[index];
|
||||
let v = '';
|
||||
if (pin.mode & PinMode.Analog) {
|
||||
v = Math.floor(100 - (pin.value || 0) / 1023 * 100) + '%';
|
||||
if(text) text.textContent = (pin.value || 0) + "";
|
||||
}
|
||||
else if (pin.mode & PinMode.Digital) {
|
||||
v = pin.value > 0 ? '0%' : '100%';
|
||||
if (text) text.textContent = pin.value > 0 ? "1" : "0";
|
||||
}
|
||||
else if (pin.mode & PinMode.Touch) {
|
||||
v = pin.touched ? '0%' : '100%';
|
||||
if (text) text.textContent = "";
|
||||
}
|
||||
if (v) {
|
||||
let lg = this.pinGradients[index];
|
||||
(<SVGStopElement>lg.childNodes[1]).setAttribute("offset", v);
|
||||
(<SVGStopElement>lg.childNodes[2]).setAttribute("offset", v);
|
||||
}
|
||||
}
|
||||
|
||||
private updateHeading() {
|
||||
let xc = 258;
|
||||
let yc = 75;
|
||||
let state = this.board;
|
||||
if (!state || !state.usesHeading) return;
|
||||
if (!this.headInitialized) {
|
||||
let p = this.head.firstChild.nextSibling as SVGPathElement;
|
||||
p.setAttribute("d", "m269.9,50.134647l0,0l-39.5,0l0,0c-14.1,0.1 -24.6,10.7 -24.6,24.8c0,13.9 10.4,24.4 24.3,24.7l0,0l39.6,0c14.2,0 40.36034,-22.97069 40.36034,-24.85394c0,-1.88326 -26.06034,-24.54606 -40.16034,-24.64606m-0.2,39l0,0l-39.3,0c-7.7,-0.1 -14,-6.4 -14,-14.2c0,-7.8 6.4,-14.2 14.2,-14.2l39.1,0c7.8,0 14.2,6.4 14.2,14.2c0,7.9 -6.4,14.2 -14.2,14.2l0,0l0,0z");
|
||||
let pt = this.element.createSVGPoint();
|
||||
Svg.buttonEvents(
|
||||
this.head,
|
||||
(ev : MouseEvent) => {
|
||||
let cur = Svg.cursorPoint(pt, this.element, ev);
|
||||
state.heading = Math.floor(Math.atan2(cur.y - yc, cur.x - xc) * 180 / Math.PI+90);
|
||||
if (state.heading < 0) state.heading += 360;
|
||||
console.log('heading: ' + state.heading)
|
||||
this.updateHeading();
|
||||
});
|
||||
this.headInitialized = true;
|
||||
}
|
||||
|
||||
let txt = state.heading.toString() + '°';
|
||||
if (txt != this.headText.textContent) {
|
||||
Svg.rotateElement(this.head, xc, yc, state.heading+180);
|
||||
this.headText.textContent = txt;
|
||||
}
|
||||
}
|
||||
|
||||
private lastFlashTime : number = 0;
|
||||
public flashSystemLed() {
|
||||
if (!this.systemLed)
|
||||
this.systemLed = <SVGCircleElement>Svg.child(this.g, "circle", {class:"sim-systemled", cx:300, cy:20, r:5})
|
||||
let now = Date.now();
|
||||
if (now - this.lastFlashTime > 150) {
|
||||
this.lastFlashTime = now;
|
||||
Svg.animate(this.systemLed, 'sim-flash')
|
||||
}
|
||||
}
|
||||
|
||||
private lastAntennaFlash : number = 0;
|
||||
public flashAntenna() {
|
||||
if (!this.antenna) {
|
||||
let ax = 380;
|
||||
let dax = 18;
|
||||
let ayt = 10;
|
||||
let ayb = 40;
|
||||
this.antenna = <SVGPolylineElement>Svg.child(this.g, "polyline", { class:"sim-antenna", points: `${ax},${ayb} ${ax},${ayt} ${ax+=dax},${ayt} ${ax},${ayb} ${ax+=dax},${ayb} ${ax},${ayt} ${ax+=dax},${ayt} ${ax},${ayb} ${ax+=dax},${ayb} ${ax},${ayt} ${ax+=dax},${ayt}`})
|
||||
}
|
||||
let now = Date.now();
|
||||
if (now - this.lastAntennaFlash > 200) {
|
||||
this.lastAntennaFlash = now;
|
||||
Svg.animate(this.antenna, 'sim-flash-stroke')
|
||||
}
|
||||
}
|
||||
|
||||
private updatePins() {
|
||||
let state = this.board;
|
||||
if (!state) return;
|
||||
|
||||
state.pins.forEach((pin,i) => this.updatePin(pin,i));
|
||||
}
|
||||
|
||||
private updateTilt() {
|
||||
if (this.props.disableTilt) return;
|
||||
let state = this.board;
|
||||
if (!state || !state.usesAcceleration) return;
|
||||
|
||||
var acc = state.acceleration;
|
||||
var af = 8 / 1023;
|
||||
if(acc && !isNaN(acc[0]) && !isNaN(acc[1])) {
|
||||
this.element.style.transform = "perspective(30em) rotateX(" + -acc[1]*af + "deg) rotateY(" + acc[0]*af +"deg)"
|
||||
this.element.style.perspectiveOrigin = "50% 50% 50%";
