Fixing parameters
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@ -2,9 +2,14 @@
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Move the sprite the number of LEDs you say.
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```sig
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let item: game.LedSprite = null;
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item.move(1);
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```
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### Parameters
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* ``move by`` is a [number](/reference/types/number) that means how many LEDs the sprite should move
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* a [number](/reference/types/number) that means how many LEDs the sprite should move
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### Example
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