Fix randomInt

This commit is contained in:
Sam El-Husseini
2018-06-01 11:42:38 -07:00
parent b5814709f8
commit 6f148c14e0
61 changed files with 152 additions and 158 deletions

View File

@ -34,7 +34,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(3)
let randomNumber = Math.randomRange(0, 3)
});
```
@ -47,7 +47,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen();
let randomNumber = Math.randomInt(3);
let randomNumber = Math.randomRange(0, 3);
if (randomNumber == 2) {
basic.showString("YES");
}
@ -63,7 +63,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(3)
let randomNumber = Math.randomRange(0, 3)
if (randomNumber == 2) {
basic.showString("YES")
} else if (randomNumber == 1) {
@ -79,7 +79,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(3)
let randomNumber = Math.randomRange(0, 3)
if (randomNumber == 2) {
basic.showString("YES")
} else if (randomNumber == 1) {
@ -101,7 +101,7 @@ basic.showString("ASK A QUESTION")
basic.showNumber(8)
input.onGesture(Gesture.Shake, () => {
basic.clearScreen()
let randomNumber = Math.randomInt(3)
let randomNumber = Math.randomRange(0, 3)
if (randomNumber == 2) {
basic.showString("YES")
} else if (randomNumber == 1) {