V4 updates for beta testing (#147)

* change simulator svg

* change radio image

* Remove google fonts cdn

* change color of 'advanced' button

* font fix

* font fix 2

* display fix

* change fullsceen simulator bg

* Continuous servo

* handle continuous state

* adding shims

* update rendering for continuous servos

* fixing sim

* fix sig

* typo

* fix sim

* bump pxt

* bump pxt

* rerun travis

* Input blocks revision

- add Button and Pin event types
- merge onPinPressed & onPinReleased in new onPinEvent function
- create new onButtonEvent function

* update input blocks in docs and tests

* remove device_pin_release block

* Hide DAL.x behind Enum

* bring back deprecated blocks, but hide them

* shims and locales files

* fix input.input. typing

* remove buildpr

* bump V3

* update simulator aspect ratio

* add Loudness Block

* revoke loudness block

* Adds soundLevel

To be replaced by pxt-common-packages when DAL is updated.

* Remove P0 & P3 from AnalogPin

* Fix Sound and replace AnalogPin.P0

* remove approved extensions

* V4 Updates from remote Repo

* locales

* add storage functions

* fix storage functions

* fix int/float values

* decrease decimal precision

* reorder blocks

* Update BLE Settings and Storage Blocks

* Fetch MicroBit changes up to v4.0.18

* Update timing for LED Matrix usage

* use 32kb ram (mini v2)

* resize gatt table

* Revert "use 32kb ram (mini v2)"

This reverts commit 4b15592f0f.

* fix missleading indentation

* add support for 32kb and 16kb ram

* only MIT extensions in preferredRepos

* remove extensions without MIT License file

* add updated extensions

* add extensions with MIT license

Co-authored-by: Juri <gitkraken@juriwolf.de>
Co-authored-by: Juri <info@juriwolf.de>
This commit is contained in:
Amerlander
2022-03-22 17:36:19 +01:00
committed by GitHub
parent d0a85fd0d2
commit 3e0c9b43a2
115 changed files with 16788 additions and 7690 deletions

