diff --git a/libs/microbit-devices/devices.ts b/libs/microbit-devices/devices.ts index dab5f3dd..e5da9d9a 100644 --- a/libs/microbit-devices/devices.ts +++ b/libs/microbit-devices/devices.ts @@ -1,117 +1,117 @@ enum MesCameraEvent { - //% enumval=MES_CAMERA_EVT_TAKE_PHOTO blockId="take photo" + //% enumval=MES_CAMERA_EVT_TAKE_PHOTO block="take photo" TakePhoto, - //% enumval=MES_CAMERA_EVT_START_VIDEO_CAPTURE blockId="start video capture" + //% enumval=MES_CAMERA_EVT_START_VIDEO_CAPTURE block="start video capture" StartVideoCapture, - //% enumval=MES_CAMERA_EVT_STOP_VIDEO_CAPTURE blockId="stop video capture" + //% enumval=MES_CAMERA_EVT_STOP_VIDEO_CAPTURE block="stop video capture" StopVideoCapture, - //% enumval=MES_CAMERA_EVT_TOGGLE_FRONT_REAR blockId="toggle front-rear" + //% enumval=MES_CAMERA_EVT_TOGGLE_FRONT_REAR block="toggle front-rear" ToggleFrontRear, - //% enumval=MES_CAMERA_EVT_LAUNCH_PHOTO_MODE blockId="launch photo mode" + //% enumval=MES_CAMERA_EVT_LAUNCH_PHOTO_MODE block="launch photo mode" LaunchPhotoMode, - //% enumval=MES_CAMERA_EVT_LAUNCH_VIDEO_MODE blockId="launch video mode" + //% enumval=MES_CAMERA_EVT_LAUNCH_VIDEO_MODE block="launch video mode" LaunchVideoMode, - //% enumval=MES_CAMERA_EVT_STOP_PHOTO_MODE blockId="stop photo mode" + //% enumval=MES_CAMERA_EVT_STOP_PHOTO_MODE block="stop photo mode" StopPhotoMode, - //% enumval=MES_CAMERA_EVT_STOP_VIDEO_MODE blockId="stop video mode" + //% enumval=MES_CAMERA_EVT_STOP_VIDEO_MODE block="stop video mode" StopVideoMode, } enum MesAlertEvent { - //% enumval=MES_ALERT_EVT_DISPLAY_TOAST blockId="display toast" + //% enumval=MES_ALERT_EVT_DISPLAY_TOAST block="display toast" DisplayToast, - //% enumval=MES_ALERT_EVT_VIBRATE blockId="vibrate" + //% enumval=MES_ALERT_EVT_VIBRATE block="vibrate" Vibrate, - //% enumval=MES_ALERT_EVT_PLAY_SOUND blockId="play sound" + //% enumval=MES_ALERT_EVT_PLAY_SOUND block="play sound" PlaySound, - //% enumval=MES_ALERT_EVT_PLAY_RINGTONE blockId="play ring tone" + //% enumval=MES_ALERT_EVT_PLAY_RINGTONE block="play ring tone" PlayRingtone, - //% enumval=MES_ALERT_EVT_FIND_MY_PHONE blockId="find my phone" + //% enumval=MES_ALERT_EVT_FIND_MY_PHONE block="find my phone" FindMyPhone, - //% enumval=MES_ALERT_EVT_ALARM1 blockId="ring alarm" + //% enumval=MES_ALERT_EVT_ALARM1 block="ring alarm" RingAlarm, - //% enumval=MES_ALERT_EVT_ALARM2 blockId="ring alarm 2" + //% enumval=MES_ALERT_EVT_ALARM2 block="ring alarm 2" RingAlarm2, - //% enumval=MES_ALERT_EVT_ALARM3 blockId="ring alarm 3" + //% enumval=MES_ALERT_EVT_ALARM3 block="ring alarm 3" RingAlarm3, - //% enumval=MES_ALERT_EVT_ALARM4 blockId="ring alarm 4" + //% enumval=MES_ALERT_EVT_ALARM4 block="ring alarm 4" RingAlarm4, - //% enumval=MES_ALERT_EVT_ALARM5 blockId="ring alarm 5" + //% enumval=MES_ALERT_EVT_ALARM5 block="ring alarm 5" RingAlarm5, - //% enumval=MES_ALERT_EVT_ALARM6 blockId="ring alarm 6" + //% enumval=MES_ALERT_EVT_ALARM6 block="ring alarm 6" RingAlarm6, } enum MesDeviceInfo { - //% enumval=MES_DEVICE_INCOMING_CALL blockId="incoming call" + //% enumval=MES_DEVICE_INCOMING_CALL