|
||||
this.element.style.perspective = "30em";
|
||||
}
|
||||
}
|
||||
|
||||
private buildDom() {
|
||||
this.element = <SVGSVGElement>Svg.elt("svg")
|
||||
Svg.hydrate(this.element, {
|
||||
"version": "1.0",
|
||||
"viewBox": "0 0 498 406",
|
||||
"enable-background": "new 0 0 498 406",
|
||||
"class":"sim",
|
||||
"x": "0px",
|
||||
"y": "0px"});
|
||||
this.defs = <SVGDefsElement>Svg.child(this.element, "defs", {});
|
||||
this.g = Svg.elt("g");
|
||||
this.element.appendChild(this.g);
|
||||
|
||||
// outline
|
||||
Svg.path(this.g, "sim-board", "M498,31.9C498,14.3,483.7,0,466.1,0H31.9C14.3,0,0,14.3,0,31.9v342.2C0,391.7,14.3,406,31.9,406h434.2c17.6,0,31.9-14.3,31.9-31.9V31.9z M14.3,206.7c-2.7,0-4.8-2.2-4.8-4.8c0-2.7,2.2-4.8,4.8-4.8c2.7,0,4.8,2.2,4.8,4.8C19.2,204.6,17,206.7,14.3,206.7z M486.2,206.7c-2.7,0-4.8-2.2-4.8-4.8c0-2.72.2-4.8,4.8-4.8c2.7,0,4.8,2.2,4.8,4.8C491,204.6,488.8,206.7,486.2,206.7z");
|
||||
|
||||
// script background
|
||||
this.display = Svg.path(this.g, "sim-display", "M333.8,310.3H165.9c-8.3,0-15-6.7-15-15V127.5c0-8.3,6.7-15,15-15h167.8c8.3,0,15,6.7,15,15v167.8C348.8,303.6,342.1,310.3,333.8,310.3z");
|
||||
|
||||
this.logos = [];
|
||||
this.logos.push(Svg.child(this.g, "polygon", {class:"sim-theme", points:"115,56.7 173.1,0 115,0"}));
|
||||
this.logos.push(Svg.path(this.g, "sim-theme", "M114.2,0H25.9C12.1,2.1,0,13.3,0,27.7v83.9L114.2,0z"));
|
||||
this.logos.push(Svg.child(this.g, "polygon", {class:"sim-theme", points:"173,27.9 202.5,0 173,0"}));
|
||||
this.logos.push(Svg.child(this.g, "polygon", {class:"sim-theme", points:"54.1,242.4 54.1,274.1 22.4,274.1"}));
|
||||
this.logos.push(Svg.child(this.g, "polygon", {class:"sim-theme", points:"446.2,164.6 446.2,132.8 477.9,132.8"}));
|
||||
|
||||
// leds
|
||||
this.leds = [];
|
||||
this.ledsOuter = [];
|
||||
var left = 154, top = 113, ledoffw = 46, ledoffh = 44;
|
||||
for (var i = 0; i < 5; ++i) {
|
||||
var ledtop = i * ledoffh + top;
|
||||
for (var j = 0; j < 5; ++j) {
|
||||
var ledleft = j * ledoffw + left;
|
||||
var k = i * 5 + j;
|
||||
this.ledsOuter.push(Svg.child(this.g, "rect", { class:"sim-led-back", x:ledleft, y:ledtop, width:10, height:20, rx:2, ry:2 }));
|
||||
this.leds.push(Svg.child(this.g, "rect", { class:"sim-led", x:ledleft-2, y:ledtop-2, width:14, height:24, rx:2, ry:2}));
|
||||
}
|
||||
}
|
||||
|
||||
// head
|
||||
this.head = <SVGGElement>Svg.child(this.g, "g", {});
|
||||
Svg.child(this.head, "circle", { cx: 258, cy: 75, r: 100, fill:'transparent'})
|
||||
this.logos.push(Svg.path(this.head, "sim-theme","M269.9,50.2L269.9,50.2l-39.5,0v0c-14.1,0.1-24.6,10.7-24.6,24.8c0,13.9,10.4,24.4,24.3,24.7v0h39.6c14.2,0,24.8-10.6,24.8-24.7C294.5,61,284,50.3,269.9,50.2 M269.7,89.2L269.7,89.2l-39.3,0c-7.7-0.1-14-6.4-14-14.2c0-7.8,6.4-14.2,14.2-14.2h39.1c7.8,0,14.2,6.4,14.2,14.2C283.9,82.9,277.5,89.2,269.7,89.2"));
|
||||
this.logos.push(Svg.path(this.head, "sim-theme","M230.6,69.7c-2.9,0-5.3,2.4-5.3,5.3c0,2.9,2.4,5.3,5.3,5.3c2.9,0,5.3-2.4,5.3-5.3C235.9,72.1,233.5,69.7,230.6,69.7"));
|
||||
this.logos.push(Svg.path(this.head, "sim-theme","M269.7,80.3c2.9,0,5.3-2.4,5.3-5.3c0-2.9-2.4-5.3-5.3-5.3c-2.9,0-5.3,2.4-5.3,5.3C264.4,77.9,266.8,80.3,269.7,80.3"));
|
||||
this.headText = <SVGTextElement>Svg.child(this.g, "text", { x: 310, y: 100, class:'sim-text' })
|
||||
|
||||
// P0, P1, P2
|
||||
this.pins = [
|
||||
"M16.5,341.2c0,0.4-0.1,0.9-0.1,1.3v60.7c4.1,1.7,8.6,2.7,12.9,2.7h34.4v-64.7h0.3c0,0,0-0.1,0-0.1c0-13-10.6-23.6-23.7-23.6C27.2,317.6,16.5,328.1,16.5,341.2z M21.2,341.6c0-10.7,8.7-19.3,19.3-19.3c10.7,0,19.3,8.7,19.3,19.3c0,10.7-8.6,19.3-19.3,19.3C29.9,360.9,21.2,352.2,21.2,341.6z",
|
||||
