Change docs to randomInt

This commit is contained in:
Sam El-Husseini
2018-04-21 10:52:09 -07:00
parent 99a28e59f1
commit 6b9e78d269
61 changed files with 152 additions and 152 deletions

View File

@ -96,7 +96,7 @@ Steps:
input.onButtonPressed(Button.A, () => {
   basic.clearScreen()
   for (let index = 0; index <= 4; index++) {
       led.plot(index, Math.random(5))
       led.plot(index, Math.randomInt(5))
   }
})
```
@ -117,7 +117,7 @@ Here is the complete program:
input.onButtonPressed(Button.A, () => {
   basic.clearScreen()
   for (let index = 0; index <= 4; index++) {
       led.plot(index, Math.random(5))
       led.plot(index, Math.randomInt(5))
   }
})
input.onButtonPressed(Button.B, () => {

View File

@ -150,7 +150,7 @@ basic.forever(() => {
   } else {
       game.addScore(1)
       ball.set(LedSpriteProperty.Y, 0)
       ball.set(LedSpriteProperty.X, Math.random(5))
       ball.set(LedSpriteProperty.X, Math.randomInt(5))
   }
})
input.onButtonPressed(Button.A, () => {
@ -163,7 +163,7 @@ input.onButtonPressed(Button.B, () => {
       dodger.change(LedSpriteProperty.X, 1)
   }
})
ball = game.createSprite(Math.random(5), 0)
ball = game.createSprite(Math.randomInt(5), 0)
dodger = game.createSprite(2, 4)
game.setScore(0)
```
@ -182,7 +182,7 @@ basic.forever(() => {
   } else {
       game.addScore(1)
       ball.set(LedSpriteProperty.Y, 0)
       ball.set(LedSpriteProperty.X, Math.random(5))
       ball.set(LedSpriteProperty.X, Math.randomInt(5))
   }
})
input.onButtonPressed(Button.A, () => {
@ -195,7 +195,7 @@ input.onButtonPressed(Button.B, () => {
       dodger.change(LedSpriteProperty.X, 1)
   }
})
ball = game.createSprite(Math.random(5), 0)
ball = game.createSprite(Math.randomInt(5), 0)
dodger = game.createSprite(2, 4)
game.setScore(0)
```