Support for HID-based partial super-fast flashing (#523)

* fix bug

* Fixed an issue where the Game of Life menu item was not appearing (#497)

* Starting on dapjs flashing

* Adding dapjs

* Connected

* Flashing works

* Double buffer flashing

* Add SHA computation function

* Run SHA code

* Swap SHA for murmur+crc

* Switch to dual murmur3

* Partial flashing works

* Remove unused code

* Move flashing code to external/sha

* Fix whitespace

* Cleanup binary genration scripts

* Add docs for hid flashing

* bump pxt-core to 0.12.132,
This commit is contained in:
Michał Moskal
2017-09-18 09:45:27 -07:00
committed by Peli de Halleux
parent bd291854fd
commit 5a6f96af69
14 changed files with 4216 additions and 24 deletions

5
external/sha/buildflash.sh vendored Executable file
View File

@ -0,0 +1,5 @@
#!/bin/sh
yotta build
arm-none-eabi-objdump -d `find -name main.c.o` > disasm
node genapplet.js disasm Reset_Handler
rm disasm