Moving simulator stuff into namespaces to match C++
This commit is contained in:
parent
4e23553824
commit
5740133921
372
sim/libmbit.ts
372
sim/libmbit.ts
@ -2,14 +2,12 @@
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/// <reference path="../node_modules/kindscript/built/kindsim.d.ts"/>
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/// <reference path="../libs/microbit/dal.d.ts"/>
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namespace ks.rt.micro_bit {
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export function initCurrentRuntime() {
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namespace ks.rt {
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ks.rt.initCurrentRuntime = () => {
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U.assert(!runtime.board)
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runtime.board = new Board()
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}
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ks.rt.initCurrentRuntime = initCurrentRuntime;
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export function board() {
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return runtime.board as Board
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}
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@ -85,89 +83,10 @@ namespace ks.rt.micro_bit {
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throw new Error("PANIC " + code)
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}
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/* leds */
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export function plot(x: number, y: number) {
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board().image.set(x, y, 255);
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runtime.queueDisplayUpdate()
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}
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export function unPlot(x: number, y: number) {
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board().image.set(x, y, 0);
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runtime.queueDisplayUpdate()
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}
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export function point(x: number, y: number): boolean {
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return !!board().image.get(x, y);
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}
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export function brightness(): number {
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return board().brigthness;
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}
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export function setBrightness(value: number): void {
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board().brigthness = value;
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runtime.queueDisplayUpdate()
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}
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export function stopAnimation(): void {
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board().animationQ.cancelAll();
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}
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export function plotLeds(leds: micro_bit.Image): void {
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leds.copyTo(0, 5, board().image, 0)
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runtime.queueDisplayUpdate()
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}
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export function setDisplayMode(mode: DisplayMode): void {
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board().displayMode = mode;
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runtime.queueDisplayUpdate()
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}
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/* serial */
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export function serialSendString(s: string) {
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board().writeSerial(s);
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}
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export function serialReadString(): string {
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return board().readSerial();
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}
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/* input */
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export function onButtonPressed(button: number, handler: RefAction): void {
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let b = board();
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if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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b.bus.listen(button, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
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}
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export function isButtonPressed(button: number): boolean {
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let b = board();
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if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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let bts = b.buttons;
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if (button == DAL.MICROBIT_ID_BUTTON_A) return bts[0].pressed;
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if (button == DAL.MICROBIT_ID_BUTTON_B) return bts[1].pressed;
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return bts[2].pressed || (bts[0].pressed && bts[1].pressed);
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}
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export function onGesture(gesture: number, handler: RefAction) {
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let b = board();
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b.accelerometer.activate();
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if (gesture == 11 && !b.useShake) { // SAKE
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b.useShake = true;
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runtime.queueDisplayUpdate();
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}
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b.bus.listen(DAL.MICROBIT_ID_GESTURE, gesture, handler);
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}
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export function onPinPressed(pin: Pin, handler: RefAction) {
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pin.isTouched();
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onButtonPressed(pin.id, handler);
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input.onButtonPressed(pin.id, handler);
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}
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export function ioP0() { return board().pins[0]; }
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@ -194,59 +113,6 @@ namespace ks.rt.micro_bit {
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return pin.isTouched();
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}
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export function compassHeading(): number {
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var b = board();
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if (!b.usesHeading) {
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b.usesHeading = true;
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runtime.queueDisplayUpdate();
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}
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return b.heading;
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}
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export function temperature(): number {
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var b = board();
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if (!b.usesTemperature) {
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b.usesTemperature = true;
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runtime.queueDisplayUpdate();
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}
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return b.temperature;
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}
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export function getAcceleration(dimension: number): number {
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let b = board();
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let acc = b.accelerometer;
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acc.activate();
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switch (dimension) {
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case 0: return acc.getX();
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case 1: return acc.getY();
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case 2: return acc.getZ();
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default: return Math.floor(Math.sqrt(acc.instantaneousAccelerationSquared()));
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}
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}
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export function setAccelerometerRange(range: number) {
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let b = board();
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b.accelerometer.setSampleRange(range);
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}
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export function lightLevel(): number {
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let b = board();
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if (!b.usesLightLevel) {
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b.usesLightLevel = true;
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runtime.queueDisplayUpdate();
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}
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return b.lightLevel;
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}
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export function getMagneticForce(): number {
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// TODO
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return 0;
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}
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export function getCurrentTime(): number {
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return runtime.runningTime();
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}
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/* pins */
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export function digitalReadPin(pin: Pin): number {
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pin.mode = PinMode.Digital | PinMode.Input;
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@ -370,53 +236,15 @@ namespace ks.rt.micro_bit {
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}
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/* radio */