block="incoming call" IncomingCall, - //% enumval=MES_DEVICE_INCOMING_MESSAGE blockId="incoming message" + //% enumval=MES_DEVICE_INCOMING_MESSAGE block="incoming message" IncomingMessage, - //% enumval=MES_DEVICE_ORIENTATION_LANDSCAPE blockId="orientation landscape" + //% enumval=MES_DEVICE_ORIENTATION_LANDSCAPE block="orientation landscape" OrientationLandscape, - //% enumval=MES_DEVICE_ORIENTATION_PORTRAIT blockId="orientation portrait" + //% enumval=MES_DEVICE_ORIENTATION_PORTRAIT block="orientation portrait" OrientationPortrait, - //% enumval=MES_DEVICE_GESTURE_DEVICE_SHAKEN blockId="shaken" + //% enumval=MES_DEVICE_GESTURE_DEVICE_SHAKEN block="shaken" Shaken, - //% enumval=MES_DEVICE_DISPLAY_OFF blockId="display off" + //% enumval=MES_DEVICE_DISPLAY_OFF block="display off" DisplayOff, - //% enumval=MES_DEVICE_DISPLAY_ON blockId="display on" + //% enumval=MES_DEVICE_DISPLAY_ON block="display on" DisplayOn, } enum MesRemoteControlEvent { - //% enumval=MES_REMOTE_CONTROL_EVT_PLAY blockId="play" + //% enumval=MES_REMOTE_CONTROL_EVT_PLAY block="play" play, - //% enumval=MES_REMOTE_CONTROL_EVT_PAUSE blockId="pause" + //% enumval=MES_REMOTE_CONTROL_EVT_PAUSE block="pause" pause, - //% enumval=MES_REMOTE_CONTROL_EVT_STOP blockId="stop" + //% enumval=MES_REMOTE_CONTROL_EVT_STOP block="stop" stop, - //% enumval=MES_REMOTE_CONTROL_EVT_NEXTTRACK blockId="next track" + //% enumval=MES_REMOTE_CONTROL_EVT_NEXTTRACK block="next track" nextTrack, - //% enumval=MES_REMOTE_CONTROL_EVT_PREVTRACK blockId="previous track" + //% enumval=MES_REMOTE_CONTROL_EVT_PREVTRACK block="previous track" previousTrack, - //% enumval=MES_REMOTE_CONTROL_EVT_FORWARD blockId="forward" + //% enumval=MES_REMOTE_CONTROL_EVT_FORWARD block="forward" forward, - //% enumval=MES_REMOTE_CONTROL_EVT_REWIND blockId="rewind" + //% enumval=MES_REMOTE_CONTROL_EVT_REWIND block="rewind" rewind, - //% enumval=MES_REMOTE_CONTROL_EVT_VOLUMEUP blockId="volume up" + //% enumval=MES_REMOTE_CONTROL_EVT_VOLUMEUP block="volume up" volumeUp, - //% enumval=MES_REMOTE_CONTROL_EVT_VOLUMEDOWN blockId="volume down" + //% enumval=MES_REMOTE_CONTROL_EVT_VOLUMEDOWN block="volume down" volumeDown, } enum MesDpadButtonInfo { - //% enumval=MES_DPAD_BUTTON_A_DOWN blockId="A down" + //% enumval=MES_DPAD_BUTTON_A_DOWN block="A down" ADown, - //% enumval=MES_DPAD_BUTTON_A_UP blockId="A up" + //% enumval=MES_DPAD_BUTTON_A_UP block="A up" AUp, - //% enumval=MES_DPAD_BUTTON_B_DOWN blockId="B down" + //% enumval=MES_DPAD_BUTTON_B_DOWN block="B down" BDown, - //% enumval=MES_DPAD_BUTTON_B_UP blockId="B up" + //% enumval=MES_DPAD_BUTTON_B_UP block="B up" BUp, - //% enumval=MES_DPAD_BUTTON_C_DOWN blockId="C down" + //% enumval=MES_DPAD_BUTTON_C_DOWN block="C down" CDown, - //% enumval=MES_DPAD_BUTTON_C_UP blockId="C up" + //% enumval=MES_DPAD_BUTTON_C_UP block="C up" CUp, - //% enumval=MES_DPAD_BUTTON_D_DOWN blockId="D down" + //% enumval=MES_DPAD_BUTTON_D_DOWN block="D down" DDown, - //% enumval=MES_DPAD_BUTTON_D_UP blockId="D up" + //% enumval=MES_DPAD_BUTTON_D_UP block="D