2.1.28, initiation update to PXT v5.28.24 (#54)

This commit is contained in:
Amerlander
2019-12-02 05:58:26 +01:00
committed by Peli de Halleux
parent 38a964516e
commit 5c114a0c57
1261 changed files with 50692 additions and 21604 deletions

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@@ -0,0 +1,28 @@
# is Paused
Find out if the game is paused or not.
```sig
game.isPaused()
```
## Returns
* a [boolean](/types/boolean) value that is `true` if the game is paused or `false` if not.
## Example
Resume the game if it's paused and button **B** is pressed.
```blocks
input.onButtonPressed(Button.B, function () {
if (game.isPaused()) {
game.resume()
}
})
```
## See also
[is running](/reference/game/is-running),
[is game over](/reference/game/is-game-over)