Lightmonster (#346)
* fixed boardname issues * refactored servo info * coffee cup monster lesson skeleton * display event source id / value in advanced section * normalized project structure * updated project name * Update projects.md
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@ -30,23 +30,6 @@ so that the inchworm goes as fast as possible. Trying it on carpet also great he
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### ~
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## Step 2: radio controlled inchworm
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You will need 2 @boardname@ for this part. By using the radio, we can make the inchworm controlled by another @boardname@.
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Download the code below to the @boardname@ on the inchworm and another "controller" @boardname@. Whenere A is pressed, the inchworm will move once.
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```blocks
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radio.onDataPacketReceived(({receivedNumber}) => {
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pins.servoWritePin(AnalogPin.P0, 0)
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basic.pause(500)
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pins.servoWritePin(AnalogPin.P0, 180)
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basic.pause(500)
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})
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input.onButtonPressed(Button.A, () => {
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radio.sendNumber(0)
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})
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```
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```package
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radio
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```
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### ~button /projects/inchworm/connect
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NEXT: Connect
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### ~
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