add full screen options

This commit is contained in:
Peli de Halleux 2018-10-10 09:00:56 -07:00
parent 73d5dc81c5
commit 55d2b9ea1e
3 changed files with 10 additions and 10 deletions

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@ -1,6 +1,6 @@
# Flashing Heart
## Step 1
## Step 1 @fullscreen
Place the ``||basic:show leds||`` block in the ``||basic:on start||`` block and draw a heart.
@ -14,7 +14,7 @@ basic.showLeds(`
);
```
## Step 2
## Step 2 @fullscreen
Place another ``||basic:show leds||`` block under the heart to make it blink. Check in the simulator to see the heart blink.
@ -33,7 +33,7 @@ basic.showLeds(`
. . # . .`);
```
## Step 3
## Step 3 @fullscreen
Move the blocks inside the ``||basic:forever||`` to repeat the animation.
@ -55,7 +55,7 @@ basic.forever(() => {
})
```
## Step 4
## Step 4 @fullscreen
Place more ``||basic:show leds||`` blocks to create your own animation.
@ -83,6 +83,6 @@ basic.forever(() => {
})
```
## Step 5
## Step 5 @fullscreen
If you have a @boardname@ connected, click ``|Download|`` to transfer your code and watch the hearts flash!

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@ -10,7 +10,7 @@ basic.forever(() => {
});
```
## Step 2
## Step 2 @fullscreen
Look at the simulator and make sure it shows up your name on the screen.

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@ -1,6 +1,6 @@
# Smiley Buttons
## Step 1
## Step 1 @fullscreen
Place a ``||input:on button pressed||`` block to run code when button **A** is pressed.
@ -9,7 +9,7 @@ input.onButtonPressed(Button.A, () => {
});
```
## Step 2
## Step 2 @fullscreen
Place a ``||basic:show leds||`` block inside ``||input:on button pressed||`` to display a smiley on the screen. Press the **A** button in the simulator to see the smiley.
@ -25,7 +25,7 @@ input.onButtonPressed(Button.A, () => {
});
```
## Step 3
## Step 3 @fullscreen
Add ``||input:on button pressed||`` and ``||basic:show leds||`` blocks to display a frowny when button **B** is pressed.
@ -41,7 +41,7 @@ input.onButtonPressed(Button.B, () => {
});
```
## Step 4
## Step 4 @fullscreen
Add a secret mode that happens when **A** and **B** are pressed together. For this case, add multiple ``||basic:show leds||`` blocks to create an animation.