View File

@ -8,10 +8,15 @@ namespace pxsim.visuals {
-webkit-filter: grayscale(1);
filter: grayscale(1);
}
.sim-button-group {
cursor: pointer;
}
.sim-button {
pointer-events: none;
}
.sim-board, .sim-display, sim-button {
fill: #111;
}
.sim-button-outer:hover {
stroke:grey;
stroke-width: 3px;
@ -59,20 +64,21 @@ namespace pxsim.visuals {
}
.sim-text {
font-family:"Lucida Console", Monaco, monospace;
font-size:14px;
fill:#fff;
pointer-events: none; user-select: none;
}
.sim-text.inverted {
fill:#000;
font-family:"Lucida Console", Monaco, monospace;
font-size:14px;
fill:#fff;
pointer-events: none; user-select: none;
}
.sim-text-pin {
font-family:"Lucida Console", Monaco, monospace;
font-size:20px;
fill:#3cb5b5;
pointer-events: none;
font-family:"Lucida Console", Monaco, monospace;
pointer-events: none; user-select: none;
fill:#3cb5b5;
font-size:24px;
stroke:#fff;
stroke-alignment: outside;
paint-order: stroke;
stroke-width: 3px;
}
.sim-thermometer {
@ -84,6 +90,22 @@ namespace pxsim.visuals {
r:8px;
}
.inverted {
fill:#000;
stroke:#fff;
stroke-alignment: outside;
paint-order: stroke;
stroke-width: 3px;
}
.big {
font-size:24px;
font-weight: bold;
}
.centered {
transform: translateX(-1.5ch);
text-align: center;
}
/* animations */
.sim-theme-glow {
animation-name: sim-theme-glow-animation;
@ -686,6 +708,8 @@ namespace pxsim.visuals {
virtualButtonDown?: string;
lightLevelOn?: string;
lightLevelOff?: string;
soundLevelOn?: string;
soundLevelOff?: string;
}
export var themes: IBoardTheme[] = ["#3ADCFE"].map(accent => {
@ -702,8 +726,10 @@ namespace pxsim.visuals {
virtualButtonDown: "#FFA500",
virtualButtonOuter: "#333",
virtualButtonUp: "#fff",
lightLevelOn: "yellow",
lightLevelOff: "#555"
lightLevelOn: "#555",
lightLevelOff: "yellow",
soundLevelOn: "#3ADCFE",
soundLevelOff: "#555"
}
});
@ -723,14 +749,24 @@ namespace pxsim.visuals {
private style: SVGStyleElement;
private defs: SVGDefsElement;
private g: SVGGElement;
private pkg: SVGPathElement;
private logos: SVGElement[];
private headg: SVGGElement;
private head: SVGGElement;
private headParts: SVGElement;
private headInitialized = false;
private heads: SVGElement[];
private headText: SVGTextElement;
private display: SVGElement;
private buttons: SVGElement[];
private buttonsOuter: SVGElement[];
private buttonABText: SVGTextElement;
private pins: SVGElement[];
private pinGradients: SVGLinearGradientElement[];
private pinTexts:{ [key: number]: SVGTextElement };
private ledsOuter: SVGElement[];
private leds: SVGElement[];
private microphoneLed: SVGElement;
private systemLed: SVGCircleElement;
private antenna: SVGPolylineElement;
private rssi: SVGTextElement;
@ -740,8 +776,14 @@ namespace pxsim.visuals {
private thermometerGradient: SVGLinearGradientElement;
private thermometer: SVGRectElement;
private thermometerText: SVGTextElement;
private soundLevelGradient: SVGLinearGradientElement;
private soundLevel: SVGRectElement;
private soundLevelText: SVGTextElement;
private soundLevelIcon: SVGTextElement;
private shakeButton: SVGElement;
private shakeText: SVGTextElement;
public board: pxsim.DalBoard;
private domHardwareVersion = 1;
private rgbLed: SVGElement;
private pinNmToCoord: Map<Coord> = {
"EXT_PWR": [
@ -1008,7 +1050,7 @@ namespace pxsim.visuals {
this.pinGradients.forEach(lg => svg.setGradientColors(lg, theme.pin, theme.pinActive));
svg.setGradientColors(this.lightLevelGradient, theme.lightLevelOn, theme.lightLevelOff);
svg.setGradientColors(this.soundLevelGradient, theme.soundLevelOff, theme.soundLevelOn);
svg.setGradientColors(this.thermometerGradient, theme.ledOff, theme.ledOn);
}
@ -1017,6 +1059,18 @@ namespace pxsim.visuals {
if (!state) return;
let theme = this.props.theme;
this.updateMicrophone();
this.updatePins();
this.updateTilt();
this.updateHeading();
this.updateLightLevel();
this.updateTemperature();
this.updateButtonAB();
this.updateGestures();
this.updateRgbLed();
this.updateSpeaker();
this.updateRSSI();
let bpState = state.buttonPairState;
let buttons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
buttons.forEach((btn, index) => {
@ -1046,16 +1100,7 @@ namespace pxsim.visuals {
}
})
}
this.updatePins();
this.updateTilt();
this.updateHeading();
this.updateLightLevel();
this.updateTemperature();
this.updateButtonAB();
this.updateGestures();
this.updateRgbLed();
this.updateSpeaker();
this.updateRSSI();
if (!runtime || runtime.dead) U.addClass(this.element, "grayscale");
else U.removeClass(this.element, "grayscale");
@ -1090,7 +1135,7 @@ namespace pxsim.visuals {
private updateGestures() {
let state = this.board;
if (state.accelerometerState.useShake && !this.shakeButton) {
let shake = this.mkBtn(26, MB_HEIGHT - 45);
let shake = this.mkBtn(280, MB_HEIGHT - 45);
this.shakeButton = shake.inner;
svg.fill(this.shakeButton, this.props.theme.virtualButtonUp)
svg.buttonEvents(shake.outer,
@ -1103,11 +1148,17 @@ namespace pxsim.visuals {
this.board.bus.queue(DAL.MICROBIT_ID_GESTURE, 11); // GESTURE_SHAKE
}
)