"M139.1,317.3c-12.8,0-22.1,10.3-23.1,23.1V406h46.2v-65.6C162.2,327.7,151.9,317.3,139.1,317.3zM139.3,360.1c-10.7,0-19.3-8.6-19.3-19.3c0-10.7,8.6-19.3,19.3-19.3c10.7,0,19.3,8.7,19.3,19.3C158.6,351.5,150,360.1,139.3,360.1z",
|
||||
"M249,317.3c-12.8,0-22.1,10.3-23.1,23.1V406h46.2v-65.6C272.1,327.7,261.8,317.3,249,317.3z M249.4,360.1c-10.7,0-19.3-8.6-19.3-19.3c0-10.7,8.6-19.3,19.3-19.3c10.7,0,19.3,8.7,19.3,19.3C268.7,351.5,260.1,360.1,249.4,360.1z"
|
||||
].map(p => Svg.path(this.g, "sim-pin sim-pin-touch", p));
|
||||
|
||||
// side pins
|
||||
this.pins.push(Svg.path(this.g, "sim-pin", "M0,357.7v19.2c0,10.8,6.2,20.2,14.4,25.2v-44.4H0z"));
|
||||
this.pins.push(Svg.path(this.g, "sim-pin", "M483.6,402c8.2-5,14.4-14.4,14.4-25.1v-19.2h-14.4V402z"));
|
||||
|
||||
[66.7,79.1,91.4,103.7,164.3,176.6,188.9,201.3,213.6,275.2,287.5,299.8,312.1,324.5,385.1,397.4,409.7,422].forEach(x => {
|
||||
this.pins.push(Svg.child(this.g, "rect", {x:x, y:356.7, width:10, height:50}));
|
||||
})
|
||||
|
||||
this.pins.push(Svg.path(this.g, "sim-pin", "M359.9,317.3c-12.8,0-22.1,10.3-23.1,23.1V406H383v-65.6C383,327.7,372.7,317.3,359.9,317.3z M360,360.1c-10.7,0-19.3-8.6-19.3-19.3c0-10.7,8.6-19.3,19.3-19.3c10.7,0,19.3,8.7,19.3,19.3C379.3,351.5,370.7,360.1,360,360.1z"));
|
||||
this.pins.push(Svg.path(this.g, "sim-pin", "M458,317.6c-13,0-23.6,10.6-23.6,23.6c0,0,0,0.1,0,0.1h0V406H469c4.3,0,8.4-1,12.6-2.7v-60.7c0-0.4,0-0.9,0-1.3C481.6,328.1,471,317.6,458,317.6z M457.8,360.9c-10.7,0-19.3-8.6-19.3-19.3c0-10.7,8.6-19.3,19.3-19.3c10.7,0,19.3,8.7,19.3,19.3C477.1,352.2,468.4,360.9,457.8,360.9z"));
|
||||
|
||||
this.pinGradients = this.pins.map((pin,i) => {
|
||||
let gid= "gradient-pin-" + i
|
||||
let lg = Svg.linearGradient(this.defs, gid)
|
||||
pin.setAttribute("fill", `url(#${gid})`);
|
||||
return lg;
|
||||
})
|
||||
|
||||
this.pinTexts = [67,165,275].map(x => <SVGTextElement>Svg.child(this.g, "text", { class:'sim-text-pin', x:x, y:345 }));
|
||||
|
||||
this.buttonsOuter = []; this.buttons = [];
|
||||
this.buttonsOuter.push(Svg.path(this.g, "sim-button-outer", "M82.1,232.6H25.9c-0.5,0-1-0.4-1-1v-56.2c0-0.5,0.4-1,1-1h56.2c0.5,0,1,0.4,1,1v56.2C83,232.2,82.6,232.6,82.1,232.6"));
|
||||
this.buttons.push(Svg.path(this.g, "sim-button", "M69.7,203.5c0,8.7-7,15.7-15.7,15.7s-15.7-7-15.7-15.7c0-8.7,7-15.7,15.7-15.7S69.7,194.9,69.7,203.5"));
|
||||
this.buttonsOuter.push(Svg.path(this.g, "sim-button-outer", "M474.3,232.6h-56.2c-0.5,0-1-0.4-1-1v-56.2c0-0.5,0.4-1,1-1h56.2c0.5,0,1,0.4,1,1v56.2C475.3,232.2,474.8,232.6,474.3,232.6"));
|
||||
this.buttons.push(Svg.path(this.g, "sim-button", "M461.9,203.5c0,8.7-7,15.7-15.7,15.7c-8.7,0-15.7-7-15.7-15.7c0-8.7,7-15.7,15.7-15.7C454.9,187.8,461.9,194.9,461.9,203.5"));
|
||||
this.buttonsOuter.push(Svg.child(this.g, "rect", {class:"sim-button-outer", x:417, y:250, width:58, height:58, rx:1, ry:1}));
|
||||
this.buttons.push(Svg.child(this.g, "circle", {class:"sim-button", cx:446, cy:278, r:16.5}));
|
||||
(<any>this.buttonsOuter[2]).style.visibility = 'hidden';
|
||||
(<any>this.buttons[2]).style.visibility = 'hidden';
|
||||
|
||||
|
||||
Svg.path(this.g, "sim-label", "M35.7,376.4c0-2.8,2.1-5.1,5.5-5.1c3.3,0,5.5,2.4,5.5,5.1v4.7c0,2.8-2.2,5.1-5.5,5.1c-3.3,0-5.5-2.4-5.5-5.1V376.4zM43.3,376.4c0-1.3-0.8-2.3-2.2-2.3c-1.3,0-2.1,1.1-2.1,2.3v4.7c0,1.2,0.8,2.3,2.1,2.3c1.3,0,2.2-1.1,2.2-2.3V376.4z");
|
||||
Svg.path(this.g, "sim-label", "M136.2,374.1c2.8,0,3.4-0.8,3.4-2.5h2.9v14.3h-3.4v-9.5h-3V374.1z");
|
||||
Svg.path(this.g, "sim-label", "M248.6,378.5c1.7-1,3-1.7,3-3.1c0-1.1-0.7-1.6-1.6-1.6c-1,0-1.8,0.6-1.8,2.1h-3.3c0-2.6,1.8-4.6,5.1-4.6c2.6,0,4.9,1.3,4.9,4.3c0,2.4-2.3,3.9-3.8,4.7c-2,1.3-2.5,1.8-2.5,2.9h6.1v2.7h-10C244.8,381.2,246.4,379.9,248.6,378.5z");
|
||||
