From 3139613853b6661d3a77b48410a3a05b736c9283 Mon Sep 17 00:00:00 2001 From: Peli de Halleux Date: Wed, 19 Dec 2018 09:22:56 -0800 Subject: [PATCH] more rewording --- docs/projects/crashy-bird.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/projects/crashy-bird.md b/docs/projects/crashy-bird.md index c264326a..03fdae60 100644 --- a/docs/projects/crashy-bird.md +++ b/docs/projects/crashy-bird.md @@ -91,7 +91,8 @@ input.onButtonPressed(Button.B, () => { ## Step 4: Make obstacles move Access each obstacle using a ``||for element||`` loop (_iterate_ over the `obstacles` array) and decrease the `obstacle` `X` coordinate by 1. -Right click on the ``||value||`` and rename it to ``||obstacle||``. +Right click on the ``||value||`` block and rename it to ``||obstacle||`` +; then drag that ``||obstacle||`` block on top of ``||sprite||`` in the ``||game:change x||`` block. ```blocks let obstacles: game.LedSprite[] = []