let shakeText = svg.child(shake.outer, "text", { x: 15, y: MB_HEIGHT - 10, class: "sim-text inverted" }) as SVGTextElement;
let shakeText = svg.child(shake.outer, "text", { x: 280, y: MB_HEIGHT - 5, class: "sim-text big inverted centered" }) as SVGTextElement;
shakeText.textContent = "SHAKE"
}
}
private updateMicrophone() {
const b = board();
if (!b || !b.microphoneState.sensorUsed) return;
this.updateSoundLevel();
}
private updateButtonAB() {
let state = this.board;
if (state.buttonPairState.usesButtonAB && (<any>this.buttons[2]).style.visibility != "visible") {
@ -1158,7 +1209,7 @@ namespace pxsim.visuals {
}
else if (pin.mode & PinFlags.Touch) {
v = pin.touched ? "0%" : "100%";
if (text) text.textContent = "";
if (text) text.textContent = v;
} else {
v = "100%";
if (text) text.textContent = "";
@ -1185,65 +1236,218 @@ namespace pxsim.visuals {
if (!this.thermometer) {
let gid = "gradient-thermometer";
this.thermometerGradient = svg.linearGradient(this.defs, gid);
const ty = MB_HEIGHT - 180;
const ty = MB_HEIGHT - 200;
this.thermometer = <SVGRectElement>svg.child(this.g, "rect", {
class: "sim-thermometer",
x: 28,
x: 0,
y: ty,
width: 10,
height: 80,
rx: 5, ry: 5,
width: 30,
height: 160,
rx: 5,
ry: 5,
fill: `url(#${gid})`
});
this.thermometerText = svg.child(this.g, "text", {
class: 'sim-text',
x: 48, y: ty + 78
class: 'sim-text big inverted centered',
x: 15,
y: ty + 190
}) as SVGTextElement;
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.thermometer,
// move
(ev) => {
let cur = svg.cursorPoint(pt, this.element, ev);
let t = Math.max(0, Math.min(1, (cur.y - ty - 5) / 70))
let t = Math.max(0, Math.min(1, (cur.y - ty) / 160))
state.thermometerState.temperature = Math.floor(tmax - t * (tmax - tmin));
this.updateTemperature();
}, ev => { }, ev => { })
},
// start
ev => { },
// stop
ev => { },
// keydown
(ev) => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
if (charCode === 40 || charCode === 37) { // Down/Left arrow
state.thermometerState.temperature--;
if(state.thermometerState.temperature < tmin) state.thermometerState.temperature = tmin;
this.updateTemperature();
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
state.thermometerState.temperature++
if(state.thermometerState.temperature > tmax) state.thermometerState.temperature = tmax;
this.updateTemperature();
}
})
}
accessibility.makeFocusable(this.thermometer);
accessibility.setAria(this.thermometer, "slider", pxsim.localization.lf("Temperature Level"));
this.thermometer.setAttribute("aria-valuemin", tmin + "");
this.thermometer.setAttribute("aria-valuemax", tmax + "");
this.thermometer.setAttribute("aria-orientation", "vertical");
this.thermometer.setAttribute("aria-valuenow", state.thermometerState.temperature + "");
this.thermometer.setAttribute("aria-valuetext", state.thermometerState.temperature + "");
let t = Math.max(tmin, Math.min(tmax, state.thermometerState.temperature))
let per = Math.floor((state.thermometerState.temperature - tmin) / (tmax - tmin) * 100)
svg.setGradientValue(this.thermometerGradient, 100 - per + "%");
this.thermometerText.textContent = t + "°C";
this.thermometer.setAttribute("aria-valuenow", t.toString());
this.thermometer.setAttribute("aria-valuetext", t + "°C");
accessibility.setLiveContent(t + "°C");
}
private updateSoundLevel() {
let state = this.board;
if (!state || !state.microphoneState.sensorUsed) return;
const tmin = 0 // state.microphoneState.min;
const tmax = 255 //state.microphoneState.max;
if (!this.soundLevel) {
const level = state.microphoneState.getLevel();
let gid = "gradient-soundlevel";
this.soundLevelGradient = svg.linearGradient(this.defs, gid);
const ty = MB_HEIGHT - 200;
this.soundLevel = <SVGRectElement>svg.child(this.g, "rect", {
class: "sim-thermometer",
x: 490,
y: ty,
width: 30,
height: 160,
rx: 5,
ry: 5,
fill: `url(#${gid})`
});
this.soundLevelText = svg.child(this.g, "text", {
class: 'sim-text big inverted centered',
x: 505,
y: ty + 190
}) as SVGTextElement;
this.soundLevelIcon = svg.child(this.g, "svg", {
x: 495,
y: 400,
viewbox: "0 0 20 29",
role: "img",
}) as SVGTextElement;
this.soundLevelIcon.setAttribute("aria-hidden", "true");
this.soundLevelIcon.setAttribute("focusable", "false");
this.soundLevelIcon.setAttribute("style", "pointer-events: none; opacity: 0.8; width: 20px;");
svg.child(this.soundLevelIcon, "path", {
fill: "white",
d: "M 10 19.9375 C 13.011719 19.9375 15.453125 17.503906 15.453125 14.5 L 15.453125 5.4375 C 15.453125 2.433594 13.011719 0 10 0 C 6.988281 0 4.546875 2.433594 4.546875 5.4375 L 4.546875 14.5 C 4.546875 17.503906 6.988281 19.9375 10 19.9375 Z M 19.089844 10.875 L 18.183594 10.875 C 17.679688 10.875 17.273438 11.28125 17.273438 11.78125 L 17.273438 14.5 C 17.273438 18.738281 13.609375 22.136719 9.273438 21.714844 C 5.496094 21.347656 2.726562 17.960938 2.726562 14.175781 L 2.726562 11.78125 C 2.726562 11.28125 2.320312 10.875 1.816406 10.875 L 0.910156 10.875 C 0.40625 10.875 0 11.28125 0 11.78125 L 0 14.054688 C 0 19.132812 3.632812 23.660156 8.636719 24.347656 L 8.636719 26.28125 L 5.453125 26.28125 C 4.953125 26.28125 4.546875 26.6875 4.546875 27.1875 L 4.546875 28.09375 C 4.546875 28.59375 4.953125 29 5.453125 29 L 14.546875 29 C 15.046875 29 15.453125 28.59375 15.453125 28.09375 L 15.453125 27.1875 C 15.453125 26.6875 15.046875 26.28125 14.546875 26.28125 L 11.363281 26.28125 L 11.363281 24.367188 C 16.234375 23.703125 20 19.535156 20 14.5 L 20 11.78125 C 20 11.28125 19.59375 10.875 19.089844 10.875 Z M 19.089844 10.875 "
