From 2e9cb3c43bd82e507799695c32566f4fc07dc4d8 Mon Sep 17 00:00:00 2001 From: Sam El-Husseini <16690124+samelhusseini@users.noreply.github.com> Date: Thu, 21 Jun 2018 16:02:19 -0700 Subject: [PATCH] Fix tutorial authoring for getting started (#885) * Fix tutorial authoring for getting started Remove extra new lines * Fix other tutorials --- docs/projects.md | 20 -------------------- docs/projects/coin-flipper.md | 3 +-- docs/projects/flashing-heart.md | 3 +-- docs/projects/love-meter.md | 6 ++---- docs/projects/smiley-buttons.md | 9 +++------ docs/tutorials.md | 26 ++++++++++++++++++++++++++ docs/tutorials/getting-started.md | 6 ++---- 7 files changed, 35 insertions(+), 38 deletions(-) diff --git a/docs/projects.md b/docs/projects.md index 2bab56b4..1a755aae 100644 --- a/docs/projects.md +++ b/docs/projects.md @@ -8,26 +8,6 @@ Fun games to build with your @boardname@. ```codecard [{ - "name": "Flashing Heart", - "url":"/projects/flashing-heart", - "imageUrl": "/static/mb/projects/a1-display.png", - "cardType": "tutorial" -}, { - "name": "Smiley Buttons", - "url":"/projects/smiley-buttons", - "imageUrl": "/static/mb/projects/a2-buttons.png", - "cardType": "tutorial" -}, { - "name": "Coin Flipper", - "url":"/projects/coin-flipper", - "imageUrl": "/static/mb/projects/coin-flipper.png", - "cardType": "tutorial" -}, { - "name": "Love Meter", - "url":"/projects/love-meter", - "imageUrl":"/static/mb/projects/a3-pins.png", - "cardType": "tutorial" -}, { "name": "Rock Paper Scissors", "url":"/projects/rock-paper-scissors", "imageUrl":"/static/mb/projects/a4-motion.png" diff --git a/docs/projects/coin-flipper.md b/docs/projects/coin-flipper.md index bf451a67..a01ab71c 100644 --- a/docs/projects/coin-flipper.md +++ b/docs/projects/coin-flipper.md @@ -2,8 +2,7 @@ ## Step 1 -Place a ``||input:on button pressed||`` block to run code -when button **A** is pressed. +Place a ``||input:on button pressed||`` block to run code when button **A** is pressed. ```blocks input.onButtonPressed(Button.A, () => { diff --git a/docs/projects/flashing-heart.md b/docs/projects/flashing-heart.md index e6028d5d..a140dbf9 100644 --- a/docs/projects/flashing-heart.md +++ b/docs/projects/flashing-heart.md @@ -2,8 +2,7 @@ ## Step 1 -Place the ``||basic:show leds||`` block in the ``||basic:on start||`` block -and draw a heart. +Place the ``||basic:show leds||`` block in the ``||basic:on start||`` block and draw a heart. ```blocks basic.showLeds(` diff --git a/docs/projects/love-meter.md b/docs/projects/love-meter.md index eb2a462d..3af78c95 100644 --- a/docs/projects/love-meter.md +++ b/docs/projects/love-meter.md @@ -4,8 +4,7 @@ Make a love meter, how sweet! The @boardname@ is feeling the love, then sometime ## Step 1 -Let's build a **LOVE METER** machine. Place a ``||input:on pin pressed||`` block to run code -when pin ``P0`` is pressed. +Let's build a **LOVE METER** machine. Place a ``||input:on pin pressed||`` block to run code when pin ``P0`` is pressed. ```blocks input.onPinPressed(TouchPin.P0, () => { @@ -13,8 +12,7 @@ input.onPinPressed(TouchPin.P0, () => { ``` ## Step 2 -Using ``||basic:show number||`` and ``||Math:pick random||`` blocks, -show a random number from 0 to 100 when pin ``P0`` is pressed. +Using ``||basic:show number||`` and ``||Math:pick random||`` blocks, show a random number from 0 to 100 when pin ``P0`` is pressed. ```blocks input.onPinPressed(TouchPin.P0, () => { diff --git a/docs/projects/smiley-buttons.md b/docs/projects/smiley-buttons.md index 04322989..1e8fe4a6 100644 --- a/docs/projects/smiley-buttons.md +++ b/docs/projects/smiley-buttons.md @@ -11,8 +11,7 @@ input.onButtonPressed(Button.A, () => { ## Step 2 -Place a ``||basic:show leds||`` block inside ``||input:on button pressed||`` -to display a smiley on the screen. +Place a ``||basic:show leds||`` block inside ``||input:on button pressed||`` to display a smiley on the screen. ```blocks input.onButtonPressed(Button.A, () => { @@ -32,8 +31,7 @@ Click ``|Download|`` to transfer your code in your @boardname@ and try pressing ## Step 4 -Add ``||input:on button pressed||`` and ``||basic:show leds||`` blocks to -display a frowney when button **B** is pressed. +Add ``||input:on button pressed||`` and ``||basic:show leds||`` blocks to display a frowney when button **B** is pressed. ```blocks input.onButtonPressed(Button.B, () => { @@ -53,8 +51,7 @@ Click ``|Download|`` to transfer your code in your @boardname@ and try pressing ## Step 6 -Add a secret mode where ``A`` and ``B`` are pressed together. -In that case, add multiple ``||basic:show leds||`` blocks to create an animation... +Add a secret mode where ``A`` and ``B`` are pressed together. In that case, add multiple ``||basic:show leds||`` blocks to create an animation... ```blocks input.onButtonPressed(Button.AB, () => { diff --git a/docs/tutorials.md b/docs/tutorials.md index c0ac25c8..ace04564 100644 --- a/docs/tutorials.md +++ b/docs/tutorials.md @@ -13,4 +13,30 @@ Here are some cool tutorials to get you started with your @boardname@! "labelClass": "red ribbon large tutorial", "description": "Start coding your micro:bit with this simple tutorial." }] +``` + +## Basic + +```codecard +[{ + "name": "Flashing Heart", + "url":"/projects/flashing-heart", + "imageUrl": "/static/mb/projects/a1-display.png", + "cardType": "tutorial" +}, { + "name": "Smiley Buttons", + "url":"/projects/smiley-buttons", + "imageUrl": "/static/mb/projects/a2-buttons.png", + "cardType": "tutorial" +}, { + "name": "Coin Flipper", + "url":"/projects/coin-flipper", + "imageUrl": "/static/mb/projects/coin-flipper.png", + "cardType": "tutorial" +}, { + "name": "Love Meter", + "url":"/projects/love-meter", + "imageUrl":"/static/mb/projects/a3-pins.png", + "cardType": "tutorial" +}] ``` \ No newline at end of file diff --git a/docs/tutorials/getting-started.md b/docs/tutorials/getting-started.md index cbed04a7..8c066db9 100644 --- a/docs/tutorials/getting-started.md +++ b/docs/tutorials/getting-started.md @@ -48,13 +48,11 @@ input.onButtonPressed(Button.B, () => { ## Step 6 -Place the ``||basic:show number||`` and ``||Math:pick random||`` blocks -in an ``||input:on shake||`` slot to build a dice. +Place the ``||basic:show number||`` and ``||Math:pick random||`` blocks in an ``||input:on shake||`` slot to build a dice. ### -When the @boardname@ is shaken, a random number between ``0`` and ``6`` is displayed -on the screen. +When the @boardname@ is shaken, a random number between ``0`` and ``6`` is displayed on the screen. ```blocks input.onGesture(Gesture.Shake, () => {