Svg.path(this.g, "sim-label", "M48.1,270.9l-0.6-1.7h-5.1l-0.6,1.7h-3.5l5.1-14.3h3.1l5.2,14.3H48.1z M45,260.7l-1.8,5.9h3.5L45,260.7z");
|
||||
|
||||
Svg.path(this.g, "sim-label", "M449.1,135.8h5.9c3.9,0,4.7,2.4,4.7,3.9c0,1.8-1.4,2.9-2.5,3.2c0.9,0,2.6,1.1,2.6,3.3c0,1.5-0.8,4-4.7,4h-6V135.8zM454.4,141.7c1.6,0,2-1,2-1.7c0-0.6-0.3-1.7-2-1.7h-2v3.4H454.4z M452.4,144.1v3.5h2.1c1.6,0,2-1,2-1.8c0-0.7-0.4-1.8-2-1.8H452.4z")
|
||||
Svg.path(this.g, "sim-label", "M352.1,381.1c0,1.6,0.9,2.5,2.2,2.5c1.2,0,1.9-0.9,1.9-1.9c0-1.2-0.6-2-2.1-2h-1.3v-2.6h1.3c1.5,0,1.9-0.7,1.9-1.8c0-1.1-0.7-1.6-1.6-1.6c-1.4,0-1.8,0.8-1.8,2.1h-3.3c0-2.4,1.5-4.6,5.1-4.6c2.6,0,5,1.3,5,4c0,1.6-1,2.8-2.1,3.2c1.3,0.5,2.3,1.6,2.3,3.5c0,2.7-2.4,4.3-5.2,4.3c-3.5,0-5.5-2.1-5.5-5.1H352.1z")
|
||||
Svg.path(this.g, "sim-label", "M368.5,385.9h-3.1l-5.1-14.3h3.5l3.1,10.1l3.1-10.1h3.6L368.5,385.9z")
|
||||
Svg.path(this.g, "sim-label", "M444.4,378.3h7.4v2.5h-1.5c-0.6,3.3-3,5.5-7.1,5.5c-4.8,0-7.5-3.5-7.5-7.5c0-3.9,2.8-7.5,7.5-7.5c3.8,0,6.4,2.3,6.6,5h-3.5c-0.2-1.1-1.4-2.2-3.1-2.2c-2.7,0-4.1,2.3-4.1,4.7c0,2.5,1.4,4.7,4.4,4.7c2,0,3.2-1.2,3.4-2.7h-2.5V378.3z")
|
||||
Svg.path(this.g, "sim-label", "M461.4,380.9v-9.3h3.3v14.3h-3.5l-5.2-9.2v9.2h-3.3v-14.3h3.5L461.4,380.9z")
|
||||
Svg.path(this.g, "sim-label", "M472.7,371.6c4.8,0,7.5,3.5,7.5,7.2s-2.7,7.2-7.5,7.2h-5.3v-14.3H472.7z M470.8,374.4v8.6h1.8c2.7,0,4.2-2.1,4.2-4.3s-1.6-4.3-4.2-4.3H470.8z")
|
||||
}
|
||||
|
||||
private attachEvents() {
|
||||
Runtime.messagePosted = (msg) => {
|
||||
switch(msg.type || '') {
|
||||
case 'serial': this.flashSystemLed(); break;
|
||||
case 'radiopacket': this.flashAntenna(); break;
|
||||
}
|
||||
}
|
||||
this.element.addEventListener("mousemove", (ev: MouseEvent) => {
|
||||
let state = this.board;
|
||||
if (!state.acceleration) return;
|
||||
let ax = (ev.clientX - this.element.clientWidth / 2) / (this.element.clientWidth / 3);
|
||||
let ay = (ev.clientY - this.element.clientHeight / 2) / (this.element.clientHeight / 3);
|
||||
state.acceleration[0] = Math.max(-1023, Math.min(1023, Math.floor(ax * 1023)));
|
||||
state.acceleration[1] = Math.max(-1023, Math.min(1023, Math.floor(ay * 1023)));
|
||||
state.acceleration[2] = Math.floor(Math.sqrt(1023*1023
|
||||
- state.acceleration[0] *state.acceleration[0]
|
||||
- state.acceleration[1] *state.acceleration[1]));
|
||||
this.updateTilt();
|
||||
}, false);
|
||||
this.element.addEventListener("mouseleave", (ev: MouseEvent) => {
|
||||
let state = this.board;
|
||||
if (!state.acceleration) return;
|
||||
|
||||
state.acceleration[0] = 0;
|
||||
state.acceleration[1] = 0;
|
||||
state.acceleration[2] = -1023;
|
||||
this.updateTilt();
|
||||
}, false);
|
||||
|
||||
this.pins.forEach((pin, index) => {
|
||||
if (!this.board.pins[index]) return;
|
||||
let pt = this.element.createSVGPoint();
|
||||
Svg.buttonEvents(pin,
|
||||
// move
|
||||
ev => {
|
||||
let state = this.board;
|
||||
let pin = state.pins[index];
|
||||
let svgpin = this.pins[index];
|
||||
if (pin.mode & PinMode.Input) {
|
||||
let cursor = Svg.cursorPoint(pt, this.element, ev);
|
||||
let v = (400 - cursor.y) / 40 * 1023
|
||||
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
|
||||
}
|
||||
this.updatePin(pin,index);
|
||||
},
|
||||
// start
|
||||
ev => {
|
||||
let state = this.board;
|
||||
let pin = state.pins[index];
|
||||
let svgpin = this.pins[index];
|
||||
svgpin.classList.add('touched');
|
||||
if (pin.mode & PinMode.Touch) {
|
||||
pin.touched = true;
|
||||
} else if (pin.mode & PinMode.Input) {
|
||||
let cursor = Svg.cursorPoint(pt, this.element, ev);
|
||||
let v = (400 - cursor.y) / 40 * 1023
|
||||
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
|
||||
}
|
||||
this.updatePin(pin,index);
|
||||