});
if (this.props.runtime)
this.props.runtime.environmentGlobals[pxsim.localization.lf("sound level")] = state.microphoneState.getLevel();
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.soundLevel,
// move
(ev) => {
let cur = svg.cursorPoint(pt, this.element, ev);
let t = Math.max(0, Math.min(1, (cur.y - ty) / 160)) * tmax
console.log(tmax - t);
state.microphoneState.setLevel( Math.floor(tmax - t));
// state.microphoneState.setLevel(Math.floor(tmin + t * (tmax - tmin)));
this.updateMicrophone();
},
// start
ev => { },
// stop
ev => { },
// keydown
(ev) => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
if (charCode === 40 || charCode === 37) { // Down/Left arrow
state.microphoneState.setLevel(state.microphoneState.getLevel() - 1);
if(state.microphoneState.getLevel() < tmin) state.microphoneState.setLevel(tmin);
this.updateMicrophone();
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
state.microphoneState.setLevel(state.microphoneState.getLevel() + 1);
if(state.microphoneState.getLevel() > tmax) state.microphoneState.setLevel(tmax);
this.updateMicrophone();
}
})
accessibility.makeFocusable(this.soundLevel);
accessibility.setAria(this.soundLevel, "slider", pxsim.localization.lf("Sound Level"));
this.soundLevel.setAttribute("aria-valuemin", tmin + "");
this.soundLevel.setAttribute("aria-valuemax", tmax + "");
this.soundLevel.setAttribute("aria-orientation", "vertical");
this.soundLevel.setAttribute("aria-valuenow", level + "");
this.soundLevel.setAttribute("aria-valuetext", level + "");
}
let t = Math.max(tmin, Math.min(tmax, state.microphoneState.getLevel()))
let per = Math.floor((state.microphoneState.getLevel() - tmin) / (tmax - tmin) * 100)
svg.setGradientValue(this.soundLevelGradient, (100 - per) + "%");
this.soundLevelText.textContent = t + "";
this.soundLevel.setAttribute("aria-valuenow", t.toString());
this.soundLevel.setAttribute("aria-valuetext", t + "");
accessibility.setLiveContent(t + "");
}
private updateHeading() {
let xc = 258;
const valMin = 0;
const valMax = 360;
let xc = 501.2;
let yc = 75;
let state = this.board;
if (!state || !state.compassState.usesHeading) return;
/*
// /*
if (!this.headInitialized) {
let p = this.head.firstChild.nextSibling as SVGPathElement;
p.setAttribute("d", "m269.9,50.134647l0,0l-39.5,0l0,0c-14.1,0.1 -24.6,10.7 -24.6,24.8c0,13.9 10.4,24.4 24.3,24.7l0,0l39.6,0c14.2,0 40.36034,-22.97069 40.36034,-24.85394c0,-1.88326 -26.06034,-24.54606 -40.16034,-24.64606m-0.2,39l0,0l-39.3,0c-7.7,-0.1 -14,-6.4 -14,-14.2c0,-7.8 6.4,-14.2 14.2,-14.2l39.1,0c7.8,0 14.2,6.4 14.2,14.2c0,7.9 -6.4,14.2 -14.2,14.2l0,0l0,0z");
let p = this.heads[1];
<SVGGElement>svg.child(p, "circle", {style: "fill:#DDDDDD55;stroke:#3A3A3A;", cx: "501.2", cy: "75", r: "55" });
<SVGGElement>svg.child(p, "polyline", {style: "fill:#008EEF;stroke:#3A3A3A;", points: "517.7,75 501.1,140.2 484.6,75" });
<SVGGElement>svg.child(p, "polyline", {style: "fill:#FF3951;stroke:#3A3A3A;", points: "484.6,75 501.1,9.5 517.7,75" });
<SVGGElement>svg.child(p, "circle", {style: "fill:#748476;stroke:#3A3A3A;", cx: "501.1", cy: "75", r: "16.5" });
<SVGGElement>svg.child(p, "circle", {style: "fill:#CCDBCE;", cx: "501.1", cy: "75", r: "10" });
// p.setAttribute("d", "m269.9,50.134647l0,0l-39.5,0l0,0c-14.1,0.1 -24.6,10.7 -24.6,24.8c0,13.9 10.4,24.4 24.3,24.7l0,0l39.6,0c14.2,0 40.36034,-22.97069 40.36034,-24.85394c0,-1.88326 -26.06034,-24.54606 -40.16034,-24.64606m-0.2,39l0,0l-39.3,0c-7.7,-0.1 -14,-6.4 -14,-14.2c0,-7.8 6.4,-14.2 14.2,-14.2l39.1,0c7.8,0 14.2,6.4 14.2,14.2c0,7.9 -6.4,14.2 -14.2,14.2l0,0l0,0z");
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(
this.head,
svg.buttonEvents(this.head,
// move
(ev: MouseEvent) => {
let cur = svg.cursorPoint(pt, this.element, ev);
state.compassState.heading = Math.floor(Math.atan2(cur.y - yc, cur.x - xc) * 180 / Math.PI + 90);
if (state.compassState.heading < 0) state.compassState.heading += 360;
state.compassState.heading = valMax - (Math.floor(Math.atan2(cur.y - yc, cur.x - xc) * 180 / Math.PI) + 90) - valMax;
if (state.compassState.heading < valMin) state.compassState.heading += valMax;
this.updateHeading();
},
// start
ev => { },
// stop
ev => { },
// keydown
ev => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
if (charCode === 40 || charCode === 37) { // Down/Left arrow
state.compassState.heading--;
if(state.compassState.heading < valMin) state.compassState.heading += valMax;
this.updateHeading();
