perf optimization
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@ -172,11 +172,11 @@ namespace pxsim.visuals {
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if (!pixel) {
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let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING];
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pixel = this.pixels[i] = new NeoPixel(cxy);
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svg.hydrate(pixel.el, { title: `offset: ${i}` });
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this.canvas.appendChild(pixel.el);
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}
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let color = colors[i];
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pixel.setRgb(color);
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svg.hydrate(pixel.el, { title: `offset: ${i}` });
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}
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//show the canvas if it's hidden
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