},
|
||||
// stop
|
||||
(ev: MouseEvent) => {
|
||||
let state = this.board;
|
||||
let pin = state.pins[index];
|
||||
let svgpin = this.pins[index];
|
||||
svgpin.classList.remove('touched');
|
||||
if (pin.mode & PinMode.Touch) {
|
||||
pin.touched = false;
|
||||
let ens = enums();
|
||||
this.board.bus.queue(pin.id, ens.MICROBIT_BUTTON_EVT_CLICK);
|
||||
}
|
||||
this.updatePin(pin, index);
|
||||
return false;
|
||||
});
|
||||
})
|
||||
this.buttonsOuter.slice(0,2).forEach((btn, index) => {
|
||||
btn.addEventListener("mousedown", ev => {
|
||||
let state = this.board;
|
||||
state.buttons[index].pressed = true;
|
||||
Svg.fill(this.buttons[index], this.props.theme.buttonDown);
|
||||
})
|
||||
btn.addEventListener("mouseup", ev => {
|
||||
let state = this.board;
|
||||
state.buttons[index].pressed = false;
|
||||
Svg.fill(this.buttons[index], this.props.theme.buttonUp);
|
||||
|
||||
let ens = enums();
|
||||
this.board.bus.queue(state.buttons[index].id, ens.MICROBIT_BUTTON_EVT_CLICK);
|
||||
})
|
||||
})
|
||||
this.buttonsOuter[2].addEventListener("mousedown", ev => {
|
||||
let state = this.board;
|
||||
state.buttons[0].pressed = true;
|
||||
state.buttons[1].pressed = true;
|
||||
state.buttons[2].pressed = true;
|
||||
Svg.fill(this.buttons[0], this.props.theme.buttonDown);
|
||||
Svg.fill(this.buttons[1], this.props.theme.buttonDown);
|
||||
Svg.fill(this.buttons[2], this.props.theme.buttonDown);
|
||||
})
|
||||
this.buttonsOuter[2].addEventListener("mouseup", ev => {
|
||||
let state = this.board;
|
||||
state.buttons[0].pressed = false;
|
||||
state.buttons[1].pressed = false;
|
||||
state.buttons[2].pressed = false;
|
||||
Svg.fill(this.buttons[0], this.props.theme.buttonUp);
|
||||
Svg.fill(this.buttons[1], this.props.theme.buttonUp);
|
||||
Svg.fill(this.buttons[2], this.props.theme.buttonUp);
|
||||
|
||||
let ens = enums();
|
||||
this.board.bus.queue(state.buttons[2].id, ens.MICROBIT_BUTTON_EVT_CLICK);
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
348
sim/state.ts
Normal file
348
sim/state.ts
Normal file
@ -0,0 +1,348 @@
|
||||
namespace ks.rt.micro_bit {
|
||||
export interface RuntimeOptions {
|
||||
theme: string;
|
||||
}
|
||||
|
||||
export enum DisplayMode {
|
||||
bw,
|
||||
greyscale
|
||||
}
|
||||
|
||||
export enum PinMode {
|
||||
Digital = 0x0001,
|
||||
Analog = 0x0002,
|
||||
Input = 0x0004,
|
||||
Output = 0x0008,
|
||||
Touch = 0x0010
|
||||
}
|
||||
|
||||
export class Pin {
|
||||
constructor(public id: number) {}
|
||||
touched = false;
|
||||
value = 0;
|
||||
mode = PinMode.Digital | PinMode.Output;
|
||||
|
||||
isTouched() : boolean {
|
||||
this.mode = PinMode.Touch;
|
||||
return this.touched;
|
||||
}
|
||||
}
|
||||
|
||||
export class Button {
|
||||
constructor(public id : number) {}
|
||||
pressed: boolean;
|
||||
}
|
||||
|
||||
export class EventBus {
|
||||
private queues : Map<EventQueue<number>> = {};
|
||||
|
||||
constructor(private runtime : Runtime) { }
|
||||
|
||||
listen(id:number, evid:number, handler: RefAction) {
|
||||
let k = id + ':' + evid;
|
||||
let queue = this.queues[k];
|
||||
if (!queue) queue = this.queues[k] = new EventQueue<number>(this.runtime);
|
||||
queue.handler = handler;
|
||||
}
|
||||
|
||||
queue(id: number, evid: number, value: number = 0) {
|
||||
let k = id + ':' + evid;
|
||||
let queue = this.queues[k];
|
||||
if (queue) queue.push(value);
|
||||
}
|
||||
}
|
||||
|
||||
export interface PacketBuffer {
|
||||
data:number[];
|
||||
rssi?:number;
|
||||
}
|
||||
|
||||
export class RadioDatagram {
|
||||
datagram: PacketBuffer[] = [];
|
||||
lastReceived: PacketBuffer = {
|
||||
data:[0,0,0,0],
|
||||
rssi: -1
|
||||
};
|
||||
|
||||