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
state.compassState.heading++;
if(state.compassState.heading >= valMax) state.compassState.heading -= valMax;;
this.updateHeading();
}
});
this.headInitialized = true;
}
accessibility.makeFocusable(this.head);
accessibility.setAria(this.head, "slider", pxsim.localization.lf("Heading"));
this.head.setAttribute("aria-valuemin", valMin + "");
this.head.setAttribute("aria-valuemax", valMax + "");
this.head.setAttribute("aria-orientation", "vertical");
this.head.setAttribute("aria-valuenow", state.compassState.heading + "");
this.head.setAttribute("aria-valuetext", state.compassState.heading + "");
let txt = state.compassState.heading.toString() + "°";
if (txt != this.headText.textContent) {
svg.rotateElement(this.head, xc, yc, state.compassState.heading + 180);
svg.rotateElement(this.head, xc, yc, valMax - state.compassState.heading - 90);
this.headText.textContent = txt;
} */
}
}
private lastFlashTime: number = 0;
@ -1282,46 +1486,77 @@ namespace pxsim.visuals {
private updateLightLevel() {
let state = this.board;
const valMin = 0;
const valMax = 255;
if (!state || !state.lightSensorState.usesLightLevel) return;
if (!this.lightLevelButton) {
let gid = "gradient-light-level";
this.lightLevelGradient = svg.linearGradient(this.defs, gid)
const cx = 30;
const cy = 45;
const r = 20;
const cx = 25;
const cy = 75;
const r = 55;
this.lightLevelButton = svg.child(this.g, "circle", {
cx: `${cx}px`, cy: `${cy}px`, r: `${r}px`,
class: 'sim-light-level-button',
fill: `url(#${gid})`
}) as SVGCircleElement;
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.lightLevelButton,
// move
(ev) => {
let pos = svg.cursorPoint(pt, this.element, ev);
let rs = r / 2;
let level = Math.max(0, Math.min(255, Math.floor((pos.y - (cy - rs)) / (2 * rs) * 255)));
if (level != this.board.lightSensorState.lightLevel) {
this.board.lightSensorState.lightLevel = level;
let level = valMax - Math.max(valMin, Math.min(valMax, Math.floor((pos.y - (cy - r)) / (2 * r) * valMax)));
if (level != state.lightSensorState.lightLevel) {
state.lightSensorState.lightLevel = level;
this.applyLightLevel();
}
}, ev => { },
ev => { })
this.lightLevelText = svg.child(this.g, "text", { x: cx - r - 7, y: cy + r + 8, text: '', class: 'sim-text inverted' }) as SVGTextElement;
},
// start
ev => { },
// stop
ev => { },
// keydown
ev => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
if (charCode === 40 || charCode === 37) { // Down/Left arrow
state.lightSensorState.lightLevel--;
if(state.lightSensorState.lightLevel < valMin) state.lightSensorState.lightLevel = valMin;
this.applyLightLevel();
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
state.lightSensorState.lightLevel++
if(state.lightSensorState.lightLevel > valMax) state.lightSensorState.lightLevel = valMax;
this.applyLightLevel();
}
})
this.lightLevelText = svg.child(this.g, "text", { x: cx , y: cy + r + 35, text: '', class: 'sim-text inverted big centered' }) as SVGTextElement;
this.updateTheme();
}
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(state.lightSensorState.lightLevel * 100 / 255))) + '%')
accessibility.makeFocusable(this.lightLevelButton);
accessibility.setAria(this.lightLevelButton, "slider", pxsim.localization.lf("Light Level"));
this.lightLevelButton.setAttribute("aria-valuemin", valMin + "");
this.lightLevelButton.setAttribute("aria-valuemax", valMax + "");
this.lightLevelButton.setAttribute("aria-orientation", "vertical");
this.lightLevelButton.setAttribute("aria-valuenow", state.lightSensorState.lightLevel + "");
this.lightLevelButton.setAttribute("aria-valuetext", state.lightSensorState.lightLevel + "");
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor((255 - state.lightSensorState.lightLevel) * 100 / 255))) + '%')
this.lightLevelText.textContent = state.lightSensorState.lightLevel.toString();
}
private applyLightLevel() {
let lv = this.board.lightSensorState.lightLevel;
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor(lv * 100 / 255))) + '%')
svg.setGradientValue(this.lightLevelGradient, Math.min(100, Math.max(0, Math.floor((255 - lv) * 100 / 255))) + '%')
this.lightLevelText.textContent = lv.toString();
}
private updateTilt() {
return;
if (this.props.disableTilt) return;
let state = this.board;
if (!state || !state.accelerometerState.accelerometer.isActive) return;
@ -1347,6 +1582,7 @@ namespace pxsim.visuals {
"y": "0px",
"width": MB_WIDTH + "px",
"height": MB_HEIGHT + "px",
"fill": "rgba(0,0,0,0)"
});
this.style = <SVGStyleElement>svg.child(this.element, "style", {});
this.style.textContent = MB_STYLE;
@ -1356,6 +1592,15 @@ namespace pxsim.visuals {
this.element.appendChild(this.g);
// filters
let ledglow = svg.child(this.defs, "filter", { id: "ledglow", x: "-75%", y: "-75%", width: "300%", height: "300%" });
svg.child(ledglow, "feMorphology", { operator: "dilate", radius: "4", in: "SourceAlpha", result: "thicken" });
svg.child(ledglow, "feGaussianBlur", { stdDeviation: "5", in: "thicken", result: "blurred" });