up" DUp, - //% enumval=MES_DPAD_BUTTON_1_UP blockId="1 down" + //% enumval=MES_DPAD_BUTTON_1_UP block="1 down" _1Down, - //% enumval=MES_DPAD_BUTTON_1_DOWN blockId="1 up" + //% enumval=MES_DPAD_BUTTON_1_DOWN block="1 up" _1Up, - //% enumval=MES_DPAD_BUTTON_2_DOWN blockId="2 down" + //% enumval=MES_DPAD_BUTTON_2_DOWN block="2 down" _2Down, - //% enumval=MES_DPAD_BUTTON_2_UP blockId="2 up" + //% enumval=MES_DPAD_BUTTON_2_UP block="2 up" _2Up, - //% enumval=MES_DPAD_BUTTON_3_DOWN blockId="3 down" + //% enumval=MES_DPAD_BUTTON_3_DOWN block="3 down" _3Down, - //% enumval=MES_DPAD_BUTTON_3_UP blockId="3 up" + //% enumval=MES_DPAD_BUTTON_3_UP block="3 up" _3Up, - //% enumval=MES_DPAD_BUTTON_4_DOWN blockId="4 down" + //% enumval=MES_DPAD_BUTTON_4_DOWN block="4 down" _4Down, - //% enumval=MES_DPAD_BUTTON_4_UP blockId="4 up" + //% enumval=MES_DPAD_BUTTON_4_UP block="4 up" _4Up, } diff --git a/libs/microbit/game.ts b/libs/microbit/game.ts index f99aa461..22ecd80e 100644 --- a/libs/microbit/game.ts +++ b/libs/microbit/game.ts @@ -1,20 +1,20 @@ enum Direction { - //% blockId=right + //% block=right Right, - //% blockId=left + //% block=left Left } enum LedSpriteProperty { - //% blockId=x + //% block=x X, - //% blockId=y + //% block=y Y, - //% blockId=direction + //% block=direction Direction, - //% blockId=brightness + //% block=brightness Brightness, - //% blockId=blink + //% block=blink Blink } diff --git a/libs/microbit/input.ts b/libs/microbit/input.ts index b9931a0e..6b7eae3f 100644 --- a/libs/microbit/input.ts +++ b/libs/microbit/input.ts @@ -4,25 +4,25 @@ enum Button { //% enumval=MICROBIT_ID_BUTTON_B B, //% enumval=MICROBIT_ID_BUTTON_AB - //% blockId="A+B" block="A+B" + //% block="A+B" AB, } enum Dimension { - //% enumval=0 blockId=x + //% enumval=0 block=x X, - //% enumval=1 blockId=y + //% enumval=1 block=y Y, - //% enumval=2 blockId=z + //% enumval=2 block=z Z, - //% enumval=3 blockId=strength + //% enumval=3 block=strength Strength, } enum Rotation { - //% enumval=0 blockId=pitch + //% enumval=0 block=pitch Pitch, - //% enumval=1 blockId=roll + //% enumval=1 block=roll Roll, } @@ -39,22 +39,22 @@ enum AcceleratorRange { /** * The accelerator measures forces up to 1 gravity */ - //% blockId="1g" enumval=1 + //% block="1g" enumval=1 OneG, /** * The accelerator measures forces up to 2 gravity */ - //% blockId="2g" enumval=2 + //% block="2g" enumval=2 TwoG, /** * The accelerator measures forces up to 4 gravity */ - //% blockId="4g" enumval=4 + //% block="4g" enumval=4 FourG, /** * The accelerator measures forces up to 8 gravity */ - //% blockId="8g" enumval=8 + //% block="8g" enumval=8 EightG } @@ -80,42 +80,42 @@ enum Gesture { /** * Raised when shaken */ - //% blockId=shake enumval=11 + //% block=shake enumval=11 Shake, /** * Raised when the logo is upward and the screen is vertical */ - //% blockId="logo up" enumval=1 + //% block="logo up" enumval=1 LogoUp, /** * Raised when the logo is downward and the screen is vertical */ - //% blockId="logo down" enumval=2 + //% block="logo down" enumval=2 LogoDown, /** * Raised