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@ -33,7 +33,7 @@ basic.forever(() => {
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When this program runs, you will see a smiley face, then a blank
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When this program runs, you will see a smiley face, then a blank
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screen, then a smiley again -- it never stops! (That's because of the
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screen, then a smiley again -- it never stops! (That's because of the
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``forever`` block.)
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`[basic.forever(() => {})]` block.)
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Click **Download** to move your program to the @boardname@!
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Click **Download** to move your program to the @boardname@!
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Make sure to follow the instructions.
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Make sure to follow the instructions.
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@ -17,7 +17,7 @@ input.onButtonPressed(Button.A, () => {
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#### ~hint
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#### ~hint
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The ``showString`` block can show letters, numbers, and punctuation
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The `[basic.showString("HI")]` block can show letters, numbers, and punctuation
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on the @boardname@ screen.
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on the @boardname@ screen.
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#### ~
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#### ~
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@ -33,7 +33,7 @@ input.onButtonPressed(Button.B, () => {
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#### ~hint
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#### ~hint
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You can find the letter `B` by clicking the letter `A` on the
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You can find the letter `B` by clicking the letter `A` on the
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``onButtonPressed`` block.
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`[input.onButtonPressed(Button.A, () => {})]` block.
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#### ~
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#### ~
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@ -23,8 +23,8 @@ input.onButtonPressed(Button.B, () => {
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```
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```
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### ~hint
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### ~hint
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The ``pick random true or false`` block randomly tells the ``if``
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The `[Math.randomBoolean()]` block randomly tells the ``if``
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block `true` or `false`. If the ``pick`` block picked `true`, the
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block `true` or `false`. If value picked is `true`, the
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``if`` block shows the letter `H`. Otherwise, it shows the letter `T`.
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``if`` block shows the letter `H`. Otherwise, it shows the letter `T`.
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That's it!
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That's it!
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@ -9,7 +9,7 @@ There are 25 bright LEDs on the @boardname@ screen. Let's use them to create som
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### Happy unhappy face
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### Happy unhappy face
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Draw an unhappy face instead of the blank screen. Click on the dots
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Draw an unhappy face instead of the blank screen. Click on the dots
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in the second ``show leds`` block until it matches the blocks below.
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in the second `[basic.showLeds("")]` block until it matches the blocks below.
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Now you have an **animation** (cartoon) that shows a happy face,
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Now you have an **animation** (cartoon) that shows a happy face,
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then an unhappy one, then a happy one again, forever (or until
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then an unhappy one, then a happy one again, forever (or until
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you turn off your @boardname@)!
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you turn off your @boardname@)!
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@ -36,7 +36,7 @@ Click **Download** to move your program to the @boardname@!
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### Your turn!
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### Your turn!
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Pile up more ``show leds`` blocks to create an animation! Create an
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Pile up more `[basic.showLeds("")]` blocks to create an animation! Create an
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animation with at least 5 pictures. What does this animation show?
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animation with at least 5 pictures. What does this animation show?
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```blocks
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```blocks
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@ -87,12 +87,6 @@ basic.forever(() => {
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```
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```
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Click **Download** to move your program to the @boardname@!
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Click **Download** to move your program to the @boardname@!
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#### ~hint
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You can find the ``show leds`` block in the **Basic** part of the editor.
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#### ~
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### ~button /getting-started/buttons
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### ~button /getting-started/buttons
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NEXT: BUTTONS
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NEXT: BUTTONS
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### ~
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### ~
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@ -18,15 +18,15 @@ and updates the screen with the direction.
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basic.forever(() => {
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basic.forever(() => {
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let heading = input.compassHeading()
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let heading = input.compassHeading()
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if (heading < 45) {
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if (heading < 45) {
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basic.showString("N", 100)
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basic.showString("N")
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} else if (heading < 135) {
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} else if (heading < 135) {
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basic.showString("E", 100)
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basic.showString("E")
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}
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}
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else if (heading < 225) {
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else if (heading < 225) {
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basic.showString("S", 100)
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basic.showString("S")
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}
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}
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else {
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else {
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basic.showString("W", 100)
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basic.showString("W")
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}
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}
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})
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})
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```
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```
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@ -40,7 +40,7 @@ You can use a program like this to count things with your @boardname@.
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```blocks
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```blocks
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let num = 0
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let num = 0
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basic.forever(() => {
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basic.forever(() => {
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basic.showNumber(num, 150)
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basic.showNumber(num)
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})
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})
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input.onButtonPressed(Button.A, () => {
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input.onButtonPressed(Button.A, () => {
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num = num + 1
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num = num + 1
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@ -56,10 +56,10 @@ Try this on your @boardname@:
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```blocks
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```blocks
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basic.forever(() => {
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basic.forever(() => {
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basic.showNumber(6789, 150)
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basic.showNumber(6789)
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})
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})
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input.onButtonPressed(Button.A, () => {
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input.onButtonPressed(Button.A, () => {
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basic.showNumber(2, 150)
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basic.showNumber(2)
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})
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})
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```
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```
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