svg.child(ledglow, "feFlood", { "flood-color": "rgb(255, 17, 77)", result: "glowColor" });
svg.child(ledglow, "feComposite", { in: "glowColor", in2: "blurred", operator: "in", result: "ledglow_colored" });
let ledglowMerge = svg.child(ledglow, "feMerge", {});
svg.child(ledglowMerge, "feMergeNode", { in: "ledglow_colored" });
svg.child(ledglowMerge, "feMergeNode", { in: "SourceGraphic" });
let glow = svg.child(this.defs, "filter", { id: "filterglow", x: "-5%", y: "-5%", width: "120%", height: "120%" });
svg.child(glow, "feGaussianBlur", { stdDeviation: "5", result: "glow" });
let merge = svg.child(glow, "feMerge", {});
@ -1368,24 +1613,42 @@ namespace pxsim.visuals {
const top = Number(this.element.getElementById("LED_0_0").getAttribute("y"));
const ledoffw = Number(this.element.getElementById("LED_1_0").getAttribute("x"))-left;
const ledoffh = Number(this.element.getElementById("LED_0_1").getAttribute("y"))-top;
const ledw = 5.1;
const ledh = 12.9;
// const ledw = 5.1;
// const ledh = 12.9;
for (let i = 0; i < 5; ++i) {
let ledtop = i * ledoffh + top;
for (let j = 0; j < 5; ++j) {
let ledleft = j * ledoffw + left;
let k = i * 5 + j;
this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: ledw, height: ledh }));
this.leds.push(svg.child(this.g, "rect", { class: "sim-led", x: ledleft - 1, y: ledtop - 1, width: ledw + 2, height: ledh + 2, rx: 2, ry: 2, title: `(${j},${i})` }));
this.ledsOuter.push(svg.child(this.g, "rect", { class: "sim-led-back", x: ledleft, y: ledtop, width: 10, height: 20, rx: 2, ry: 2 }));
let led = svg.child(this.g, "rect", { class: "sim-led", x: ledleft - 2, y: ledtop - 2, width: 14, height: 24, rx: 3, ry: 3, title: `(${j},${i})` });
svg.filter(led, `url(#ledglow)`)
this.leds.push(led);
}
}
// head
// this.headg = <SVGGElement>svg.child(this.g, "g", { style: "transform: translate(100px, 0px);" });
this.head = <SVGGElement>svg.child(this.g, "g", { class: "sim-head" });
svg.child(this.head, "circle", { cx: 501.2, cy: 75, r: 100, fill: "transparent" })
this.headParts = <SVGGElement>svg.child(this.head, "g", { class: "sim-button-outer sim-button-group" });
this.heads = []
// background
this.heads.push(svg.path(this.headParts, "sim-button",""));
// shapes
this.heads.push(<SVGGElement>svg.child(this.headParts, "g", { class: "sim-theme" }));
// this.heads.push(svg.path(this.headParts, "sim-theme", "M230.6,69.7c-2.9,0-5.3,2.4-5.3,5.3c0,2.9,2.4,5.3,5.3,5.3c2.9,0,5.3-2.4,5.3-5.3C235.9,72.1,233.5,69.7,230.6,69.7"));
// this.heads.push(svg.path(this.headParts, "sim-theme", "M269.7,80.3c2.9,0,5.3-2.4,5.3-5.3c0-2.9-2.4-5.3-5.3-5.3c-2.9,0-5.3,2.4-5.3,5.3C264.4,77.9,266.8,80.3,269.7,80.3"));
this.headText = <SVGTextElement>svg.child(this.g, "text", { x: 500, y: 165, class: "sim-text inverted big centered" })
// https://www.microbit.co.uk/device/pins
// P0, P1, P2
this.pins = pinNames.map(n => {
let p = this.element.getElementById(n) as SVGElement;
if(!p) console.log("missing "+n);
U.addClass(p, "sim-pin");
// console.log(p);
return p;
});
@ -1398,11 +1661,18 @@ namespace pxsim.visuals {
return lg;
})
// this.pinTexts = [
// [-20, 340],
// [50, 495],
// [450, 495],
// [500, 340]
// ].map(p => <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: p[0], y: p[1] }));
this.pinTexts = {
[DigitalPin.P0]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: -20, y: 340 }),
[DigitalPin.P1]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: 50, y: 495 }),
[DigitalPin.P2]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: 450, y: 495 }),
[DigitalPin.P3]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin", x: 500, y: 340 })
[DigitalPin.P0]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin big centered", x: 20, y: 315 }),
[DigitalPin.P1]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin big centered", x: 135, y: 530 }),
[DigitalPin.P2]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin big centered", x: 395, y: 530 }),
[DigitalPin.P3]: <SVGTextElement>svg.child(this.g, "text", { class: "sim-text-pin big centered", x: 535, y: 315 })
}
// BTN A, B
@ -1421,8 +1691,8 @@ namespace pxsim.visuals {
return button;
}
let ab = outerBtn(69, MB_HEIGHT - 45);
let abtext = svg.child(ab.outer, "text", { x: 67, y: MB_HEIGHT - 10, class: "sim-text inverted" }) as SVGTextElement;
let ab = outerBtn(210, MB_HEIGHT - 45);
let abtext = svg.child(ab.outer, "text", { x: 210, y: MB_HEIGHT - 5, class: "sim-text big inverted centered" }) as SVGTextElement;
abtext.textContent = "A+B";
(<any>this.buttonsOuter[2]).style.visibility = "hidden";
(<any>this.buttons[2]).style.visibility = "hidden";
@ -1453,15 +1723,31 @@ namespace pxsim.visuals {
}
private attachEvents() {
this.attachIFrameEvents();
this.attachAccelerometerEvents();
this.attachPinsIOEvents();
this.attachPinsTouchEvents();
this.attachABEvents();
this.attachAPlusBEvents();
}
private attachIFrameEvents() {
Runtime.messagePosted = (msg) => {
switch (msg.type || "") {