when the screen is pointing down and the board is horizontal */ - //% blockId="screen up" enumval=5 + //% block="screen up" enumval=5 ScreenUp, /** * Raised when the screen is pointing up and the board is horizontal */ - //% blockId="screen down" enumval=6 + //% block="screen down" enumval=6 ScreenDown, /** * Raised when the screen is pointing left */ - //% blockId="tilt left" enumval=3 + //% block="tilt left" enumval=3 TiltLeft, /** * Raised when the screen is pointing right */ - //% blockId="tilt right" enumval=4 + //% block="tilt right" enumval=4 TiltRight, /** * Raised when the board is falling! */ - //% blockId="free fall" enumval=7 + //% block="free fall" enumval=7 FreeFall } diff --git a/libs/microbit/led.ts b/libs/microbit/led.ts index 2429fd1b..382a71dd 100644 --- a/libs/microbit/led.ts +++ b/libs/microbit/led.ts @@ -1,7 +1,7 @@ enum DisplayMode { - //% enumval=0 blockId="black and white" + //% enumval=0 block="black and white" BackAndWhite, - //% enumval=1 blockId="greyscale" + //% enumval=1 block="greyscale" Greyscale, } diff --git a/libs/microbit/music.ts b/libs/microbit/music.ts index eb7cd6eb..e5db2248 100644 --- a/libs/microbit/music.ts +++ b/libs/microbit/music.ts @@ -1,7 +1,7 @@ enum Note { //% enumval=262 C, - //% enumval=277 blockId=C# + //% enumval=277 block=C# CSharp, //% enumval=294 D, @@ -11,11 +11,11 @@ enum Note { E, //% enumval=349 F, - //% enumval=370 blockId=F# + //% enumval=370 block=F# FSharp, //% enumval=392 G, - //% enumval=415 blockId=G# + //% enumval=415 block=G# GSharp, //% enumval=440 A, @@ -25,7 +25,7 @@ enum Note { B, //% enumval=131 C3, - //% enumval=139 blockId=C#3 + //% enumval=139 block=C#3 CSharp3, //% enumval=147 D3, @@ -35,11 +35,11 @@ enum Note { E3, //% enumval=175 F3, - //% enumval=185 blockId=F#3 + //% enumval=185 block=F#3 FSharp3, //% enumval=196 G3, - //% enumval=208 blockId=G#3 + //% enumval=208 block=G#3 GSharp3, //% enumval=220 A3, @@ -49,7 +49,7 @@ enum Note { B3, //% enumval=262 C4, - //% enumval=277 blockId=C#4 + //% enumval=277 block=C#4 CSharp4, //% enumval=294 D4, @@ -59,11 +59,11 @@ enum Note { E4, //% enumval=349 F4, - //% enumval=370 blockId=F#3 + //% enumval=370 block=F#3 FSharp4, //% enumval=392 G4, - //% enumval=415 blockId=G#3 + //% enumval=415 block=G#3 GSharp4, //% enumval=440 A4, @@ -73,7 +73,7 @@ enum Note { B4, //% enumval=523 C5, - //% enumval=555 blockId=C#5 + //% enumval=555 block=C#5 CSharp5, //% enumval=587 D5, @@ -83,11 +83,11 @@ enum Note { E5, //% enumval=698 F5, - //% enumval=740 blockId=F#5 + //% enumval=740 block=F#5 FSharp5, //% enumval=784 G5, - //% enumval=831 blockId=G#5 + //% enumval=831 block=G#5 GSharp5, //% enumval=880 A5, @@ -98,15 +98,15 @@ enum Note { } enum BeatFraction { - //% enumval=1 blockId=1 + //% enumval=1 block=1 Whole = 1, - //% enumval=2 blockId="1/2" + //% enumval=2 block="1/2" Half = 2, - //% enumval=4 blockId="1/4" + //% enumval=4 block="1/4" Quater = 4, - //% enumval=8 blockId="1/8" + //% enumval=8 block="1/8" Eighth = 8, - //% enumval=16 blockId="1/16" + //% enumval=16 block="1/16" Sixteenth = 16 }