constructor(private runtime : Runtime) {
|
||||
}
|
||||
|
||||
queue(packet : PacketBuffer) {
|
||||
if (this.datagram.length < 5) {
|
||||
this.datagram.push(packet);
|
||||
let ens = enums();
|
||||
(<Board>runtime.board).bus.queue(ens.MICROBIT_ID_RADIO, ens.MICROBIT_RADIO_EVT_DATAGRAM);
|
||||
}
|
||||
}
|
||||
|
||||
send(buffer : number[]) {
|
||||
Runtime.postMessage(<SimulatorRadioPacketMessage>{
|
||||
type:'radiopacket',
|
||||
data: buffer.slice(0, 8)
|
||||
})
|
||||
}
|
||||
|
||||
recv() : PacketBuffer {
|
||||
var r = this.datagram.shift();
|
||||
if (!r) r = {
|
||||
data:[0,0,0,0],
|
||||
rssi: -1
|
||||
};
|
||||
return this.lastReceived = r;
|
||||
}
|
||||
}
|
||||
|
||||
export class RadioBus {
|
||||
// uint8_t radioDefaultGroup = MICROBIT_RADIO_DEFAULT_GROUP;
|
||||
groupId = 0; // todo
|
||||
datagram : RadioDatagram;
|
||||
|
||||
constructor(private runtime : Runtime) {
|
||||
this.datagram = new RadioDatagram(runtime);
|
||||
}
|
||||
|
||||
setGroup(id: number) {
|
||||
this.groupId = id & 0xff; // byte only
|
||||
}
|
||||
|
||||
broadcast(msg: number) {
|
||||
let ens = enums();
|
||||
Runtime.postMessage(<SimulatorEventBusMessage>{
|
||||
type:'eventbus',
|
||||
id: ens.MES_BROADCAST_GENERAL_ID,
|
||||
eventid: msg
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export interface SimulatorEventBusMessage extends SimulatorMessage {
|
||||
id: number;
|
||||
eventid: number;
|
||||
value?: number;
|
||||
}
|
||||
|
||||
export interface SimulatorSerialMessage extends SimulatorMessage {
|
||||
id:string;
|
||||
data: string;
|
||||
}
|
||||
|
||||
export interface SimulatorRadioPacketMessage extends SimulatorMessage {
|
||||
data: number[];
|
||||
rssi?: number;
|
||||
}
|
||||
|
||||
export class Board extends BaseBoard {
|
||||
id: string;
|
||||
|
||||
// the bus
|
||||
bus : EventBus;
|
||||
radio: RadioBus;
|
||||
|
||||
// display
|
||||
image = createImage(5);
|
||||
brigthness = 255;
|
||||
displayMode = DisplayMode.bw;
|
||||
font: Image = createFont();
|
||||
|
||||
// buttons
|
||||
usesButtonAB: boolean = false;
|
||||
buttons : Button[];
|
||||
|
||||
// pins
|
||||
pins : Pin[];
|
||||
|
||||
// serial
|
||||
serialIn: string[] = [];
|
||||
|
||||
// sensors
|
||||
usesAcceleration = false;
|
||||
acceleration = [0, 0, -1023];
|
||||
|
||||
usesHeading = false;
|
||||
heading = 90;
|
||||
|
||||
temperature = 21;
|
||||
lightLevel = 128;
|
||||
|
||||
animationQ: AnimationQueue;
|
||||
|
||||
constructor() {
|
||||
super()
|
||||
this.id = "b" + Math.random();
|
||||
this.animationQ = new AnimationQueue(runtime);
|
||||
this.bus = new EventBus(runtime);
|
||||
this.radio = new RadioBus(runtime);
|
||||
let ens = enums();
|
||||
this.buttons = [
|
||||
new Button(ens.MICROBIT_ID_BUTTON_A),
|
||||
new Button(ens.MICROBIT_ID_BUTTON_B),
|
||||
new Button(ens.MICROBIT_ID_BUTTON_AB)
|
||||
];
|
||||
this.pins = [
|
||||
new Pin(ens.MICROBIT_ID_IO_P0),
|
||||
new Pin(ens.MICROBIT_ID_IO_P1),
|
||||
new Pin(ens.MICROBIT_ID_IO_P2),
|
||||
new Pin(ens.MICROBIT_ID_IO_P3),
|
||||
new Pin(ens.MICROBIT_ID_IO_P4),
|
||||
new Pin(ens.MICROBIT_ID_IO_P5),
|
||||
new Pin(ens.MICROBIT_ID_IO_P6),
|
||||
new Pin(ens.MICROBIT_ID_IO_P7),
|
||||
new Pin(ens.MICROBIT_ID_IO_P8),
|
||||
new Pin(ens.MICROBIT_ID_IO_P9),
|
||||
new Pin(ens.MICROBIT_ID_IO_P10),
|
||||
new Pin(ens.MICROBIT_ID_IO_P11),
|
||||
new Pin(ens.MICROBIT_ID_IO_P12),
|
||||
new Pin(ens.MICROBIT_ID_IO_P13),
|
||||
new Pin(ens.MICROBIT_ID_IO_P14),
|
||||
new Pin(ens.MICROBIT_ID_IO_P15),
|
||||
new Pin(ens.MICROBIT_ID_IO_P16),
|
||||
null,
|
||||
null,
|
||||
new Pin(ens.MICROBIT_ID_IO_P19),
|
||||
new Pin(ens.MICROBIT_ID_IO_P20)
|
||||
];
|
||||
}
|
||||
|
||||
|