case "serial": this.flashSystemLed(); break;
case "radiopacket": this.flashAntenna(); break;
case "eventbus":
if ((<pxsim.SimulatorEventBusMessage>msg).id == DAL.MES_BROADCAST_GENERAL_ID)
this.flashAntenna();
break;
}
}
let tiltDecayer = 0;
}
private attachAccelerometerEvents() {
let tiltDecayer: any = undefined;
this.element.addEventListener(pointerEvents.move, (ev: MouseEvent) => {
let state = this.board;
const state = this.board;
if (!state.accelerometerState.accelerometer.isActive) return;
if (tiltDecayer) {
@ -1469,14 +1755,19 @@ namespace pxsim.visuals {
tiltDecayer = 0;
}
let bbox = this.element.getBoundingClientRect();
let ax = (ev.clientX - bbox.width / 2) / (bbox.width / 3);
let ay = (ev.clientY - bbox.height / 2) / (bbox.height / 3);
const bbox = this.element.getBoundingClientRect();
let x = - Math.max(- 1023, Math.min(1023, Math.floor(ax * 1023)));
let y = - Math.max(- 1023, Math.min(1023, Math.floor(ay * 1023)));
let z2 = 1023 * 1023 - x * x - y * y;
let z = Math.floor((z2 > 0 ? -1 : 1) * Math.sqrt(Math.abs(z2)));
// ev.clientX and ev.clientY are not defined on mobile iOS
const xPos = ev.clientX != null ? ev.clientX : ev.pageX;
const yPos = ev.clientY != null ? ev.clientY : ev.pageY;
const ax = (xPos - bbox.width / 2) / (bbox.width / 3);
const ay = (yPos - bbox.height / 2) / (bbox.height / 3);
const x = - Math.max(- 1023, Math.min(1023, Math.floor(ax * 1023)));
const y = - Math.max(- 1023, Math.min(1023, Math.floor(ay * 1023)));
const z2 = 1023 * 1023 - x * x - y * y;
const z = Math.floor((z2 > 0 ? -1 : 1) * Math.sqrt(Math.abs(z2)));
state.accelerometerState.accelerometer.update(x, y, z);
this.updateTilt();
@ -1504,10 +1795,15 @@ namespace pxsim.visuals {
}, 50)
}
}, false);
}
this.pins.forEach((pin, index) => {
private attachPinsIOEvents() {
this.pins.slice(2, 6).forEach((pin, index) => {
// var index = i + 2;
if (!this.board.edgeConnectorState.pins[index]) return;
let pt = this.element.createSVGPoint();
let xpos = (index === 0 || index === 3) ? 300 : 520;
let vMax = (index === 0 || index === 3) ? 1 : 1032;
svg.buttonEvents(pin,
// move
ev => {
@ -1516,8 +1812,8 @@ namespace pxsim.visuals {
let svgpin = this.pins[index];
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
let v = (xpos - cursor.y) / 70 * (vMax + 1);
pin.value = Math.max(0, Math.min(vMax, Math.floor(v)));
}
this.updatePin(pin, index);
},
@ -1529,8 +1825,8 @@ namespace pxsim.visuals {
U.addClass(svgpin, "touched");
if (pin.mode & PinFlags.Input) {
let cursor = svg.cursorPoint(pt, this.element, ev);
let v = (400 - cursor.y) / 40 * 1023
pin.value = Math.max(0, Math.min(1023, Math.floor(v)));
let v = (xpos - cursor.y) / 70 * (vMax + 1);
pin.value = Math.max(0, Math.min(vMax, Math.floor(v)));
}
this.updatePin(pin, index);
},
@ -1542,82 +1838,154 @@ namespace pxsim.visuals {
U.removeClass(svgpin, "touched");
this.updatePin(pin, index);
return false;
},
// keydown
(ev: KeyboardEvent) => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
let state = this.board;
let pin = state.edgeConnectorState.pins[index];
if (charCode === 40 || charCode === 37) { // Down/Left arrow
pin.value -= 10;
if (pin.value < 0) {
pin.value = 1023;
}
this.updatePin(pin, index);
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
pin.value += 10;
if (pin.value > 1023) {
pin.value = 0;
}
this.updatePin(pin, index);
}
});
})
this.pins.slice(0, 2).forEach((btn, index) => {
pointerEvents.down.forEach(evid => btn.addEventListener(evid, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = true;
this.updatePin(state.edgeConnectorState.pins[index], index);
this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
}));
btn.addEventListener(pointerEvents.leave, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = false;
this.updatePin(state.edgeConnectorState.pins[index], index);
})
btn.addEventListener(pointerEvents.up, ev => {
let state = this.board;
state.edgeConnectorState.pins[index].touched = false;
this.updatePin(state.edgeConnectorState.pins[index], index);
this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(state.edgeConnectorState.pins[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
})
}
let bpState = this.board.buttonPairState;
let stateButtons = [bpState.aBtn, bpState.bBtn, bpState.abBtn];
this.buttonsOuter.slice(0, 2).forEach((btn, index) => {
private attachPinsTouchEvents() {
this.pins.slice(2, 6).forEach((btn, i) => {
var index = i + 2;
let state = this.board;
let pressedTime: number;
pointerEvents.down.forEach(evid => btn.addEventListener(evid, ev => {
let state = this.board;
stateButtons[index].pressed = true;
svg.fill(this.buttons[index], this.props.theme.buttonDown);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
// console.log(`down ${state.edgeConnectorState.pins[i].id}`)
state.edgeConnectorState.pins[i].touched = true;
this.updatePin(state.edgeConnectorState.pins[i], index);
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
pressedTime = runtime.runningTime()
}));
