Update tests. remove converted test for the time being
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@ -54,7 +54,7 @@ function runGameOnce() {
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}
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// Run code appropriate to the present state of the game
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if (state == "NEWSIDE") {
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target_time = 5 + Math.random(5)
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target_time = 5 + Math.randomInt(5)
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state = "COOKING"
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startTimer()
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} else if (state == "COOKING") {
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