updated getting-started (#379)
This commit is contained in:
parent
7ef2788853
commit
3931535d5e
@ -2,10 +2,10 @@
|
|||||||
|
|
||||||
### Step 1
|
### Step 1
|
||||||
|
|
||||||
Place blocks in the workspace to scroll text on the screen.
|
Welcome! Place the ``||show string||`` block in the ``||on start||`` slot to scroll your name.
|
||||||
|
|
||||||
```blocks
|
```blocks
|
||||||
basic.showString("Hello!")
|
basic.showString("Micro!")
|
||||||
```
|
```
|
||||||
|
|
||||||
### Step 2
|
### Step 2
|
||||||
@ -14,23 +14,26 @@ Click ``|Download|`` to transfer your code in your @boardname@!
|
|||||||
|
|
||||||
### Step 3
|
### Step 3
|
||||||
|
|
||||||
Great, the text scrolled! But then it stopped.
|
The text stopped. Place the ``||show string||`` block in the ``||on button pressed||``
|
||||||
Let's make it scroll when button **A** is pressed.
|
slot to scroll your name when button **A** is pressed.
|
||||||
|
|
||||||
```block
|
```block
|
||||||
input.onButtonPressed(Button.A, () => {
|
input.onButtonPressed(Button.A, () => {
|
||||||
basic.showString("Hello!")
|
basic.showString("Micro!")
|
||||||
});
|
});
|
||||||
```
|
```
|
||||||
|
|
||||||
### Step 4
|
### Step 4
|
||||||
|
|
||||||
Click ``|Download|`` to transfer your code
|
Click ``|Download|`` to transfer your code
|
||||||
and press **A** to scroll your text.
|
then press button **A** to scroll your text.
|
||||||
|
|
||||||
### Step 5
|
### Step 5
|
||||||
|
|
||||||
Place more blocks to display a smiley when button **B** is pressed.
|
Place blocks to display a smiley when button **B** is pressed.
|
||||||
|
|
||||||
|
####
|
||||||
|
|
||||||
Use the dropdown to find ``B``!
|
Use the dropdown to find ``B``!
|
||||||
|
|
||||||
```block
|
```block
|
||||||
@ -47,28 +50,20 @@ input.onButtonPressed(Button.B, () => {
|
|||||||
|
|
||||||
### Step 6
|
### Step 6
|
||||||
|
|
||||||
Drag more blocks to display a frownie when @boardname@ is shaken.
|
Place the ``||show number||`` and ``||pick random||`` blocks
|
||||||
|
in the ``||on shake||`` slot to build a dice.
|
||||||
|
|
||||||
|
####
|
||||||
|
|
||||||
|
When the @boardname@ is shaken, the random number between ``0`` and ``6`` will be displayed
|
||||||
|
on the scren.
|
||||||
|
|
||||||
```block
|
```block
|
||||||
input.onGesture(Gesture.Shake, () => {
|
input.onGesture(Gesture.Shake, () => {
|
||||||
basic.showLeds(`
|
basic.showNumber(Math.random(7))
|
||||||
# # . # #
|
|
||||||
# # . # #
|
|
||||||
. . . . .
|
|
||||||
. # # # .
|
|
||||||
# . . . #
|
|
||||||
`)
|
|
||||||
})
|
})
|
||||||
```
|
```
|
||||||
|
|
||||||
### Step 7
|
### Step 7
|
||||||
|
|
||||||
Drag more blocks to display a random number when pin ``P0`` is touched.
|
Well done! You have complete this activity.
|
||||||
Hold your right thumb on the ``GND`` metal pin
|
|
||||||
at press the ``0`` pin with your right hand to trigger this event.
|
|
||||||
|
|
||||||
```block
|
|
||||||
input.onPinPressed(TouchPin.P0, () => {
|
|
||||||
basic.showNumber(Math.random(7))
|
|
||||||
})
|
|
||||||
```
|
|
Loading…
Reference in New Issue
Block a user