Fix randomInt

This commit is contained in:
Sam El-Husseini
2018-06-01 11:42:38 -07:00
parent b5814709f8
commit 6f148c14e0
61 changed files with 152 additions and 158 deletions

View File

@ -21,7 +21,7 @@ Create a local variable of type number `x` and set it to a random number using `
```blocks
input.onButtonPressed(Button.A, () => {
let x = Math.randomInt(10)
let x = Math.randomRange(0, 10)
})
```
@ -31,7 +31,7 @@ Show the random number on the screen.
```blocks
input.onButtonPressed(Button.A, () => {
let x = Math.randomInt(10)
let x = Math.randomRange(0, 10)
basic.showNumber(x)
})

View File

@ -8,7 +8,7 @@ Complete the following [guided tutorial](/lessons/guess-the-number/activity), an
```blocks
input.onButtonPressed(Button.A, () => {
let x = Math.randomInt(9)
let x = Math.randomRange(0, 9)
basic.showNumber(x)
})
```
@ -19,7 +19,7 @@ When button `B` is pressed, we want to clear the screen. This will make it so us
```blocks
input.onButtonPressed(Button.A, () => {
let x = Math.randomInt(9)
let x = Math.randomRange(0, 9)
basic.showNumber(x)
})
input.onButtonPressed(Button.B, () => {

View File

@ -24,14 +24,14 @@ input.onButtonPressed(Button.A, () => {
```blocks
let randomNumber = Math.randomInt(10)
let randomNumber = Math.randomRange(0, 10)
```
## 4.
If the rectangle below represents the @boardname@, shade the areas that will be displayed. Explain why that particular area is shaded.
```blocks
let randomNumber = Math.randomInt(10)
let randomNumber = Math.randomRange(0, 10)
```

View File

@ -25,7 +25,7 @@ Answer the questions while completing the tutorial. Pay attention to the dialogu
## 4. Draw the area that could be lit based on the code below. Explain why you chose to draw that number.
```blocks
let randomNumber = Math.randomInt(10)
let randomNumber = Math.randomRange(0, 10)
basic.showNumber(randomNumber, 150)
```

View File

@ -16,7 +16,7 @@ The blocks have been shuffled! Put them back together so that...
```shuffle
input.onButtonPressed(Button.A, () => {
let x = Math.randomInt(10)
let x = Math.randomRange(0, 10)
basic.showNumber(x)
})
```