snake_case -> camelCase in docs
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@ -86,7 +86,7 @@ Sprite - If the sprite is on the edge, the sprite will bounce
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```
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export function ifOnEdge_Bounce(_this: micro_bitSprites.LedSprite)
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export function ifOnEdgeBounce(_this: micro_bitSprites.LedSprite)
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```
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### [Change score by](/reference/game/change-score-by)
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