docs updates

This commit is contained in:
Peli de Halleux
2016-12-20 12:31:25 -08:00
parent e28b5d48d4
commit 50f0e85884
5 changed files with 14 additions and 20 deletions

View File

@ -17,7 +17,7 @@ input.onButtonPressed(Button.A, () => {
#### ~hint
The ``showString`` block can show letters, numbers, and punctuation
The `[basic.showString("HI")]` block can show letters, numbers, and punctuation
on the @boardname@ screen.
#### ~
@ -33,7 +33,7 @@ input.onButtonPressed(Button.B, () => {
#### ~hint
You can find the letter `B` by clicking the letter `A` on the
``onButtonPressed`` block.
`[input.onButtonPressed(Button.A, () => {})]` block.
#### ~

View File

@ -23,8 +23,8 @@ input.onButtonPressed(Button.B, () => {
```
### ~hint
The ``pick random true or false`` block randomly tells the ``if``
block `true` or `false`. If the ``pick`` block picked `true`, the
The `[Math.randomBoolean()]` block randomly tells the ``if``
block `true` or `false`. If value picked is `true`, the
``if`` block shows the letter `H`. Otherwise, it shows the letter `T`.
That's it!

View File

@ -9,7 +9,7 @@ There are 25 bright LEDs on the @boardname@ screen. Let's use them to create som
### Happy unhappy face
Draw an unhappy face instead of the blank screen. Click on the dots
in the second ``show leds`` block until it matches the blocks below.
in the second `[basic.showLeds("")]` block until it matches the blocks below.
Now you have an **animation** (cartoon) that shows a happy face,
then an unhappy one, then a happy one again, forever (or until
you turn off your @boardname@)!
@ -36,7 +36,7 @@ Click **Download** to move your program to the @boardname@!
### Your turn!
Pile up more ``show leds`` blocks to create an animation! Create an
Pile up more `[basic.showLeds("")]` blocks to create an animation! Create an
animation with at least 5 pictures. What does this animation show?
```blocks
@ -87,12 +87,6 @@ basic.forever(() => {
```
Click **Download** to move your program to the @boardname@!
#### ~hint
You can find the ``show leds`` block in the **Basic** part of the editor.
#### ~
### ~button /getting-started/buttons
NEXT: BUTTONS
### ~