annotating note with TD_ID
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@ -1,63 +1,110 @@
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enum Note {
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enum Note {
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C = 262,
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C = 262,
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//% block=C#
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//% block=C#
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//% blockIdentity=music.noteFrequency
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CSharp = 277,
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CSharp = 277,
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//% blockIdentity=music.noteFrequency
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D = 294,
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D = 294,
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//% blockIdentity=music.noteFrequency
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Eb = 311,
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Eb = 311,
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//% blockIdentity=music.noteFrequency
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E = 330,
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E = 330,
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//% blockIdentity=music.noteFrequency
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F = 349,
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F = 349,
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//% block=F#
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//% block=F#
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//% blockIdentity=music.noteFrequency
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FSharp = 370,
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FSharp = 370,
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//% blockIdentity=music.noteFrequency
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G = 392,
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G = 392,
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//% block=G#
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//% block=G#
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//% blockIdentity=music.noteFrequency
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GSharp = 415,
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GSharp = 415,
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//% blockIdentity=music.noteFrequency
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A = 440,
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A = 440,
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//% blockIdentity=music.noteFrequency
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Bb = 466,
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Bb = 466,
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//% blockIdentity=music.noteFrequency
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B = 494,
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B = 494,
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//% blockIdentity=music.noteFrequency
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C3 = 131,
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C3 = 131,
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//% block=C#3
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//% block=C#3
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//% blockIdentity=music.noteFrequency
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CSharp3 = 139,
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CSharp3 = 139,
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//% blockIdentity=music.noteFrequency
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D3 = 147,
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D3 = 147,
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//% blockIdentity=music.noteFrequency
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Eb3 = 156,
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Eb3 = 156,
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//% blockIdentity=music.noteFrequency
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E3 = 165,
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E3 = 165,
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//% blockIdentity=music.noteFrequency
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F3 = 175,
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F3 = 175,
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//% block=F#3
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//% block=F#3
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//% blockIdentity=music.noteFrequency
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FSharp3 = 185,
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FSharp3 = 185,
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//% blockIdentity=music.noteFrequency
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G3 = 196,
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G3 = 196,
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//% block=G#3
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//% block=G#3
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//% blockIdentity=music.noteFrequency
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GSharp3 = 208,
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GSharp3 = 208,
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//% blockIdentity=music.noteFrequency
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A3 = 220,
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A3 = 220,
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//% blockIdentity=music.noteFrequency
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Bb3 = 233,
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Bb3 = 233,
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//% blockIdentity=music.noteFrequency
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B3 = 247,
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B3 = 247,
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//% blockIdentity=music.noteFrequency
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C4 = 262,
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C4 = 262,
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//% block=C#4
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//% block=C#4
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//% blockIdentity=music.noteFrequency
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CSharp4 = 277,
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CSharp4 = 277,
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//% blockIdentity=music.noteFrequency
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D4 = 294,
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D4 = 294,
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//% blockIdentity=music.noteFrequency
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Eb4 = 311,
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Eb4 = 311,
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//% blockIdentity=music.noteFrequency
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E4 = 330,
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E4 = 330,
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//% blockIdentity=music.noteFrequency
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F4 = 349,
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F4 = 349,
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//% block=F#4
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//% block=F#4
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//% blockIdentity=music.noteFrequency
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FSharp4 = 370,
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FSharp4 = 370,
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//% blockIdentity=music.noteFrequency
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G4 = 392,
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G4 = 392,
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//% block=G#4
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//% block=G#4
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//% blockIdentity=music.noteFrequency
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GSharp4 = 415,
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GSharp4 = 415,
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//% blockIdentity=music.noteFrequency
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A4 = 440,
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A4 = 440,
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//% blockIdentity=music.noteFrequency
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Bb4 = 466,
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Bb4 = 466,
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//% blockIdentity=music.noteFrequency
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B4 = 494,
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B4 = 494,
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//% blockIdentity=music.noteFrequency
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C5 = 523,
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C5 = 523,
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//% block=C#5
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//% block=C#5
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//% blockIdentity=music.noteFrequency
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CSharp5 = 555,
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CSharp5 = 555,
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//% blockIdentity=music.noteFrequency
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D5 = 587,
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D5 = 587,
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//% blockIdentity=music.noteFrequency
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Eb5 = 622,
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Eb5 = 622,
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//% blockIdentity=music.noteFrequency
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E5 = 659,
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E5 = 659,
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//% blockIdentity=music.noteFrequency
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F5 = 698,
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F5 = 698,
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//% block=F#5
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//% block=F#5
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//% blockIdentity=music.noteFrequency
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FSharp5 = 740,
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FSharp5 = 740,
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//% blockIdentity=music.noteFrequency
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G5 = 784,
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G5 = 784,
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//% block=G#5
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//% block=G#5
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//% blockIdentity=music.noteFrequency
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GSharp5 = 831,
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GSharp5 = 831,
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//% blockIdentity=music.noteFrequency
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A5 = 880,
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A5 = 880,
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//% blockIdentity=music.noteFrequency
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Bb5 = 932,
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Bb5 = 932,
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//% blockIdentity=music.noteFrequency
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B5 = 989,
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B5 = 989,
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}
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}
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@ -121,6 +168,7 @@ namespace music {
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*/
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*/
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//% weight=50 help=music/note-frequency
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//% weight=50 help=music/note-frequency
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//% blockId=device_note block="%note"
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//% blockId=device_note block="%note"
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//% shim=TD_ID
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export function noteFrequency(name: Note): number {
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export function noteFrequency(name: Note): number {
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return name;
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return name;
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}
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}
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