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export function broadcastMessage(msg: number): void {
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board().radio.broadcast(msg);
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}
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export function onBroadcastMessageReceived(msg: number, handler: RefAction): void {
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board().bus.listen(DAL.MES_BROADCAST_GENERAL_ID, msg, handler);
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}
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export function setGroup(id: number): void {
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board().radio.setGroup(id);
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}
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export function setTransmitPower(power: number): void {
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board().radio.setTransmitPower(power);
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}
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export function datagramSendNumbers(value0: number, value1: number, value2: number, value3: number): void {
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board().radio.datagram.send([value0, value1, value2, value3]);
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}
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export function datagramReceiveNumber(): number {
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return board().radio.datagram.recv().data[0];
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}
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export function datagramGetNumber(index: number): number {
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return board().radio.datagram.lastReceived.data[index] || 0;
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}
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export function datagramGetRSSI(): number {
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return board().radio.datagram.lastReceived.rssi;
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}
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export function onDatagramReceived(handler: RefAction): void {
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board().bus.listen(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM, handler);
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}
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}
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namespace ks.rt.basic {
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var board = micro_bit.board;
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export var pause = thread.pause;
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export function showNumber(x: number, interval: number) {
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if (interval < 0) return;
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let leds = micro_bit.createImageFromString(x.toString());
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let leds = createImageFromString(x.toString());
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if (x < 0 || x >= 10) scrollImage(leds, interval, 1);
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else showLeds(leds, interval * 5);
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}
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@ -427,13 +255,13 @@ namespace ks.rt.basic {
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clearScreen();
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pause(interval * 5);
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} else {
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let leds = micro_bit.createImageFromString(s);
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let leds = createImageFromString(s);
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if (s.length == 1) showLeds(leds, interval * 5)
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else scrollImage(leds, interval, 1);
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}
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}
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export function showLeds(leds: micro_bit.Image, delay: number): void {
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export function showLeds(leds: Image, delay: number): void {
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showAnimation(leds, delay);
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}
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@ -442,7 +270,7 @@ namespace ks.rt.basic {
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runtime.queueDisplayUpdate()
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}
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function scrollImage(leds: micro_bit.Image, interval: number, stride: number): void {
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function scrollImage(leds: Image, interval: number, stride: number): void {
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let cb = getResume()
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let off = stride > 0 ? 0 : leds.width - 1;
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let display = board().image;
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@ -461,7 +289,7 @@ namespace ks.rt.basic {
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})
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}
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export function showAnimation(leds: micro_bit.Image, interval: number = 400): void {
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export function showAnimation(leds: Image, interval: number = 400): void {
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scrollImage(leds, interval, 5);
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}
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@ -475,6 +303,11 @@ namespace ks.rt.basic {
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incr(a)
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loop()
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}
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export function plotLeds(leds: Image): void {
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leds.copyTo(0, 5, board().image, 0)
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runtime.queueDisplayUpdate()
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}
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}
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namespace ks.rt.control {
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@ -484,3 +317,182 @@ namespace ks.rt.control {
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U.userError("reset not implemented in simulator yet")
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}
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}
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namespace ks.rt.kindscript {
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export function registerWithDal(id: number, evid: number, handler: RefAction) {
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board().bus.listen(id, evid, handler);
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}
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}
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namespace ks.rt.input {
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export function onButtonPressed(button: number, handler: RefAction): void {
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let b = board();
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if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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b.bus.listen(button, DAL.MICROBIT_BUTTON_EVT_CLICK, handler);
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}
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export function buttonIsPressed(button: number): boolean {
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let b = board();
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if (button == DAL.MICROBIT_ID_BUTTON_AB && !board().usesButtonAB) {
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b.usesButtonAB = true;
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runtime.queueDisplayUpdate();
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}
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let bts = b.buttons;
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if (button == DAL.MICROBIT_ID_BUTTON_A) return bts[0].pressed;
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if (button == DAL.MICROBIT_ID_BUTTON_B) return bts[1].pressed;
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return bts[2].pressed || (bts[0].pressed && bts[1].pressed);
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}
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export function onGesture(gesture: number, handler: RefAction) {
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let b = board();
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b.accelerometer.activate();
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if (gesture == 11 && !b.useShake) { // SAKE
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b.useShake = true;
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runtime.queueDisplayUpdate();
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}
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b.bus.listen(DAL.MICROBIT_ID_GESTURE, gesture, handler);
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}
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export function compassHeading(): number {
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var b = board();
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if (!b.usesHeading) {
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b.usesHeading = true;
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runtime.queueDisplayUpdate();
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}
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return b.heading;
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}
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export function temperature(): number {
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var b = board();
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if (!b.usesTemperature) {
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b.usesTemperature = true;
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runtime.queueDisplayUpdate();
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}
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return b.temperature;
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}
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export function acceleration(dimension: number): number {
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let b = board();
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let acc = b.accelerometer;