||||
initAsync(msg : SimulatorRunMessage) : Promise<void> {
|
||||
let options = (msg.options || {}) as RuntimeOptions;
|
||||
let theme : micro_bit.IBoardTheme;
|
||||
switch(options.theme) {
|
||||
case 'blue': theme = micro_bit.themes[0]; break;
|
||||
case 'yellow': theme = micro_bit.themes[1]; break;
|
||||
case 'green': theme = micro_bit.themes[2]; break;
|
||||
case 'red': theme = micro_bit.themes[3]; break;
|
||||
default: theme = ks.rt.micro_bit.randomTheme();
|
||||
}
|
||||
|
||||
console.log('setting up microbit simulator')
|
||||
let view = new ks.rt.micro_bit.MicrobitBoardSvg({
|
||||
theme: theme,
|
||||
runtime: runtime
|
||||
})
|
||||
document.body.innerHTML = ''; // clear children
|
||||
document.body.appendChild(view.element);
|
||||
|
||||
return Promise.resolve();
|
||||
}
|
||||
|
||||
receiveMessage(msg: SimulatorMessage) {
|
||||
if (!runtime || runtime.dead) return;
|
||||
|
||||
switch(msg.type || "") {
|
||||
case 'eventbus':
|
||||
let ev = <SimulatorEventBusMessage>msg;
|
||||
this.bus.queue(ev.id, ev.eventid, ev.value);
|
||||
break;
|
||||
case 'serial':
|
||||
this.serialIn.push((<SimulatorSerialMessage>msg).data || '');
|
||||
break;
|
||||
case 'radiopacket':
|
||||
let packet = <SimulatorRadioPacketMessage>msg;
|
||||
this.radio.datagram.queue({ data: packet.data || [], rssi: packet.rssi || 0})
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
readSerial() {
|
||||
let v = this.serialIn.shift() || '';
|
||||
return v;
|
||||
}
|
||||
|
||||
serialOutBuffer: string = '';
|
||||
writeSerial(s : string) {
|
||||
for(let i = 0; i < s.length;++i) {
|
||||
let c = s[i];
|
||||
switch(c) {
|
||||
case '\n':
|
||||
Runtime.postMessage(<SimulatorSerialMessage>{
|
||||
type: 'serial',
|
||||
data: this.serialOutBuffer,
|
||||
id: runtime.id
|
||||
})
|
||||
this.serialOutBuffer = ''
|
||||
break;
|
||||
case '\r': continue;
|
||||
default: this.serialOutBuffer += c;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class Image {
|
||||
public width: number;
|
||||
public data: number[];
|
||||
constructor(width: number, data: number[]) {
|
||||
this.width = width;
|
||||
this.data = data;
|
||||
}
|
||||
public get(x: number, y: number): number {
|
||||
// TODO range checking
|
||||
return this.data[y * this.width + x];
|
||||
}
|
||||
public set(x: number, y: number, v: number) {
|
||||
// TODO range checking
|
||||
this.data[y * this.width + x] = v;
|
||||
}
|
||||
public copyTo(xSrcIndex: number, length: number, target: Image, xTargetIndex: number): void {
|
||||
for (let x = 0; x < length; x++) {
|
||||
for (let y = 0; y < 5; y++) {
|
||||
let value = this.get(xSrcIndex + x, y);
|
||||
target.set(xTargetIndex + x, y, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
public clear() : void {
|
||||
for(var i = 0;i < this.data.length; ++i)
|
||||
this.data[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
export function createImage(width: number): Image {
|
||||
return new Image(width, new Array(width * 5));
|
||||
}
|
||||
|
||||
export function createImageFromBuffer(data: number[]): Image {
|
||||
return new Image(data.length / 5, data);
|
||||
}
|
||||
|
||||
export function createImageFromString(text: string): Image {
|
||||
let font = board().font;
|
||||
let w = font.width;
|
||||
let sprite = createImage(6 * text.length - 1);
|
||||
let k = 0;
|
||||
for (let i = 0; i < text.length; i++) {
|
||||
let charCode = text.charCodeAt(i);
|
||||
let charStart = (charCode - 32) * 5;
|
||||
if (charStart < 0 || charStart + 5 > w) {
|
||||
charCode = " ".charCodeAt(0);
|
||||
charStart = (charCode - 32) * 5;
|
||||
}
|
||||
|
||||
font.copyTo(charStart, 5, sprite, k);
|
||||
k = k + 5;
|
||||
if (i < text.length - 1) {
