Fix Black and White Typo (#2138)
* Fixed typo: Back->Black * Added Upgrade Rules to fix spelling * Removed extra isEmpty * Added previous BackAndWhite to allow for compilation of old scripts
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@ -69,7 +69,7 @@
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"Dimension.Z|block": "z",
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"Direction.Left|block": "left",
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"Direction.Right|block": "right",
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"DisplayMode.BackAndWhite|block": "black and white",
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"DisplayMode.BlackAndWhite|block": "black and white",
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"DisplayMode.Greyscale|block": "greyscale",
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"EventCreationMode.CreateAndFire": "MicroBitEvent is initialised, and its event handlers are immediately fired (not suitable for use in interrupts!).",
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"EventCreationMode.CreateOnly": "MicroBitEvent is initialised, and no further processing takes place.",
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2
libs/core/enums.d.ts
vendored
2
libs/core/enums.d.ts
vendored
@ -416,6 +416,8 @@ declare namespace control {
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declare const enum DisplayMode {
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//% block="black and white"
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BlackAndWhite = 0, // DISPLAY_MODE_BLACK_AND_WHITE
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//% blockHidden=true
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BackAndWhite = 0, // DISPLAY_MODE_BLACK_AND_WHITE
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//% block="greyscale"
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Greyscale = 1, // DISPLAY_MODE_GREYSCALE
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@ -2,6 +2,8 @@
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enum class DisplayMode_ {
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//% block="black and white"
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BlackAndWhite = DISPLAY_MODE_BLACK_AND_WHITE,
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//% blockHidden=true
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BackAndWhite = DISPLAY_MODE_BLACK_AND_WHITE,
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//% block="greyscale"
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Greyscale = DISPLAY_MODE_GREYSCALE,
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