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acc.activate();
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switch (dimension) {
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case 0: return acc.getX();
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case 1: return acc.getY();
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case 2: return acc.getZ();
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default: return Math.floor(Math.sqrt(acc.instantaneousAccelerationSquared()));
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}
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}
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export function setAccelerometerRange(range: number) {
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let b = board();
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b.accelerometer.setSampleRange(range);
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}
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export function lightLevel(): number {
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let b = board();
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if (!b.usesLightLevel) {
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b.usesLightLevel = true;
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runtime.queueDisplayUpdate();
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}
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return b.lightLevel;
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}
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export function magneticForce(): number {
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// TODO
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return 0;
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}
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export function runningTime(): number {
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return runtime.runningTime();
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}
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export function calibrate() {
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}
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}
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namespace ks.rt.led {
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export function plot(x: number, y: number) {
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board().image.set(x, y, 255);
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runtime.queueDisplayUpdate()
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}
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export function unplot(x: number, y: number) {
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board().image.set(x, y, 0);
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runtime.queueDisplayUpdate()
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}
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export function point(x: number, y: number): boolean {
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return !!board().image.get(x, y);
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}
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export function brightness(): number {
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return board().brigthness;
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}
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export function setBrightness(value: number): void {
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board().brigthness = value;
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runtime.queueDisplayUpdate()
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}
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export function stopAnimation(): void {
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board().animationQ.cancelAll();
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}
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export function setDisplayMode(mode: DisplayMode): void {
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board().displayMode = mode;
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runtime.queueDisplayUpdate()
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}
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}
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namespace ks.rt.serial {
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export function writeString(s: string) {
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board().writeSerial(s);
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}
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export function readString(): string {
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return board().readSerial();
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}
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}
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namespace ks.rt.radio {
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export function broadcastMessage(msg: number): void {
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board().radio.broadcast(msg);
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}
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export function onBroadcastMessageReceived(msg: number, handler: RefAction): void {
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board().bus.listen(DAL.MES_BROADCAST_GENERAL_ID, msg, handler);
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}
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export function setGroup(id: number): void {
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board().radio.setGroup(id);
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}
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export function setTransmitPower(power: number): void {
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board().radio.setTransmitPower(power);
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}
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export function sendNumbers(value0: number, value1: number, value2: number, value3: number): void {
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board().radio.datagram.send([value0, value1, value2, value3]);
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}
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export function receiveNumber(): number {
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return board().radio.datagram.recv().data[0];
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}
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export function receivedNumberAt(index: number): number {
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return board().radio.datagram.lastReceived.data[index] || 0;
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}
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export function receivedSignalStrength(): number {
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return board().radio.datagram.lastReceived.rssi;
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}
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export function onDataReceived(handler: RefAction): void {
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board().bus.listen(DAL.MICROBIT_ID_RADIO, DAL.MICROBIT_RADIO_EVT_DATAGRAM, handler);
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}
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}
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@ -188,10 +188,10 @@ namespace ks.rt.micro_bit {
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private thermometerText: SVGTextElement;
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private shakeButton: SVGCircleElement;
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private shakeText: SVGTextElement;
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public board: rt.micro_bit.Board;
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public board: rt.Board;
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constructor(public props: IBoardProps) {
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this.board = this.props.runtime.board as rt.micro_bit.Board;
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this.board = this.props.runtime.board as rt.Board;
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this.board.updateView = () => this.updateState();
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this.buildDom();
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this.updateTheme();
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@ -227,7 +227,7 @@ namespace ks.rt.micro_bit {
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Svg.fill(this.buttons[index], btn.pressed ? theme.buttonDown : theme.buttonUp);
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});
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var bw = state.displayMode == rt.micro_bit.DisplayMode.bw
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var bw = state.displayMode == rt.DisplayMode.bw
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var img = state.image;
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this.leds.forEach((led,i) => {
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var sel = (<SVGStylable><any>led)
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17
sim/state.ts
17
sim/state.ts
@ -1,4 +1,4 @@
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namespace ks.rt.micro_bit {
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namespace ks.rt {
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export interface RuntimeOptions {
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theme: string;
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}
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@ -468,21 +468,6 @@ namespace ks.rt.micro_bit {
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}
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export interface SimulatorEventBusMessage extends SimulatorMessage {
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id: number;
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eventid: number;
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value?: number;
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}
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export interface SimulatorSerialMessage extends SimulatorMessage {
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id: string;
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data: string;
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}
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export interface SimulatorRadioPacketMessage extends SimulatorMessage {
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data: number[];
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rssi?: number;
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}
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export class Board extends BaseBoard {
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id: string;
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