|
||||
k = k + 1;
|
||||
}
|
||||
}
|
||||
return sprite;
|
||||
}
|
||||
|
||||
export function createFont(): Image {
|
||||
var data = [0x0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x8, 0x8, 0x0, 0x8, 0xa, 0x4a, 0x40, 0x0, 0x0, 0xa, 0x5f, 0xea, 0x5f, 0xea, 0xe, 0xd9, 0x2e, 0xd3, 0x6e, 0x19, 0x32, 0x44, 0x89, 0x33, 0xc, 0x92, 0x4c, 0x92, 0x4d, 0x8, 0x8, 0x0, 0x0, 0x0, 0x4, 0x88, 0x8, 0x8, 0x4, 0x8, 0x4, 0x84, 0x84, 0x88, 0x0, 0xa, 0x44, 0x8a, 0x40, 0x0, 0x4, 0x8e, 0xc4, 0x80, 0x0, 0x0, 0x0, 0x4, 0x88, 0x0, 0x0, 0xe, 0xc0, 0x0, 0x0, 0x0, 0x0, 0x8, 0x0, 0x1, 0x22, 0x44, 0x88, 0x10, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x4, 0x8c, 0x84, 0x84, 0x8e, 0x1c, 0x82, 0x4c, 0x90, 0x1e, 0x1e, 0xc2, 0x44, 0x92, 0x4c, 0x6, 0xca, 0x52, 0x5f, 0xe2, 0x1f, 0xf0, 0x1e, 0xc1, 0x3e, 0x2, 0x44, 0x8e, 0xd1, 0x2e, 0x1f, 0xe2, 0x44, 0x88, 0x10, 0xe, 0xd1, 0x2e, 0xd1, 0x2e, 0xe, 0xd1, 0x2e, 0xc4, 0x88, 0x0, 0x8, 0x0, 0x8, 0x0, 0x0, 0x4, 0x80, 0x4, 0x88, 0x2, 0x44, 0x88, 0x4, 0x82, 0x0, 0xe, 0xc0, 0xe, 0xc0, 0x8, 0x4, 0x82, 0x44, 0x88, 0xe, 0xd1, 0x26, 0xc0, 0x4, 0xe, 0xd1, 0x35, 0xb3, 0x6c, 0xc, 0x92, 0x5e, 0xd2, 0x52, 0x1c, 0x92, 0x5c, 0x92, 0x5c, 0xe, 0xd0, 0x10, 0x10, 0xe, 0x1c, 0x92, 0x52, 0x52, 0x5c, 0x1e, 0xd0, 0x1c, 0x90, 0x1e, 0x1e, 0xd0, 0x1c, 0x90, 0x10, 0xe, 0xd0, 0x13, 0x71, 0x2e, 0x12, 0x52, 0x5e, 0xd2, 0x52, 0x1c, 0x88, 0x8, 0x8, 0x1c, 0x1f, 0xe2, 0x42, 0x52, 0x4c, 0x12, 0x54, 0x98, 0x14, 0x92, 0x10, 0x10, 0x10, 0x10, 0x1e, 0x11, 0x3b, 0x75, 0xb1, 0x31, 0x11, 0x39, 0x35, 0xb3, 0x71, 0xc, 0x92, 0x52, 0x52, 0x4c, 0x1c, 0x92, 0x5c, 0x90, 0x10, 0xc, 0x92, 0x52, 0x4c, 0x86, 0x1c, 0x92, 0x5c, 0x92, 0x51, 0xe, 0xd0, 0xc, 0x82, 0x5c, 0x1f, 0xe4, 0x84, 0x84, 0x84, 0x12, 0x52, 0x52, 0x52, 0x4c, 0x11, 0x31, 0x31, 0x2a, 0x44, 0x11, 0x31, 0x35, 0xbb, 0x71, 0x12, 0x52, 0x4c, 0x92, 0x52, 0x11, 0x2a, 0x44, 0x84, 0x84, 0x1e, 0xc4, 0x88, 0x10, 0x1e, 0xe, 0xc8, 0x8, 0x8, 0xe, 0x10, 0x8, 0x4, 0x82, 0x41, 0xe, 0xc2, 0x42, 0x42, 0x4e, 0x4, 0x8a, 0x40, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x1f, 0x8, 0x4, 0x80, 0x0, 0x0, 0x0, 0xe, 0xd2, 0x52, 0x4f, 0x10, 0x10, 0x1c, 0x92, 0x5c, 0x0, 0xe, 0xd0, 0x10, 0xe, 0x2, 0x42, 0x4e, 0xd2, 0x4e, 0xc, 0x92, 0x5c, 0x90, 0xe, 0x6, 0xc8, 0x1c, 0x88, 0x8, 0xe, 0xd2, 0x4e, 0xc2, 0x4c, 0x10, 0x10, 0x1c, 0x92, 0x52, 0x8, 0x0, 0x8, 0x8, 0x8, 0x2, 0x40, 0x2, 0x42, 0x4c, 0x10, 0x14, 0x98, 0x14, 0x92, 0x8, 0x8, 0x8, 0x8, 0x6, 0x0, 0x1b, 0x75, 0xb1, 0x31, 0x0, 0x1c, 0x92, 0x52, 0x52, 0x0, 0xc, 0x92, 0x52, 0x4c, 0x0, 0x1c, 0x92, 0x5c, 0x90, 0x0, 0xe, 0xd2, 0x4e, 0xc2, 0x0, 0xe, 0xd0, 0x10, 0x10, 0x0, 0x6, 0xc8, 0x4, 0x98, 0x8, 0x8, 0xe, 0xc8, 0x7, 0x0, 0x12, 0x52, 0x52, 0x4f, 0x0, 0x11, 0x31, 0x2a, 0x44, 0x0, 0x11, 0x31, 0x35, 0xbb, 0x0, 0x12, 0x4c, 0x8c, 0x92, 0x0, 0x11, 0x2a, 0x44, 0x98, 0x0, 0x1e, 0xc4, 0x88, 0x1e, 0x6, 0xc4, 0x8c, 0x84, 0x86, 0x8, 0x8, 0x8, 0x8, 0x8, 0x18, 0x8, 0xc, 0x88, 0x18, 0x0, 0x0, 0xc, 0x83, 0x60];
|
||||
|
||||
let nb = data.length;
|
||||
let n = nb / 5;
|
||||
var font = createImage(nb);
|
||||
for (let c = 0; c < n; c++) {
|
||||
for (let row = 0; row < 5; row++) {
|
||||
let char = data[c * 5 + row];
|
||||
for (let col = 0; col < 5; col++) {
|
||||
if ((char & (1 << col)) != 0)
|
||||
font.set((c * 5 + 4) - col, row, 255);
|
||||
}
|
||||
}
|
||||
}
|
||||
return font;
|
||||
}
|
||||
}
|
12
sim/tsconfig.json
Normal file
12
sim/tsconfig.json
Normal file
@ -0,0 +1,12 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "es5",
|
||||
"noImplicitAny": true,
|
||||
"noImplicitReturns": true,
|
||||
"declaration": true,
|
||||
"out": "../built/sim.js",
|
||||
"rootDir": ".",
|
||||
"newLine": "LF",
|
||||
"sourceMap": true
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user