Updates for V4 (#197)
* update yotta defaults for 16kb devices * refactor deprecated blocks * updates for button events * update button events * update refference * update docs * update docs * update button event blocks * update docs * update block id
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@ -426,7 +426,9 @@
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"input.acceleration": "Get the acceleration value in milli-gravitys (when the board is laying flat with the screen up, x=0, y=0 and z=-1024)",
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"input.acceleration|param|dimension": "x, y, or z dimension, eg: Dimension.X",
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"input.assumeCalibrationCompass": "Obsolete, compass calibration is automatic.",
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"input.buttonEventValueId": "Returns the value of a C++ runtime constant",
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"input.buttonEventClick": "Returns the ID of an Click Event",
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"input.buttonEventDown": "Returns the ID of an Down Event",
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"input.buttonEventValue": "Returns the ID of an Button Event",
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"input.buttonIsPressed": "Get the button state (pressed or not) for ``A`` and ``B``.",
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"input.buttonIsPressed|param|button": "the button to query the request, eg: Button.A",
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"input.calibrateCompass": "Obsolete, compass calibration is automatic.",
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@ -52,6 +52,7 @@
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"Button.AB|block": "A+B",
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"ButtonEvent.Click|block": "clicked",
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"ButtonEvent.Down|block": "pressed down",
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"ButtonEvent.Hold|block": "hold",
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"ButtonEvent.LongClick|block": "long clicked",
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"ButtonEvent.Up|block": "released up",
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"Colors.Blue|block": "blue",
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@ -335,7 +336,9 @@
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"images|block": "images",
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"input.acceleration|block": "acceleration (mg)|%NAME",
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"input.assumeCalibrationCompass|block": "assume calibration compass",
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"input.buttonEventValueId|block": "%id",
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"input.buttonEventClick|block": "clicked",
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"input.buttonEventDown|block": "pressed down",
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"input.buttonEventValue|block": "%id",
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"input.buttonIsPressed|block": "button|%NAME|is pressed",
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"input.calibrateCompass|block": "calibrate compass",
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"input.clearCalibrationCompass|block": "clear calibration compass",
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@ -344,12 +347,12 @@
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"input.isGesture|block": "is %gesture gesture",
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"input.lightLevel|block": "light level",
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"input.magneticForce|block": "magnetic force (µT)|%NAME",
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"input.onButtonEvent|block": "on button %NAME| %eventType=control_button_event_value_id",
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"input.onButtonEvent|block": "on button %NAME| %eventType",
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"input.onButtonPressed|block": "on button|%NAME|pressed",
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"input.onGesture|block": "on |%NAME",
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"input.onPinPressed|block": "on pin %name|pressed",
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"input.onPinReleased|block": "on pin %NAME|released",
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"input.onPinTouchEvent|block": "on pin %name| %eventType=control_button_event_value_id",
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"input.onPinTouchEvent|block": "on pin %name| %eventType",
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"input.pinIsPressed|block": "pin %NAME|is pressed",
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"input.rotation|block": "rotation (°)|%NAME",
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"input.runningTimeMicros|block": "running time (micros)",
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