Fix Black and White Typo (#2138)

* Fixed typo: Back->Black

* Added Upgrade Rules to fix spelling

* Removed extra isEmpty

* Added previous BackAndWhite to allow for compilation of old scripts
This commit is contained in:
Chase Mortensen
2019-06-07 15:54:58 -07:00
committed by GitHub
parent b68eb5e960
commit 1eec659894
6 changed files with 15 additions and 3 deletions

View File

@ -69,7 +69,7 @@
"Dimension.Z|block": "z",
"Direction.Left|block": "left",
"Direction.Right|block": "right",
"DisplayMode.BackAndWhite|block": "black and white",
"DisplayMode.BlackAndWhite|block": "black and white",
"DisplayMode.Greyscale|block": "greyscale",
"EventCreationMode.CreateAndFire": "MicroBitEvent is initialised, and its event handlers are immediately fired (not suitable for use in interrupts!).",
"EventCreationMode.CreateOnly": "MicroBitEvent is initialised, and no further processing takes place.",

View File

@ -416,6 +416,8 @@ declare namespace control {
declare const enum DisplayMode {
//% block="black and white"
BlackAndWhite = 0, // DISPLAY_MODE_BLACK_AND_WHITE
//% blockHidden=true
BackAndWhite = 0, // DISPLAY_MODE_BLACK_AND_WHITE
//% block="greyscale"
Greyscale = 1, // DISPLAY_MODE_GREYSCALE

View File

@ -2,6 +2,8 @@
enum class DisplayMode_ {
//% block="black and white"
BlackAndWhite = DISPLAY_MODE_BLACK_AND_WHITE,
//% blockHidden=true
BackAndWhite = DISPLAY_MODE_BLACK_AND_WHITE,
//% block="greyscale"
Greyscale = DISPLAY_MODE_GREYSCALE,