btn.addEventListener(pointerEvents.leave, ev => {
let state = this.board;
stateButtons[index].pressed = false;
svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
})
// btn.addEventListener(pointerEvents.leave, ev => {
// let state = this.board;
// state.edgeConnectorState.pins[i].touched = false;
// this.updatePin(state.edgeConnectorState.pins[i], index);
// })
btn.addEventListener(pointerEvents.up, ev => {
let state = this.board;
// console.log(`up ${state.edgeConnectorState.pins[i].id}, index ${index}`)
state.edgeConnectorState.pins[i].touched = false;
this.updatePin(state.edgeConnectorState.pins[i], index);
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_UP);
const currentTime = runtime.runningTime()
if (currentTime - pressedTime > DAL.DEVICE_BUTTON_LONG_CLICK_TIME) {
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_LONG_CLICK);
// console.log(`& long click`)
} else {
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
// console.log(`& click`)
}
pressedTime = undefined;
})
accessibility.enableKeyboardInteraction(btn, undefined, () => {
let state = this.board;
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(state.edgeConnectorState.pins[i].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
});
})
}
private attachABEvents() {
const bpState = this.board.buttonPairState;
const stateButtons: Button[] = [bpState.aBtn, bpState.bBtn];
const elButtonOuters = this.buttonsOuter.slice(0, 2);
const elButtons = this.buttons.slice(0, 2);
elButtonOuters.forEach((btn, index) => {
let pressedTime: number;
pointerEvents.down.forEach(evid => btn.addEventListener(evid, ev => {
// console.log(`down ${stateButtons[index].id}`)
stateButtons[index].pressed = true;
svg.fill(elButtons[index], this.props.theme.buttonDown);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
pressedTime = runtime.runningTime()
}));
btn.addEventListener(pointerEvents.leave, ev => {
stateButtons[index].pressed = false;
svg.fill(this.buttons[index], this.props.theme.buttonUps[index]);
svg.fill(elButtons[index], this.props.theme.buttonUps[0]);
})
btn.addEventListener(pointerEvents.up, ev => {
stateButtons[index].pressed = false;
svg.fill(elButtons[index], this.props.theme.buttonUps[0]);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
const currentTime = runtime.runningTime()
if (currentTime - pressedTime > DAL.DEVICE_BUTTON_LONG_CLICK_TIME)
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_LONG_CLICK);
else
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
pressedTime = undefined;
})
accessibility.enableKeyboardInteraction(btn, undefined, () => {
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(stateButtons[index].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
})
});
})
}
private attachAPlusBEvents() {
const bpState = this.board.buttonPairState;
let pressedTime: number;
// A+B
pointerEvents.down.forEach(evid => this.buttonsOuter[2].addEventListener(evid, ev => {
let state = this.board;
stateButtons[0].pressed = true;
stateButtons[1].pressed = true;
stateButtons[2].pressed = true;
bpState.aBtn.pressed = true;
bpState.bBtn.pressed = true;
bpState.abBtn.pressed = true;
svg.fill(this.buttons[0], this.props.theme.buttonDown);
svg.fill(this.buttons[1], this.props.theme.buttonDown);
svg.fill(this.buttons[2], this.props.theme.buttonDown);
this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_DOWN);
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_DOWN);
pressedTime = runtime.runningTime()
}));
this.buttonsOuter[2].addEventListener(pointerEvents.leave, ev => {
let state = this.board;
stateButtons[0].pressed = false;
stateButtons[1].pressed = false;
stateButtons[2].pressed = false;
bpState.aBtn.pressed = false;
bpState.bBtn.pressed = false;
bpState.abBtn.pressed = false;
svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);
})
this.buttonsOuter[2].addEventListener(pointerEvents.up, ev => {
let state = this.board;
stateButtons[0].pressed = false;
stateButtons[1].pressed = false;
stateButtons[2].pressed = false;
bpState.aBtn.pressed = false;
bpState.bBtn.pressed = false;
bpState.abBtn.pressed = false;
svg.fill(this.buttons[0], this.props.theme.buttonUps[0]);
svg.fill(this.buttons[1], this.props.theme.buttonUps[1]);
svg.fill(this.buttons[2], this.props.theme.virtualButtonUp);
this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(stateButtons[2].id, DAL.MICROBIT_BUTTON_EVT_CLICK);
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_UP);
const currentTime = runtime.runningTime()
if (currentTime - pressedTime > DAL.DEVICE_BUTTON_LONG_CLICK_TIME)
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_LONG_CLICK);
else
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_CLICK);
pressedTime = undefined;
})
accessibility.enableKeyboardInteraction(this.buttonsOuter[2], undefined, () => {
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_DOWN);
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_UP);
this.board.bus.queue(bpState.abBtn.id, DAL.MICROBIT_BUTTON_EVT_CLICK);
});
}
}
}