diff --git a/docs/getting-started.md b/docs/getting-started.md index f9b32acc..0d880133 100644 --- a/docs/getting-started.md +++ b/docs/getting-started.md @@ -7,8 +7,8 @@ to make real programs that work! ### Show LEDs -Use the blocks below to draw something. You can draw another smiley -face, or try something else. +Draw something in the editor with this block. You can draw another +smiley face, or try something else. ```shuffle basic.showLeds(` @@ -26,9 +26,9 @@ To move your program from your computer to the BBC micro:bit: * Drag and drop the new file whose name ends in **.hex** into the **MICROBIT** window. * Wait until the yellow light stops blinking! -### Show Animation Forever +### Show animation forever -Show one image after another by snapping blocks together to create an +Show one picture after another by snapping blocks together to create an animation (like a cartoon)! ```blocks @@ -60,7 +60,7 @@ Make an animation that never stops with the ``forever`` block. Unscramble these blocks in the editor to make an animation that first shows a happy face, then an unhappy face, then a happy face, and never -stops. You can also change the pictures to make your own animation. +stops. ```shuffle basic.forever(() => { @@ -81,8 +81,9 @@ basic.forever(() => { }); ``` -### Your turn now! +### Your turn! +You can also change the pictures to make your own animation. Make your own awesome animation with the ``show leds`` and ``forever`` blocks. @@ -94,12 +95,8 @@ You can make your animation longer if you use more than two pictures. ### Button A and B -In the editor, unscramble the blocks below so that the micro:bit shows -**YES** when you press button `A` and **NO** when when you press -button `B`. All of the blocks under `on button A pressed` or `on -button B pressed` should run when you press that button. For example, -this program will show the word `banana` on the LED screen when you -press `B`. +This program will show the word `banana` on the LED +screen when you press button `B`. ```blocks input.onButtonPressed(Button.B, () => { @@ -107,7 +104,10 @@ input.onButtonPressed(Button.B, () => { }); ``` -Now try to unscramble these blocks in the editor: +Now try to unscramble these blocks in the editor so that the micro:bit +shows **YES** when you press button `A` and **NO** when when you press +button `B`. All of the blocks under `on button A pressed` or `on +button B pressed` should run when you press that button. ```shuffle input.onButtonPressed(Button.A, () => { @@ -120,12 +120,12 @@ input.onButtonPressed(Button.B, () => { ### Shake -You can find when someone is shaking the BBC micro:bit with the +You can find when someone is shaking the BBC micro:bit by checking its **accelerometer** (it finds whether the micro:bit is speeding up or slowing down). -Unscramble these blocks in the editor to show a frownie -when someone shakes the micro:bit. +Unscramble these blocks in the editor to show a frownie when someone +shakes the micro:bit. ```shuffle input.onGesture(Gesture.Shake, () => { @@ -144,7 +144,7 @@ You can also find when someone is tilting the micro:bit left or right, face up or face down, and logo up or logo down (the logo is the yellow oval picture at the top of the board). -Try to build a Rock Paper Scissors game where you turn the micro:bit +Try to build a Rock Paper Scissors game where you tilt the micro:bit left to show paper, right to show scissors, and down to show rock. Unscramble these blocks in the editor and try this program on the @@ -179,11 +179,9 @@ input.onGesture(Gesture.TiltRight, () => { ### Pins -You can also use the pins as buttons. -(The pins are the holes in the big metal bar at the bottom -of the board.) - -Hold the ``GND`` button with one hand and touch the ``0`` pin (called +You can also use the pins as buttons. (The pins are the holes in the +metal bar at the bottom of the micro:bit board.) For example, hold +the ``GND`` button with one hand and touch the ``0`` pin (called ``P0``) with your other hand to tell the micro:bit you're pressing it. Unscramble the blocks in the editor to show a smiley when you press @@ -200,7 +198,7 @@ input.onPinPressed(TouchPin.P0, () => { }); ``` -### Your turn now! +### Your turn! Use the screen, buttons, gestures, and pins to make your own fun game with the BBC micro:bit!