2.1.28, initiation update to PXT v5.28.24 (#54)

This commit is contained in:
Amerlander
2019-12-02 05:58:26 +01:00
committed by Peli de Halleux
parent 38a964516e
commit 5c114a0c57
1261 changed files with 50692 additions and 21604 deletions

View File

@@ -3,15 +3,14 @@
Move the sprite the number of LEDs you say.
```sig
let item: game.LedSprite = null;
item.move(1);
game.createSprite(0, 2).move(1);
```
### Parameters
## Parameters
* a [number](/reference/types/number) that means how many LEDs the sprite should move
* **leds**: a [number](/types/number) that means how many LEDs the sprite should move.
### Example
## Example
This program starts a sprite in the middle of the screen.
Next, the sprite turns toward the lower-right corner.
@@ -23,7 +22,7 @@ item.turn(Direction.Right, 45);
item.move(2);
```
### See also
## See also
[turn](/reference/game/turn),
[create sprite](/reference/game/create-sprite)