Fixing parameters
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@ -2,10 +2,15 @@
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Turn the sprite as much as you say in the direction you say.
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```sig
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let item: game.LedSprite = null;
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item.turn(Direction.Right, 45);
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```
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### Parameters
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* ``turn`` is a choice whether the sprite should turn **left** or **right**
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* ``by`` is a [number](/reference/types/number) that means how much the sprite should turn.
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* a choice whether the sprite should turn **left** or **right**
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* a [number](/reference/types/number) that means how much the sprite should turn.
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This number is in **degrees**, so a straight left or right turn is 90 degrees.
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### Example
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