Fix randomInt
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@ -34,7 +34,7 @@ basic.showString("ASK A QUESTION")
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basic.showNumber(8)
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input.onGesture(Gesture.Shake, () => {
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basic.clearScreen()
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let randomNumber = Math.randomInt(3)
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let randomNumber = Math.randomRange(0, 3)
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});
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```
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@ -47,7 +47,7 @@ basic.showString("ASK A QUESTION")
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basic.showNumber(8)
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input.onGesture(Gesture.Shake, () => {
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basic.clearScreen();
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let randomNumber = Math.randomInt(3);
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let randomNumber = Math.randomRange(0, 3);
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if (randomNumber == 2) {
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basic.showString("YES");
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}
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@ -63,7 +63,7 @@ basic.showString("ASK A QUESTION")
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basic.showNumber(8)
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input.onGesture(Gesture.Shake, () => {
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basic.clearScreen()
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let randomNumber = Math.randomInt(3)
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let randomNumber = Math.randomRange(0, 3)
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if (randomNumber == 2) {
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basic.showString("YES")
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} else if (randomNumber == 1) {
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@ -79,7 +79,7 @@ basic.showString("ASK A QUESTION")
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basic.showNumber(8)
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input.onGesture(Gesture.Shake, () => {
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basic.clearScreen()
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let randomNumber = Math.randomInt(3)
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let randomNumber = Math.randomRange(0, 3)
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if (randomNumber == 2) {
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basic.showString("YES")
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} else if (randomNumber == 1) {
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@ -101,7 +101,7 @@ basic.showString("ASK A QUESTION")
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basic.showNumber(8)
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input.onGesture(Gesture.Shake, () => {
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basic.clearScreen()
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let randomNumber = Math.randomInt(3)
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let randomNumber = Math.randomRange(0, 3)
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if (randomNumber == 2) {
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basic.showString("YES")
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} else if (randomNumber == 1) {
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